The author of the statement presents an opinion on the impact of computer games on the lives of children. The statement suggests that such games are a "waste of time" and children must not be allowed to waste their time on them. In my opinion, such games are not just a "waste of time" but can also have adverse effect on the physical and psychological health of children and therefore, it is best to keep children away from such addictions.
Primarily, such games are designed to attract attention. The creators of these games use techniques that directly affect the minds of the users making sure they spend maximum time playing such games.Furthermore, the advent of internet and multiplayer gaming allows users to connect with each other online and play together. This can lead to a "domino effect". For example, one child in class starts to play a particular game. He then encourages his friends to play with him. These friends ask their friends to tag along and in no time, the entire class starts playing. The kids now start spending more time online in the virtual world rather than focusing on better, constructive things.
Another major issue with these games is their content. Many a times these video games depict violent warfare and bloodshed which can have a negative impact on the user's psychology. Such games can encourage violence which can ultimately lead to grave consequences. This becomes even more important when the user is child. In the absence of appropriate parental supervision, the child's long term emotional and psychological health could get affected adversely.
A loss of physical activity can be a direct result of this addiction. The time which children spent playing a sport on the field, is now spent in front of the computer screen. Apart from reduced fitness levels this has led to a deeper and a more serious problem. In this virtual reality that the games offer, a child can build a world that suits him and therefore the game becomes addictive. It acts as a getaway from the real world problems that children should face since overcoming such challenges is an integral part of personality development.
All in all, I feel apart from being a waste of time, computer games have had major impact on the overall development of children.
- R robustus 83
- Do you agree or disagree with the following statement Technology has made children less creative than they were in the past Use specific reasons and examples to support your answer 90
- TOEFL integrated writing The sea otter
- TOEFL integrated writing The sea otter
- Do you agree or disagree with the following statement It is better to have broad knowledge of many academic subjects than to specialize in one specific subject 70
Grammar and spelling errors:
Line 1, column 150, Rule ID: EN_A_VS_AN
Message: Use 'an' instead of 'a' if the following word starts with a vowel sound, e.g. 'an article', 'an hour'
Suggestion: an
... statement suggests that such games are a 'waste of time' and children ...
^
Line 1, column 279, Rule ID: EN_A_VS_AN
Message: Use 'an' instead of 'a' if the following word starts with a vowel sound, e.g. 'an article', 'an hour'
Suggestion: an
... In my opinion, such games are not just a 'waste of time' but can also ...
^
Line 3, column 200, Rule ID: SENTENCE_WHITESPACE
Message: Add a space between sentences
Suggestion: Furthermore
...y spend maximum time playing such games.Furthermore, the advent of internet and multiplayer...
^^^^^^^^^^^
Line 3, column 342, Rule ID: EN_A_VS_AN
Message: Use 'an' instead of 'a' if the following word starts with a vowel sound, e.g. 'an article', 'an hour'
Suggestion: an
...ine and play together. This can lead to a 'domino effect'. For example,...
^
Line 5, column 61, Rule ID: A_PLURAL[1]
Message: Don't use indefinite articles with plural words. Did you mean 'a time' or simply 'times'?
Suggestion: a time; times
...with these games is their content. Many a times these video games depict violent warfar...
^^^^^^^
Line 5, column 164, Rule ID: POSSESIVE_APOSTROPHE[2]
Message: Possible typo: apostrophe is missing. Did you mean 'users'' or 'user's'?
Suggestion: users'; user's
...which can have a negative impact on the users psychology. Such games can encourage vi...
^^^^^
Transition Words or Phrases used:
also, but, furthermore, so, then, therefore, apart from, for example, i feel, in my opinion
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 11.0 15.1003584229 73% => OK
Auxiliary verbs: 10.0 9.8082437276 102% => OK
Conjunction : 11.0 13.8261648746 80% => OK
Relative clauses : 9.0 11.0286738351 82% => OK
Pronoun: 27.0 43.0788530466 63% => OK
Preposition: 51.0 52.1666666667 98% => OK
Nominalization: 8.0 8.0752688172 99% => OK
Performance on vocabulary words:
No of characters: 1928.0 1977.66487455 97% => OK
No of words: 386.0 407.700716846 95% => More content wanted.
Chars per words: 4.99481865285 4.8611393121 103% => OK
Fourth root words length: 4.43248042346 4.48103885553 99% => OK
Word Length SD: 2.74435861386 2.67179642975 103% => OK
Unique words: 207.0 212.727598566 97% => OK
Unique words percentage: 0.536269430052 0.524837075471 102% => OK
syllable_count: 594.0 618.680645161 96% => OK
avg_syllables_per_word: 1.5 1.51630824373 99% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 7.0 9.59856630824 73% => OK
Article: 10.0 3.08781362007 324% => Less articles wanted as sentence beginning.
Subordination: 0.0 3.51792114695 0% => More adverbial clause wanted.
Conjunction: 2.0 1.86738351254 107% => OK
Preposition: 4.0 4.94265232975 81% => OK
Performance on sentences:
How many sentences: 21.0 20.6003584229 102% => OK
Sentence length: 18.0 20.1344086022 89% => OK
Sentence length SD: 55.0208371166 48.9658058833 112% => OK
Chars per sentence: 91.8095238095 100.406767564 91% => OK
Words per sentence: 18.380952381 20.6045352989 89% => OK
Discourse Markers: 4.33333333333 5.45110844103 79% => OK
Paragraphs: 5.0 4.53405017921 110% => OK
Language errors: 6.0 5.5376344086 108% => OK
Sentences with positive sentiment : 9.0 11.8709677419 76% => OK
Sentences with negative sentiment : 8.0 3.85842293907 207% => Less negative sentences wanted.
Sentences with neutral sentiment: 4.0 4.88709677419 82% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.395513039132 0.236089414692 168% => OK
Sentence topic coherence: 0.102286566864 0.076458572812 134% => OK
Sentence topic coherence SD: 0.0971206578192 0.0737576698707 132% => OK
Paragraph topic coherence: 0.212009044868 0.150856017488 141% => OK
Paragraph topic coherence SD: 0.0813372197322 0.0645574589148 126% => OK
Essay readability:
automated_readability_index: 11.3 11.7677419355 96% => OK
flesch_reading_ease: 61.67 58.1214874552 106% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 9.1 10.1575268817 90% => OK
coleman_liau_index: 11.66 10.9000537634 107% => OK
dale_chall_readability_score: 8.37 8.01818996416 104% => OK
difficult_words: 94.0 86.8835125448 108% => OK
linsear_write_formula: 10.5 10.002688172 105% => OK
gunning_fog: 9.2 10.0537634409 92% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
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Rates: 83 out of 100
Scores by essay e-grader: 25 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.