Do you agree or disagree with the following statement?
Playing computer games is a waste of time. Children should not be allowed to play them.
Use specific reasons and examples to support your answer.
One undeniable fact of modern society is that computers have become an inextricable part of our daily life. These digital products benefit people in various ways, though, in the mean time, brings about quite a few adverse effects, among which a widely discussed one is that too much time has been wasted on computer games. Therefore, some people state that children should be banned from playing computer games. Personally speaking, I find this opinion too absolute to agree with and will further elaborate my standpoint in the following paragraphs.
To commence with, playing computer games is a justifiable entertainment form. Similar to drawing, singing, dancing, and watching TV, playing computer games is, fundamentally, a common recreational event that people choose during their leisure time. It is reasonable for children to take some time to enjoy their hobbies after school. So the time spent for relaxation and rejuvenation should not be demonized as wasteful.
In addition, children could develop and improve necessary abilities when they play computer games. For example, The Sims requires players to make decisions about trivial and vital incidents in a life simulation, which facilitates children to master the strategies of decision-making. Besides, a number of competitive games stress on teamwork, which is also of great importance in children’s daily life.
Admittedly, being addicted to computer games in an unhealthy manner could cost children a large portion of their valuable time. Even if sometimes youngsters drown themselves in games and thus perform unsatisfyingly in school, the practical way to improve this situation, however, should be proper guidance and regulation rather than pure prohibition. Denying access to computer games is highly likely not only of little effect but also backfires, leading to children’s misbehaviors such as lying and skipping classes to secretly play games. Hence not allowing children to play them is an unwise decision.
In conclusion, judicious and moderate engagement in computer games is beneficial for children to relax, and to cultivate essential abilities such as decision-making and cooperation, which counts as anything but a waste of time. In the case when computer games do occupy excessive attention, parents should guide children appropriately rather than simply forbid them from playing.
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Grammar and spelling errors:
Line 2, column 421, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...on should not be demonized as wasteful. In addition, children could develop and ...
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Line 3, column 409, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...portance in children's daily life. Admittedly, being addicted to computer g...
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Line 4, column 46, Rule ID: IN_A_X_MANNER[1]
Message: Consider replacing "in an unhealthy manner" with adverb for "unhealthy"; eg, "in a hasty manner" with "hastily".
...tedly, being addicted to computer games in an unhealthy manner could cost children a large portion of ...
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Line 4, column 547, Rule ID: SENT_START_CONJUNCTIVE_LINKING_ADVERB_COMMA[1]
Message: Did you forget a comma after a conjunctive/linking adverb?
Suggestion: Hence,
...kipping classes to secretly play games. Hence not allowing children to play them is a...
^^^^^
Line 4, column 611, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...ren to play them is an unwise decision. In conclusion, judicious and moderate en...
^^^
Line 5, column 381, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...r than simply forbid them from playing.
^^^
Transition Words or Phrases used:
also, besides, but, hence, however, if, so, therefore, thus, for example, in addition, in conclusion, such as
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 14.0 15.1003584229 93% => OK
Auxiliary verbs: 7.0 9.8082437276 71% => OK
Conjunction : 13.0 13.8261648746 94% => OK
Relative clauses : 10.0 11.0286738351 91% => OK
Pronoun: 18.0 43.0788530466 42% => OK
Preposition: 46.0 52.1666666667 88% => OK
Nominalization: 15.0 8.0752688172 186% => OK
Performance on vocabulary words:
No of characters: 2017.0 1977.66487455 102% => OK
No of words: 362.0 407.700716846 89% => More content wanted.
Chars per words: 5.57182320442 4.8611393121 115% => OK
Fourth root words length: 4.36191444098 4.48103885553 97% => OK
Word Length SD: 3.00450528083 2.67179642975 112% => OK
Unique words: 222.0 212.727598566 104% => OK
Unique words percentage: 0.613259668508 0.524837075471 117% => OK
syllable_count: 626.4 618.680645161 101% => OK
avg_syllables_per_word: 1.7 1.51630824373 112% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 3.0 9.59856630824 31% => OK
Article: 4.0 3.08781362007 130% => OK
Subordination: 1.0 3.51792114695 28% => OK
Conjunction: 2.0 1.86738351254 107% => OK
Preposition: 6.0 4.94265232975 121% => OK
Performance on sentences:
How many sentences: 17.0 20.6003584229 83% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 21.0 20.1344086022 104% => OK
Sentence length SD: 52.8982832775 48.9658058833 108% => OK
Chars per sentence: 118.647058824 100.406767564 118% => OK
Words per sentence: 21.2941176471 20.6045352989 103% => OK
Discourse Markers: 6.41176470588 5.45110844103 118% => OK
Paragraphs: 5.0 4.53405017921 110% => OK
Language errors: 6.0 5.5376344086 108% => OK
Sentences with positive sentiment : 10.0 11.8709677419 84% => OK
Sentences with negative sentiment : 6.0 3.85842293907 156% => OK
Sentences with neutral sentiment: 1.0 4.88709677419 20% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.343133988504 0.236089414692 145% => OK
Sentence topic coherence: 0.113110301414 0.076458572812 148% => OK
Sentence topic coherence SD: 0.0570108580227 0.0737576698707 77% => OK
Paragraph topic coherence: 0.187972562411 0.150856017488 125% => OK
Paragraph topic coherence SD: 0.0501700494201 0.0645574589148 78% => OK
Essay readability:
automated_readability_index: 15.4 11.7677419355 131% => OK
flesch_reading_ease: 41.7 58.1214874552 72% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 12.7 10.1575268817 125% => OK
coleman_liau_index: 15.03 10.9000537634 138% => OK
dale_chall_readability_score: 9.48 8.01818996416 118% => OK
difficult_words: 110.0 86.8835125448 127% => OK
linsear_write_formula: 11.0 10.002688172 110% => OK
gunning_fog: 10.4 10.0537634409 103% => OK
text_standard: 11.0 10.247311828 107% => OK
What are above readability scores?
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Rates: 86.6666666667 out of 100
Scores by essay e-grader: 26.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.