It's a highly debated issue of whether playing computer games is a wasting of time, and this topic can be approached from several angels due to its complexity. In my side of view, I totally disagree that playing computer games is a waste of time especially if parents make a schedule for kids to play.
first and foremost, there are a lot of games can enhance the cognitive ability for children like math games, puzzle games and the list goes on. These types of games help kids to think and retrieve all the information that they learned at school due to the fact that they are playing for fun. For example, if a teacher gave students math homework, students would be so bored and wanted to finish it as soon as possible in order to go to play math games online with friends and sharing ideas for solving. Even though some parents would not like computer games because they are thinking this games might make kids unsocial, whereas some parents think these kinds of entertainment help children connect with others so easily and sharing thought which definitely would increase their confidence and intelligence. Consequently, playing computer games has a tremendous impact to increase kids' intelligence and enhance their cognitive ability,
Secondly, playing video games would play a crucial impact to cultivate children's teamwork in future due to the fact that they are always playing in groups and they are able to discuss any issue and find the solution for any obstacle they might face. The exquisite point to be mentioned here is working in teams have an incredible influence on society so these children would be ready and familiar with group work. Therefore, Playing computer games has a great impact on society and enhance teamwork in all forum of society.
Due to the aforementioned reasons, I adamantly disagree that playing video games is a waste of time because these games can increase kids' alertness and enhance teamwork.
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Grammar and spelling errors:
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Its a highly debated issue of whether pl...
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Its a highly debated issue of whether playi...
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...ents make a schedule for kids to play. first and foremost, there are a lot of games ...
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...e and enhance their cognitive ability, Secondly, playing video games would play...
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...nce teamwork in all forum of society. Due to the aforementioned reasons, I ada...
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Transition Words or Phrases used:
consequently, first, if, second, secondly, so, therefore, whereas, as for, for example
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 13.0 15.1003584229 86% => OK
Auxiliary verbs: 10.0 9.8082437276 102% => OK
Conjunction : 14.0 13.8261648746 101% => OK
Relative clauses : 6.0 11.0286738351 54% => More relative clauses wanted.
Pronoun: 25.0 43.0788530466 58% => OK
Preposition: 38.0 52.1666666667 73% => OK
Nominalization: 11.0 8.0752688172 136% => OK
Performance on vocabulary words:
No of characters: 1610.0 1977.66487455 81% => OK
No of words: 327.0 407.700716846 80% => More content wanted.
Chars per words: 4.92354740061 4.8611393121 101% => OK
Fourth root words length: 4.25242769721 4.48103885553 95% => OK
Word Length SD: 2.5390293855 2.67179642975 95% => OK
Unique words: 164.0 212.727598566 77% => More unique words wanted.
Unique words percentage: 0.501529051988 0.524837075471 96% => OK
syllable_count: 505.8 618.680645161 82% => OK
avg_syllables_per_word: 1.5 1.51630824373 99% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 4.0 9.59856630824 42% => OK
Article: 1.0 3.08781362007 32% => OK
Subordination: 2.0 3.51792114695 57% => OK
Conjunction: 1.0 1.86738351254 54% => OK
Preposition: 1.0 4.94265232975 20% => More preposition wanted as sentence beginning.
Performance on sentences:
How many sentences: 10.0 20.6003584229 49% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 32.0 20.1344086022 159% => The Avg. Sentence Length is relatively long.
Sentence length SD: 80.8742233348 48.9658058833 165% => OK
Chars per sentence: 161.0 100.406767564 160% => OK
Words per sentence: 32.7 20.6045352989 159% => OK
Discourse Markers: 8.6 5.45110844103 158% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 5.0 5.5376344086 90% => OK
Sentences with positive sentiment : 7.0 11.8709677419 59% => More positive sentences wanted.
Sentences with negative sentiment : 3.0 3.85842293907 78% => OK
Sentences with neutral sentiment: 0.0 4.88709677419 0% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.264001051575 0.236089414692 112% => OK
Sentence topic coherence: 0.12794000347 0.076458572812 167% => OK
Sentence topic coherence SD: 0.0580160262566 0.0737576698707 79% => OK
Paragraph topic coherence: 0.195106503084 0.150856017488 129% => OK
Paragraph topic coherence SD: 0.045240048468 0.0645574589148 70% => OK
Essay readability:
automated_readability_index: 18.1 11.7677419355 154% => OK
flesch_reading_ease: 47.46 58.1214874552 82% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 14.6 10.1575268817 144% => OK
coleman_liau_index: 11.85 10.9000537634 109% => OK
dale_chall_readability_score: 8.75 8.01818996416 109% => OK
difficult_words: 73.0 86.8835125448 84% => More difficult words wanted.
linsear_write_formula: 13.5 10.002688172 135% => OK
gunning_fog: 14.8 10.0537634409 147% => OK
text_standard: 15.0 10.247311828 146% => OK
What are above readability scores?
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We are expecting: No. of Words: 350 while No. of Different Words: 200
Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 60.0 out of 100
Scores by essay e-grader: 18.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.