Some parents think computer games are better for children and they should be allowed to play more of them. whereas some parents argue that they are harmful to children.
Computers are one of the basic needs to most of the people now-a-days. Children are also very fond of computers, laptop and mobile phones. They are not out of reach of computers at all. They learn about it also in schools and more about it at home. Kids mainly play many video games in computers. There are mainly two different views of parents about letting them play more video games or not.
There are some video games specially designed for some special age groups of children through which they learn many things like colours, shapes, alphabets, etc and enhance their knowledge about those things by attractive features used in it. They can memorize small small things and spellings easily and happily in their play. Some middle age group children also play racing games and General Knowledge games which improve their logic and current affairs through it. These games are also used and benefitted in real life also. Children learn to use these games by using those logics in general life too. Children can be aware of using new technologies like computers in this competitive world. Such are the advantages of making them play more video games.
On the contrary, there are some reasons about parents not allowing kids to play games on computers. Firstly, Children sit at one place for long time to play video games so it makes them inactive in outdoor games. They does not create inerest in other physical games. Parents have to force them to go out for play and also loose their sportsmanship. Secondly, they also damage their eyes as they sit in front of screen for very long time. Finally, parents also think that the logics and general knowledge can also be learnt though outdoor games and books.
Thus on the whole, it can be said that games can be allowed to play bt only for the short time span. Parents can make them play both video games and out door games simultaniously. So it depends upon the parents at last that how they want their children to grow.
- Grandparents take care of children when their parents are out at work 87
- The following appeared in a letter to the editor of the Balmer Island Gazette."On Balmer Island, where mopeds serve as a popular form of transportation, the population increases to 100,000 during the summer months. To reduce the number of accidents involv 50
- People's behavior is largely determined by forces not of their own making. 50
- Some parents think computer games are better for children and they should be allowed to play more of them whereas some parents argue that they are harmful to children 80
- The following appeared as part of an article in a business magazine."A recent study rating 300 male and female Mentian advertising executives according to the average number of hours they sleep per night showed an association between the amount of sleep t 66
Grammar and spelling errors:
Line 3, column 261, Rule ID: ENGLISH_WORD_REPEAT_RULE
Message: Possible typo: you repeated a word
Suggestion: small
... features used in it. They can memorize small small things and spellings easily and happily...
^^^^^^^^^^^
Line 3, column 522, Rule ID: ALSO_SENT_END[1]
Message: 'Also' is not used at the end of the sentence. Use 'as well' instead.
Suggestion: as well
...e also used and benefitted in real life also. Children learn to use these games by u...
^^^^
Line 5, column 219, Rule ID: NON3PRS_VERB[2]
Message: The pronoun 'They' must be used with a non-third-person form of a verb: 'do'
Suggestion: do
...es them inactive in outdoor games. They does not create inerest in other physical ga...
^^^^
Line 5, column 323, Rule ID: LOOSE_LOSE[2]
Message: Did you mean 'lose' (= miss, waste, suffer the loss etc.)?
Suggestion: lose
... force them to go out for play and also loose their sportsmanship. Secondly, they als...
^^^^^
Line 7, column 1, Rule ID: SENT_START_CONJUNCTIVE_LINKING_ADVERB_COMMA[1]
Message: Did you forget a comma after a conjunctive/linking adverb?
Suggestion: Thus,
...arnt though outdoor games and books. Thus on the whole, it can be said that games...
^^^^
Transition Words or Phrases used:
also, finally, first, firstly, if, second, secondly, so, thus, in general, on the contrary, on the whole
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 12.0 13.1623246493 91% => OK
Auxiliary verbs: 6.0 7.85571142285 76% => OK
Conjunction : 13.0 10.4138276553 125% => OK
Relative clauses : 5.0 7.30460921844 68% => More relative clauses wanted.
Pronoun: 34.0 24.0651302605 141% => Less pronouns wanted
Preposition: 48.0 41.998997996 114% => OK
Nominalization: 1.0 8.3376753507 12% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1634.0 1615.20841683 101% => OK
No of words: 345.0 315.596192385 109% => OK
Chars per words: 4.73623188406 5.12529762239 92% => OK
Fourth root words length: 4.3097767484 4.20363070211 103% => OK
Word Length SD: 2.20424444011 2.80592935109 79% => OK
Unique words: 162.0 176.041082164 92% => More unique words wanted.
Unique words percentage: 0.469565217391 0.561755894193 84% => More unique words wanted or less content wanted.
syllable_count: 506.7 506.74238477 100% => OK
avg_syllables_per_word: 1.5 1.60771543086 93% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 7.0 5.43587174349 129% => OK
Interrogative: 0.0 0.384769539078 0% => OK
Article: 0.0 2.52805611222 0% => OK
Subordination: 0.0 2.10420841683 0% => More adverbial clause wanted.
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 1.0 4.76152304609 21% => More preposition wanted as sentence beginning.
Performance on sentences:
How many sentences: 22.0 16.0721442886 137% => OK
Sentence length: 15.0 20.2975951904 74% => The Avg. Sentence Length is relatively short.
Sentence length SD: 40.3030103668 49.4020404114 82% => OK
Chars per sentence: 74.2727272727 106.682146367 70% => OK
Words per sentence: 15.6818181818 20.7667163134 76% => OK
Discourse Markers: 4.72727272727 7.06120827912 67% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 5.0 5.01903807615 100% => OK
Sentences with positive sentiment : 15.0 8.67935871743 173% => OK
Sentences with negative sentiment : 3.0 3.9879759519 75% => OK
Sentences with neutral sentiment: 4.0 3.4128256513 117% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.414991044359 0.244688304435 170% => OK
Sentence topic coherence: 0.126126688165 0.084324248473 150% => OK
Sentence topic coherence SD: 0.0547177367514 0.0667982634062 82% => OK
Paragraph topic coherence: 0.279865185775 0.151304729494 185% => OK
Paragraph topic coherence SD: 0.0433957888445 0.056905535591 76% => OK
Essay readability:
automated_readability_index: 8.7 13.0946893788 66% => Automated_readability_index is low.
flesch_reading_ease: 64.71 50.2224549098 129% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 8.0 11.3001002004 71% => OK
coleman_liau_index: 9.92 12.4159519038 80% => OK
dale_chall_readability_score: 7.08 8.58950901804 82% => OK
difficult_words: 59.0 78.4519038076 75% => More difficult words wanted.
linsear_write_formula: 6.0 9.78957915832 61% => OK
gunning_fog: 8.0 10.1190380762 79% => OK
text_standard: 8.0 10.7795591182 74% => OK
What are above readability scores?
---------------------
Rates: 56.1797752809 out of 100
Scores by essay e-grader: 5.0 Out of 9
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.