Some people think playing computer games is bad for children on everything. Others think it has some positive on the way children develop. Discuss both sides and give your opinion.

Essay topics:

Some people think playing computer games is bad for children on everything. Others think it has some positive on the way children develop. Discuss both sides and give your opinion.

People have different views about the impacts of video games on the development of children. While some people believe that playing computer games is bad for children on everything, I believe that it does bring several benefits.

On the one hand, it is true that electronic games can have some adverse effects on children. Firstly, these games can diminish children's cognitive abilities. Indeed, the more time schoolchildren spend on online games, the poorer academic performance they can get, as they do not have much time for studying and doing homework. Secondly, playing video games contributes to the sedentary lifestyle of children, for the games require players to sit and keep their eyes glued to computer screens. Lastly, the contents in computer games are often violent that they may corrupt the innocent mind of children. Being excessively exposed to these contents, youngsters can become more aggressive, and they are more likely to develop anti-social habits.

However, I agree with those who believe in the merits of computer games. The first and probably the most obvious benefit of these games is that they provide players with much pleasure. Indeed, playing games can relax children's mind after an exhausting day of studying. On top of that, if they play computer games in moderation, children can even develop their level of intelligence. This is because games often provide puzzles and quests that challenge logical thinking of players. Further, some online games enable children to practice teamwork skills, which is crucial for their development. For example, Dota players need to play as a group of five, and they must collaborate with other players in the team in order to achieve success.

In conclusion, while computer games can have negative impacts on players, children can still benefit from them if they play in moderation.

Votes
Average: 7.3 (1 vote)

Comments

Grammar and spelling errors:
Line 5, column 18, Rule ID: PHRASE_REPETITION[1]
Message: This phrase is duplicated. You should probably leave only 'with those'.
Suggestion: with those
...anti-social habits. However, I agree with those with those who believe in the merits of computer g...
^^^^^^^^^^^^^^^^^^^^^

Transition Words or Phrases used:
but, first, firstly, however, if, lastly, may, second, secondly, so, still, while, for example, in conclusion, it is true, on top of that

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 8.0 13.1623246493 61% => OK
Auxiliary verbs: 11.0 7.85571142285 140% => OK
Conjunction : 6.0 10.4138276553 58% => More conjunction wanted.
Relative clauses : 9.0 7.30460921844 123% => OK
Pronoun: 29.0 24.0651302605 121% => Less pronouns wanted
Preposition: 39.0 41.998997996 93% => OK
Nominalization: 6.0 8.3376753507 72% => OK

Performance on vocabulary words:
No of characters: 1572.0 1615.20841683 97% => OK
No of words: 300.0 315.596192385 95% => OK
Chars per words: 5.24 5.12529762239 102% => OK
Fourth root words length: 4.16179145029 4.20363070211 99% => OK
Word Length SD: 2.61023626006 2.80592935109 93% => OK
Unique words: 162.0 176.041082164 92% => More unique words wanted.
Unique words percentage: 0.54 0.561755894193 96% => OK
syllable_count: 477.9 506.74238477 94% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 5.0 5.43587174349 92% => OK
Article: 4.0 2.52805611222 158% => OK
Subordination: 5.0 2.10420841683 238% => Less adverbial clause wanted.
Conjunction: 2.0 0.809619238477 247% => Less conjunction wanted as sentence beginning.
Preposition: 3.0 4.76152304609 63% => OK

Performance on sentences:
How many sentences: 16.0 16.0721442886 100% => OK
Sentence length: 18.0 20.2975951904 89% => OK
Sentence length SD: 29.1794019815 49.4020404114 59% => The essay contains lots of sentences with the similar length. More sentence varieties wanted.
Chars per sentence: 98.25 106.682146367 92% => OK
Words per sentence: 18.75 20.7667163134 90% => OK
Discourse Markers: 8.5625 7.06120827912 121% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 1.0 5.01903807615 20% => OK
Sentences with positive sentiment : 10.0 8.67935871743 115% => OK
Sentences with negative sentiment : 4.0 3.9879759519 100% => OK
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.318784282712 0.244688304435 130% => OK
Sentence topic coherence: 0.118699273265 0.084324248473 141% => OK
Sentence topic coherence SD: 0.077639248659 0.0667982634062 116% => OK
Paragraph topic coherence: 0.222591372293 0.151304729494 147% => OK
Paragraph topic coherence SD: 0.0870311023492 0.056905535591 153% => OK

Essay readability:
automated_readability_index: 12.6 13.0946893788 96% => OK
flesch_reading_ease: 53.21 50.2224549098 106% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 10.3 11.3001002004 91% => OK
coleman_liau_index: 13.11 12.4159519038 106% => OK
dale_chall_readability_score: 8.58 8.58950901804 100% => OK
difficult_words: 77.0 78.4519038076 98% => OK
linsear_write_formula: 8.5 9.78957915832 87% => OK
gunning_fog: 9.2 10.1190380762 91% => OK
text_standard: 9.0 10.7795591182 83% => OK
What are above readability scores?

---------------------

Rates: 73.0337078652 out of 100
Scores by essay e-grader: 6.5 Out of 9
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.