Do you agree or disagree with the following statement?
Playing computer games is a waste of time. Children should not be allowed to play them.
Use specific reasons and examples to support your answer.
Computer games have been popularized for several decades. While those games are thriving, there are some voice of disapproval, saying that playing computer games is a waste of time, suggesting prohibit children from playing them. Personally, I do not agree with such opinion and suggestion. I believe computer games are not only a way of entertainment, but also a chance to build relationships, as well as an inspiration.
First, playing computer games is surely an effective way to relax. For children nowadays, after a long school day or when homework is done, it is necessary for them to find a way to relax. After all, all work and no play makes Jack a dull boy. But they may hardly find someone to play with, so computer games may become the best choice under this circumstances. It goes without saying that computer games brings joy and laughter. After such entertaining, children can be better prepared to learn new things about both life and science.
Second, some computer games require multiple players, encouraging each player to be cooperative. When playing these games, children can associate with other players, maybe even talk to them without actually meet each other, and this is a perfect way to help shy kids to make friends and develop team spirits. Without computer games, the inert kids may find themselves extremely lonely yet scared to make friends in real life.
Third, I believe the world we live in is evolving, and so do the computer games. Modern computer games can be really inspiring, because they includes fantastic musics and vivid pictures. Some of the games are so excellent and they are reckoned as art sometimes. For example, the Cube Escape by Rusty Lake. While playing such games, children are surrounded by outstanding stories and charming pictures, which give them a sense of art. Children can thereby benefited from these games to develop their tastes of arts and beauty.
In conclusion, after analyzing the above impacts of computer games, I believe it is beneficial to play computer games and it is our pleasure that the children today have such a fabulous chance to entertain, to learn and to get themselves inspired.
Post date | Users | Rates | Link to Content |
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2020-01-26 | ela87urb@gmail.com | 3 | view |
2020-01-22 | ela87urb@gmail.com | 70 | view |
2020-01-22 | ela87urb@gmail.com | 66 | view |
2020-01-22 | ela87urb@gmail.com | 66 | view |
2020-01-05 | Somayya | 73 | view |
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- TPO3 3
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Grammar and spelling errors:
Line 5, column 343, Rule ID: THIS_NNS[1]
Message: Did you mean 'these'?
Suggestion: these
... games may become the best choice under this circumstances. It goes without saying t...
^^^^
Line 13, column 142, Rule ID: NON3PRS_VERB[2]
Message: The pronoun 'they' must be used with a non-third-person form of a verb: 'include'
Suggestion: include
...s can be really inspiring, because they includes fantastic musics and vivid pictures. So...
^^^^^^^^
Line 13, column 188, Rule ID: SOME_OF_THE[1]
Message: Simply use 'some'.
Suggestion: Some
...es fantastic musics and vivid pictures. Some of the games are so excellent and they are rec...
^^^^^^^^^^^
Transition Words or Phrases used:
actually, also, but, first, if, may, really, second, so, third, well, while, after all, for example, in conclusion, as well as
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 18.0 15.1003584229 119% => OK
Auxiliary verbs: 7.0 9.8082437276 71% => OK
Conjunction : 17.0 13.8261648746 123% => OK
Relative clauses : 6.0 11.0286738351 54% => More relative clauses wanted.
Pronoun: 28.0 43.0788530466 65% => OK
Preposition: 43.0 52.1666666667 82% => OK
Nominalization: 4.0 8.0752688172 50% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1826.0 1977.66487455 92% => OK
No of words: 362.0 407.700716846 89% => More content wanted.
Chars per words: 5.04419889503 4.8611393121 104% => OK
Fourth root words length: 4.36191444098 4.48103885553 97% => OK
Word Length SD: 2.65589023454 2.67179642975 99% => OK
Unique words: 197.0 212.727598566 93% => More unique words wanted.
Unique words percentage: 0.544198895028 0.524837075471 104% => OK
syllable_count: 562.5 618.680645161 91% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 6.0 9.59856630824 63% => OK
Article: 2.0 3.08781362007 65% => OK
Subordination: 9.0 3.51792114695 256% => Less adverbial clause wanted.
Conjunction: 4.0 1.86738351254 214% => Less conjunction wanted as sentence beginning.
Preposition: 7.0 4.94265232975 142% => OK
Performance on sentences:
How many sentences: 20.0 20.6003584229 97% => OK
Sentence length: 18.0 20.1344086022 89% => OK
Sentence length SD: 51.4372433165 48.9658058833 105% => OK
Chars per sentence: 91.3 100.406767564 91% => OK
Words per sentence: 18.1 20.6045352989 88% => OK
Discourse Markers: 6.3 5.45110844103 116% => OK
Paragraphs: 5.0 4.53405017921 110% => OK
Language errors: 3.0 5.5376344086 54% => OK
Sentences with positive sentiment : 15.0 11.8709677419 126% => OK
Sentences with negative sentiment : 4.0 3.85842293907 104% => OK
Sentences with neutral sentiment: 1.0 4.88709677419 20% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.282217436071 0.236089414692 120% => OK
Sentence topic coherence: 0.088262551878 0.076458572812 115% => OK
Sentence topic coherence SD: 0.0596769702094 0.0737576698707 81% => OK
Paragraph topic coherence: 0.172240109387 0.150856017488 114% => OK
Paragraph topic coherence SD: 0.0618900330483 0.0645574589148 96% => OK
Essay readability:
automated_readability_index: 11.4 11.7677419355 97% => OK
flesch_reading_ease: 53.21 58.1214874552 92% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 10.3 10.1575268817 101% => OK
coleman_liau_index: 11.66 10.9000537634 107% => OK
dale_chall_readability_score: 7.8 8.01818996416 97% => OK
difficult_words: 75.0 86.8835125448 86% => OK
linsear_write_formula: 8.5 10.002688172 85% => OK
gunning_fog: 9.2 10.0537634409 92% => OK
text_standard: 12.0 10.247311828 117% => OK
What are above readability scores?
---------------------
Rates: 80.0 out of 100
Scores by essay e-grader: 24.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.