In this modern world children,s have more opportunities of entertainment. They play different games indoor and outdoor. They play cricket,football,baseball, as well some computer games. Some people believes that playing computer games is a waste of time and children should not allowed to play while, others have opposite views. In my views, children definitely allows to play computer games for following reasons.
To begin with, playing computer games helps children to boost their mental capabilities. Computer games usually contains scientific fiction and research work, which turns our children,s to think different ways. playing scientific based games such as robots and fighter jet games which impact on their mind to think about different things, for instance, one of the my friend,s some he is only 6 year old the has of knowledge about the plans he knows many things which ordinary man have no idea. This is only because of playing computer games which improves his mental ability in early age.
Secondly, the computer games are more safer for children. When they playing game outside the house they need some kind of supervision from parents or other adult and it,s not possible for busy parents to take their children,s every days at playgrounds. Computer games offers more convenient for both parents and children to manage there schedule for homework. Children play games in their rooms whiles parents can work at home without any worries. Also they can guide how to play games and what is the purpose of game. When children play game out of the house parents have no control on them because many other children also involves in game so kids do whatever they wants either wrong or right. So playing indoor computer games offers more safer environment for children,s.
To sum up, although some people believes that computer games is waste of time for some reason. In my point of view, computer games are more helpful for children to improves their mental growth also it,s offers safe zone for kids to play without supervision and save time for other things.
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Grammar and spelling errors:
Line 1, column 30, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Put a space after the comma
Suggestion: , s
In this modern world children,s have more opportunities of entertainmen...
^^
Line 1, column 138, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Put a space after the comma
Suggestion: , football
...es indoor and outdoor. They play cricket,football,baseball, as well some computer games. ...
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Line 1, column 279, Rule ID: DID_BASEFORM[1]
Message: The verb 'should' requires the base form of the verb: 'allow'
Suggestion: allow
...a waste of time and children should not allowed to play while, others have opposite vie...
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Line 1, column 370, Rule ID: ALLOW_TO[1]
Message: Did you mean 'playing'? Or maybe you should add a pronoun? In active voice, 'allow' + 'to' takes an object, usually a pronoun.
Suggestion: playing
...In my views, children definitely allows to play computer games for following reasons. ...
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Line 1, column 386, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...ldren definitely allows to play computer games for following reasons. ...
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Line 3, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...puter games for following reasons. To begin with, playing computer games he...
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Line 3, column 142, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...mputer games usually contains scientific fiction and research work, which turns ...
^^
Line 3, column 151, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...mes usually contains scientific fiction and research work, which turns our child...
^^
Line 3, column 196, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Put a space after the comma
Suggestion: , s
... research work, which turns our children,s to think different ways. playing scient...
^^
Line 3, column 224, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Playing
...our children,s to think different ways. playing scientific based games such as robots ...
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Line 3, column 254, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...ent ways. playing scientific based games such as robots and fighter jet games whi...
^^
Line 3, column 374, Rule ID: DT_PRP[1]
Message: Possible typo. Did you mean 'the' or 'my'?
Suggestion: the; my
... different things, for instance, one of the my friend,s some he is only 6 year old the...
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Line 3, column 387, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Put a space after the comma
Suggestion: , s
...ings, for instance, one of the my friend,s some he is only 6 year old the has of ...
^^
Line 3, column 424, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...end,s some he is only 6 year old the has of knowledge about the plans he knows ma...
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Line 3, column 540, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...no idea. This is only because of playing computer games which improves his mental...
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Line 4, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...oves his mental ability in early age. Secondly, the computer games are mor...
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Line 5, column 32, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
... Secondly, the computer games are more safer for children. When they ...
^^
Line 5, column 38, Rule ID: MOST_COMPARATIVE[2]
Message: Use only 'safer' (without 'more') when you use the comparative.
Suggestion: safer
... Secondly, the computer games are more safer for children. When they playing game o...
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Line 5, column 72, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
... are more safer for children. When they playing game outside the house they need...
^^
Line 5, column 174, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Put a space after the comma
Suggestion: , s
...ision from parents or other adult and it,s not possible for busy parents to take t...
^^
Line 5, column 229, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Put a space after the comma
Suggestion: , s
... for busy parents to take their children,s every days at playgrounds. Computer ga...
^^
Line 5, column 231, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...or busy parents to take their children,s every days at playgrounds. Computer game...
^^
Line 5, column 455, Rule ID: SENT_START_CONJUNCTIVE_LINKING_ADVERB_COMMA[1]
Message: Did you forget a comma after a conjunctive/linking adverb?
