There is no shortage of debates about the activities that can affect in negative way getting all the leisure time of children. I completely agree that kids should not be permitted to be busy with digital games. I feel this way for two main reasons, which I will explore in the following way.
Initially granted, instead of playing computer games, kids can do some additional practices to advance in their lessons. It is clear that children can be distracted by the games they played because digital games are more attractive and funnier for kids than lessons. My own experience is a good example for this reason. In my childhood, I mostly preferred to play on computer or in smartphones, but my parents observed that I have gradual regression in my lessons; thus, they prohibited me to play digital games more than three hours in a week, and this ban had a good impact on my lessons, with a rapid advance. Furthermore, because children are very young to get any decision about their life, their parents should be cautious and should not let them play computer games in normal or excess amount due to waste of time. Therefore, because of the games distracting them from lessons, parents should prohibit them to play digital games.
Secondly, children who play digital computer games become isolated from outdoor activities and spend their leisure time in home, and stay at home playing digital games. It is obvious that with the help of social outdoor activities, they can gain some experience, self-esteem, and encouragement. For example, according to researches done by British scholars, social scientists compared the self-esteem level of children playing computer games and that of kids engaging in social activities. The results showed that kids wasting their time on computer games demonstrated low level of self-esteem and they were almost introvert children. But latter ones showed high level of encouragement, suggesting that parents should not let their children play digital games. In addition to this reason, becoming isolated from outdoor activities can also have a negative impact on children’s health, such as causing diabetes. Hence, games cause children to become introvert, thus parents should not allow them to play digital games.
In conclusion, I strongly believe that it is extremely beneficial for parents to prohibit their kids playing any digital games due to waste of time.
- TPO 47 Writing IntegratedPterosaurs were an ancient group of winged reptiles that lived alongside the dinosaurs. Many pterosaurs were very large, some as large as a giraffe and with a wingspan of over 12 meters. Paleontologists have long wondered whether 76
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- TPO 52 Do you agree or disagree with the following statement? The rules that societies today expect young people to follow and obey are too strict. Use specific reasons and examples to support your answer. 73
Transition Words or Phrases used:
also, but, furthermore, hence, if, second, secondly, so, therefore, thus, for example, i feel, in addition, in conclusion, such as
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 12.0 15.1003584229 79% => OK
Auxiliary verbs: 12.0 9.8082437276 122% => OK
Conjunction : 12.0 13.8261648746 87% => OK
Relative clauses : 11.0 11.0286738351 100% => OK
Pronoun: 43.0 43.0788530466 100% => OK
Preposition: 50.0 52.1666666667 96% => OK
Nominalization: 7.0 8.0752688172 87% => OK
Performance on vocabulary words:
No of characters: 2017.0 1977.66487455 102% => OK
No of words: 392.0 407.700716846 96% => OK
Chars per words: 5.14540816327 4.8611393121 106% => OK
Fourth root words length: 4.44960558625 4.48103885553 99% => OK
Word Length SD: 2.72314109972 2.67179642975 102% => OK
Unique words: 188.0 212.727598566 88% => More unique words wanted.
Unique words percentage: 0.479591836735 0.524837075471 91% => More unique words wanted or less content wanted.
syllable_count: 618.3 618.680645161 100% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 10.0 9.59856630824 104% => OK
Article: 1.0 3.08781362007 32% => OK
Subordination: 2.0 3.51792114695 57% => OK
Conjunction: 5.0 1.86738351254 268% => Less conjunction wanted as sentence beginning.
Preposition: 7.0 4.94265232975 142% => OK
Performance on sentences:
How many sentences: 17.0 20.6003584229 83% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 23.0 20.1344086022 114% => OK
Sentence length SD: 53.7964895113 48.9658058833 110% => OK
Chars per sentence: 118.647058824 100.406767564 118% => OK
Words per sentence: 23.0588235294 20.6045352989 112% => OK
Discourse Markers: 7.64705882353 5.45110844103 140% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 0.0 5.5376344086 0% => OK
Sentences with positive sentiment : 12.0 11.8709677419 101% => OK
Sentences with negative sentiment : 4.0 3.85842293907 104% => OK
Sentences with neutral sentiment: 1.0 4.88709677419 20% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.414554321727 0.236089414692 176% => OK
Sentence topic coherence: 0.151181189066 0.076458572812 198% => OK
Sentence topic coherence SD: 0.10673873599 0.0737576698707 145% => OK
Paragraph topic coherence: 0.246350006722 0.150856017488 163% => OK
Paragraph topic coherence SD: 0.100675698766 0.0645574589148 156% => OK
Essay readability:
automated_readability_index: 14.4 11.7677419355 122% => OK
flesch_reading_ease: 48.13 58.1214874552 83% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 12.3 10.1575268817 121% => OK
coleman_liau_index: 12.89 10.9000537634 118% => OK
dale_chall_readability_score: 8.28 8.01818996416 103% => OK
difficult_words: 87.0 86.8835125448 100% => OK
linsear_write_formula: 8.0 10.002688172 80% => OK
gunning_fog: 11.2 10.0537634409 111% => OK
text_standard: 13.0 10.247311828 127% => OK
What are above readability scores?
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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 73.3333333333 out of 100
Scores by essay e-grader: 22.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.