Do you agree or disagree with the following statement?
Educating children is a more difficult task today than it was in the past because they spend so much time on cell phones, online games, and social networking Web sites.
Use specific reasons and examples to support your answer.
As technology grows, modern society is fraught with new products like cell phones, online games. Because of this, some people claim that nowadays parents are more difficult to educate their children. In my view, I hold the opposite view, and my reasons are shown below.
Admittedly, digital instruments possess several disadvantages, which may be the obstacles in teaching children. For example, children are susceptible to addicting to online games and easy to be distracted by the social media from their ubiquitous cell phones, websites surrounding them, which not only waste their learning time but also overshadow the interests of learning. However, by properly utilizing these products, the benefits of them outweigh their disadvantages.
To begin with, children can, by connecting through the Internet, fetch more knowledge and information. Despite the fact that there are distractions on the Internet, children can parents can find more educational resources online. For example, we can readily acquire broad enough sophistication on the website called Wikipedia; also, we have various forums and blogs, which have covered most of the topic that is important to children, including mathematic, science, sociology, and so on. All these things are suitable for children's learning, and their parents, similarly, can easily and readily grasp the resources for educating their children. As a result, teaching children become more efficient and simple.
Furthermore, instead of entertainment purposes, these technological products do provide children with a wide range of applications helping their learning. In contrast to regular computer games, which focus merely on producing sentimental excitement, we still have increasing educational programs on the web. Take PAGAMO as an example; this is an educational game that was developed by a professor at the university. It preserves the attractive elements that are appealing to children and instills the things that can assist children's learning. To be specific, the game has the design of levels and monsters that are needed to be conquered by the player, the way to defeat them is that children need to solve specific questions in the area of science or math on the other hand. From this, children can enjoy the happiness of playing games and improve their academic performance as well.
To sum up, by analyzing the pros and cons of the new technology, we find parents have more ways and resources to foster their children, making the task of education become more docile.
- The study of history has value only to the extent that it is relevant to our daily lives 87
- The function of science is to reassure the purpose of art is to upset Therein lies the value of each 62
- It is the artist not the critic who gives society something of lasting value 50
- A nation should require all od its students to study the same national curriculum until they enter college 50
- Some educational system emphasize the development of students capacity for reasoning and logical thinking but students would benefit more from an education that also taught them to explore their own emotions 83
Transition Words or Phrases used:
also, but, furthermore, however, if, may, similarly, so, still, well, for example, in contrast, as a result, in contrast to, in my view, to begin with, to sum up, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 16.0 15.1003584229 106% => OK
Auxiliary verbs: 9.0 9.8082437276 92% => OK
Conjunction : 15.0 13.8261648746 108% => OK
Relative clauses : 12.0 11.0286738351 109% => OK
Pronoun: 34.0 43.0788530466 79% => OK
Preposition: 53.0 52.1666666667 102% => OK
Nominalization: 7.0 8.0752688172 87% => OK
Performance on vocabulary words:
No of characters: 2145.0 1977.66487455 108% => OK
No of words: 395.0 407.700716846 97% => OK
Chars per words: 5.43037974684 4.8611393121 112% => OK
Fourth root words length: 4.45809453852 4.48103885553 99% => OK
Word Length SD: 2.88249166726 2.67179642975 108% => OK
Unique words: 228.0 212.727598566 107% => OK
Unique words percentage: 0.577215189873 0.524837075471 110% => OK
syllable_count: 659.7 618.680645161 107% => OK
avg_syllables_per_word: 1.7 1.51630824373 112% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 8.0 9.59856630824 83% => OK
Article: 3.0 3.08781362007 97% => OK
Subordination: 3.0 3.51792114695 85% => OK
Conjunction: 3.0 1.86738351254 161% => OK
Preposition: 12.0 4.94265232975 243% => Less preposition wanted as sentence beginnings.
Performance on sentences:
How many sentences: 18.0 20.6003584229 87% => OK
Sentence length: 21.0 20.1344086022 104% => OK
Sentence length SD: 57.911383985 48.9658058833 118% => OK
Chars per sentence: 119.166666667 100.406767564 119% => OK
Words per sentence: 21.9444444444 20.6045352989 107% => OK
Discourse Markers: 10.0 5.45110844103 183% => OK
Paragraphs: 5.0 4.53405017921 110% => OK
Language errors: 0.0 5.5376344086 0% => OK
Sentences with positive sentiment : 10.0 11.8709677419 84% => OK
Sentences with negative sentiment : 4.0 3.85842293907 104% => OK
Sentences with neutral sentiment: 4.0 4.88709677419 82% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.191006050361 0.236089414692 81% => OK
Sentence topic coherence: 0.0627437659785 0.076458572812 82% => OK
Sentence topic coherence SD: 0.0326498422916 0.0737576698707 44% => Sentences are similar to each other.
Paragraph topic coherence: 0.110443027685 0.150856017488 73% => OK
Paragraph topic coherence SD: 0.0233898247278 0.0645574589148 36% => Paragraphs are similar to each other. Some content may get duplicated or it is not exactly right on the topic.
Essay readability:
automated_readability_index: 15.1 11.7677419355 128% => OK
flesch_reading_ease: 41.7 58.1214874552 72% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 12.7 10.1575268817 125% => OK
coleman_liau_index: 14.21 10.9000537634 130% => OK
dale_chall_readability_score: 9.59 8.01818996416 120% => OK
difficult_words: 123.0 86.8835125448 142% => OK
linsear_write_formula: 11.0 10.002688172 110% => OK
gunning_fog: 10.4 10.0537634409 103% => OK
text_standard: 11.0 10.247311828 107% => OK
What are above readability scores?
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Rates: 80.0 out of 100
Scores by essay e-grader: 24.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.