Suggestion: Also,
...s can work at home without any worries. Also they can guide how to play games and wh...
^^^^
Line 5, column 530, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...es and what is the purpose of game. When children play game out of the house pare...
^^
Line 5, column 675, Rule ID: NON3PRS_VERB[2]
Message: The pronoun 'they' must be used with a non-third-person form of a verb: 'want'
Suggestion: want
...volves in game so kids do whatever they wants either wrong or right. So playing indoo...
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Line 5, column 744, Rule ID: MOST_COMPARATIVE[2]
Message: Use only 'safer' (without 'more') when you use the comparative.
Suggestion: safer
...So playing indoor computer games offers more safer environment for children,s. ...
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Line 5, column 779, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Put a space after the comma
Suggestion: , s
...fers more safer environment for children,s. To sum up, although some p...
^^
Line 6, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...more safer environment for children,s. To sum up, although some people bel...
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Line 7, column 153, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...of view, computer games are more helpful for children to improves their mental gr...
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Line 7, column 207, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Put a space after the comma
Suggestion: , s
... to improves their mental growth also it,s offers safe zone for kids to play witho...
^^
Transition Words or Phrases used:
also, if, second, secondly, so, well, while, for instance, kind of, such as, in my view, to begin with, to sum up
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 7.0 15.1003584229 46% => More to be verbs wanted.
Auxiliary verbs: 4.0 9.8082437276 41% => OK
Conjunction : 10.0 13.8261648746 72% => OK
Relative clauses : 8.0 11.0286738351 73% => More relative clauses wanted.
Pronoun: 25.0 43.0788530466 58% => OK
Preposition: 41.0 52.1666666667 79% => OK
Nominalization: 4.0 8.0752688172 50% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1738.0 1977.66487455 88% => OK
No of words: 342.0 407.700716846 84% => More content wanted.
Chars per words: 5.08187134503 4.8611393121 105% => OK
Fourth root words length: 4.30037696126 4.48103885553 96% => OK
Word Length SD: 2.62536628577 2.67179642975 98% => OK
Unique words: 171.0 212.727598566 80% => More unique words wanted.
Unique words percentage: 0.5 0.524837075471 95% => OK
syllable_count: 522.0 618.680645161 84% => OK
avg_syllables_per_word: 1.5 1.51630824373 99% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 3.0 9.59856630824 31% => OK
Article: 1.0 3.08781362007 32% => OK
Subordination: 4.0 3.51792114695 114% => OK
Conjunction: 0.0 1.86738351254 0% => OK
Preposition: 5.0 4.94265232975 101% => OK
Performance on sentences:
How many sentences: 18.0 20.6003584229 87% => OK
Sentence length: 19.0 20.1344086022 94% => OK
Sentence length SD: 60.1287969464 48.9658058833 123% => OK
Chars per sentence: 96.5555555556 100.406767564 96% => OK
Words per sentence: 19.0 20.6045352989 92% => OK
Discourse Markers: 6.27777777778 5.45110844103 115% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 30.0 5.5376344086 542% => Less language errors wanted.
Sentences with positive sentiment : 13.0 11.8709677419 110% => OK
Sentences with negative sentiment : 3.0 3.85842293907 78% => OK
Sentences with neutral sentiment: 2.0 4.88709677419 41% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.273592369939 0.236089414692 116% => OK
Sentence topic coherence: 0.125304274714 0.076458572812 164% => OK
Sentence topic coherence SD: 0.0629685629129 0.0737576698707 85% => OK
Paragraph topic coherence: 0.196372175583 0.150856017488 130% => OK
Paragraph topic coherence SD: 0.0609598867552 0.0645574589148 94% => OK
Essay readability:
automated_readability_index: 12.0 11.7677419355 102% => OK
flesch_reading_ease: 60.65 58.1214874552 104% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 9.5 10.1575268817 94% => OK
coleman_liau_index: 12.18 10.9000537634 112% => OK
dale_chall_readability_score: 7.35 8.01818996416 92% => OK
difficult_words: 60.0 86.8835125448 69% => More difficult words wanted.
linsear_write_formula: 6.0 10.002688172 60% => Linsear_write_formula is low.
gunning_fog: 9.6 10.0537634409 95% => OK
text_standard: 10.0 10.247311828 98% => OK
What are above readability scores?
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We are expecting: No. of Words: 350 while No. of Different Words: 200
Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 60.0 out of 100
Scores by essay e-grader: 18.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.