Do you agree or disagree with the following statement?
Playing computer games is a waste of time. Children should not be allowed to play them.
Use specific reasons and examples to support your answers.
Nowadays, we look around and often witness children playing games on computers, tablets even on their parents phones. This is even practiced by younger children such as 2 or 3 year old. These games are good to an extend of keeping them engaged while their parents do other important work or house chores and keeping them calm while visiting a relative or doctor's appointment. However, unknowingly this new habit develops into addiction and may damage their brain cells.
Computer games are always fun and the way they are designed keeps a person motivated to play it further and beyond to such an extend that children forget to eat or respond to their surroundings. For example, my friend's son is 7 years old and my friend is a working woman and a mother of 4. All the other siblings are younger than her 7 year old. At the time of her second delivery, she had twins and that time she had a lot on her plate, so she gave him a tablet to play games while she was doing other things. Now whenever I see him, he is always on tablet or playing computer games. He is so much addictive to computer games that he is not attentive to people who call him. He responds only when he is moved by hand. It has gotten to a point where teachers have complained about him being inactive in class participation and he is failing badly. She even tried to restrict his use of computer for an hour a day however, that ends up in tantrums and hassle in dealing with him and wastes her time therefore, she often lets him be on computer for hours.
Sometimes children do not realize how much they have played a certain game and fall behind their goals. When I was 14 and was in grade 11, I often played this game called 'THE SIMS'. It was extremely fun to play and I used to sit for hours building houses and placing families and operating their lives that I forgot to focus on my own. I started failing Add Maths. I started taking extra classes but because I wasted a year on playing games that I had to retake Add Maths class. Because of this I wasted my time and my parents were disappointed on me for failing.
Computer games are fun and good as a leisure activity and can keep you engaged however, there must be a control placed on its usage by adults so that children learn to differentiate between what is good for them and what is not and can learn to restrict themselves from excessively abusing the power of freedom given to them at a later age.
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2020-01-26 | ela87urb@gmail.com | 3 | view |
2020-01-22 | ela87urb@gmail.com | 70 | view |
2020-01-22 | ela87urb@gmail.com | 66 | view |
2020-01-22 | ela87urb@gmail.com | 66 | view |
2020-01-05 | Somayya | 73 | view |
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- Do you agree or disagree with the following statement?Playing computer games is a waste of time. Children should not be allowed to play them.Use specific reasons and examples to support your answers. 70
- Do you agree or disagree with the following statement?Some people say that the internet provides people with a lot of valuable information, others think so much information creates problems. Which view do you agree with?Use specific reasons and examples t 73
- Technology has made children less creative than they were in the past. 73
- Some parents forbid young children from owning smartphones (cell phones with Internetaccess), while others disagree and believe that they are important tools for keeping intouch. Which point of view do you think is better, and why? 73
Grammar and spelling errors:
Line 1, column 211, Rule ID: A_INFINITVE[1]
Message: Probably a wrong construction: a/the + infinitive
... or 3 year old. These games are good to an extend of keeping them engaged while their par...
^^^^^^^^^
Line 3, column 124, Rule ID: A_INFINITVE[1]
Message: Probably a wrong construction: a/the + infinitive
...d to play it further and beyond to such an extend that children forget to eat or respond ...
^^^^^^^^^
Transition Words or Phrases used:
but, however, if, look, may, second, so, therefore, while, for example, such as
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 23.0 15.1003584229 152% => OK
Auxiliary verbs: 4.0 9.8082437276 41% => OK
Conjunction : 27.0 13.8261648746 195% => OK
Relative clauses : 11.0 11.0286738351 100% => OK
Pronoun: 70.0 43.0788530466 162% => Less pronouns wanted
Preposition: 50.0 52.1666666667 96% => OK
Nominalization: 3.0 8.0752688172 37% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1988.0 1977.66487455 101% => OK
No of words: 454.0 407.700716846 111% => OK
Chars per words: 4.37885462555 4.8611393121 90% => OK
Fourth root words length: 4.61598047577 4.48103885553 103% => OK
Word Length SD: 2.37043705698 2.67179642975 89% => OK
Unique words: 235.0 212.727598566 110% => OK
Unique words percentage: 0.517621145374 0.524837075471 99% => OK
syllable_count: 617.4 618.680645161 100% => OK
avg_syllables_per_word: 1.4 1.51630824373 92% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 16.0 9.59856630824 167% => OK
Article: 0.0 3.08781362007 0% => OK
Subordination: 2.0 3.51792114695 57% => OK
Conjunction: 0.0 1.86738351254 0% => OK
Preposition: 2.0 4.94265232975 40% => More preposition wanted as sentence beginning.
Performance on sentences:
How many sentences: 20.0 20.6003584229 97% => OK
Sentence length: 22.0 20.1344086022 109% => OK
Sentence length SD: 70.2220763008 48.9658058833 143% => OK
Chars per sentence: 99.4 100.406767564 99% => OK
Words per sentence: 22.7 20.6045352989 110% => OK
Discourse Markers: 3.95 5.45110844103 72% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 2.0 5.5376344086 36% => OK
Sentences with positive sentiment : 11.0 11.8709677419 93% => OK
Sentences with negative sentiment : 6.0 3.85842293907 156% => OK
Sentences with neutral sentiment: 3.0 4.88709677419 61% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.222559023006 0.236089414692 94% => OK
Sentence topic coherence: 0.0634520600393 0.076458572812 83% => OK
Sentence topic coherence SD: 0.0464175766969 0.0737576698707 63% => OK
Paragraph topic coherence: 0.132376569469 0.150856017488 88% => OK
Paragraph topic coherence SD: 0.0261615477863 0.0645574589148 41% => Paragraphs are similar to each other. Some content may get duplicated or it is not exactly right on the topic.
Essay readability:
automated_readability_index: 10.5 11.7677419355 89% => Automated_readability_index is low.
flesch_reading_ease: 66.07 58.1214874552 114% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 9.5 10.1575268817 94% => OK
coleman_liau_index: 8.42 10.9000537634 77% => OK
dale_chall_readability_score: 7.41 8.01818996416 92% => OK
difficult_words: 77.0 86.8835125448 89% => OK
linsear_write_formula: 10.5 10.002688172 105% => OK
gunning_fog: 10.8 10.0537634409 107% => OK
text_standard: 11.0 10.247311828 107% => OK
What are above readability scores?
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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 70.0 out of 100
Scores by essay e-grader: 21.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.