" Playing games for children brings joy and happiness" In our current generation, technology dominated the society in such a way that majority of the people has computers. Even a young toddler has the advanced computer skills.
Computer games can be beneficial in some ways. I personally, disagree that playing computer games is a waste of time. Children should not be allowed to play them. I cast doubt this statement with few reasons below. In order to understand well about my statement their some advantages and disadvantages to take into consideration.
To begin with, Computer games can be educational. In the current generation technology plays a huge role in our society.
Parents should guide their children to choose which computer games are necessary to play. Some computer games are violent and inappropriate to play. For example, I have a niece who loves to play with computer games, but, as a aunt of him I advice him to play games that is informative and able to learn and gain knowledge. On the other hand, playing computer games can be wasting of time, in a way that children must know, that instead of, studying, they are wasting their time to play computer games. To fully understand ,children must know to prioritize their studies first, before playing computer games. Parent plays the significant role on this topic. Their role is to guide their children thoroughly.
On my view, Computer games can be a bad habit to children. Overusing the computer may affect their lifestyle particular with their studies. In fact the disadvantage is, when children, use the computer in a consistent manner, eventually their grades will deplete and suffer. For example, a have a friend who loves to play computer games, she states that playing computer games can benefit her that makes her relax and out of boredom. However, my friend's grades suffer and unable to complete units and unable to commence her course. So, this gives an conclusion that computer sometimes bad to some children.
Another thing is, playing computer games is beneficial to some children who has mental or behavior problems. It can benefit them to stay calm, less agitated and most importantly, it can benefit them to have self-control and self-discipline. For example, on my person experience, I work in a facility in the past that I encountered few mentally-ill children, in which their behavior is way different to a normal child, by, having them play the computer games it can stimulate their brain to stay calm and less tantrums, but, with their educators such as the caregivers they can teach them more on playing computer games that can help the children to behave. On the contrary, it can over stimulate the child that makes them more agitated and uncontrollable with their behavior.
In my general conclusion, playing computer games can be beneficial to children, in some factors such as it can be informative, educational and help the child to stay calm, however, it can not be beneficial to children, eventually their way of lifestyle especially their studies will suffer.
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Grammar and spelling errors:
Line 5, column 224, Rule ID: EN_A_VS_AN
Message: Use 'an' instead of 'a' if the following word starts with a vowel sound, e.g. 'an article', 'an hour'
Suggestion: an
...es to play with computer games, but, as a aunt of him I advice him to play games ...
^
Line 5, column 240, Rule ID: ADVICE_ADVISE[1]
Message: Did you mean 'advise' (verb) instead of advice (noun)?
Suggestion: advise
...computer games, but, as a aunt of him I advice him to play games that is informative a...
^^^^^^
Line 5, column 521, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Put a space after the comma, but not before the comma
Suggestion: ,
...play computer games. To fully understand ,children must know to prioritize their s...
^^
Line 7, column 202, Rule ID: IN_A_X_MANNER[1]
Message: Consider replacing "in a consistent manner" with adverb for "consistent"; eg, "in a hasty manner" with "hastily".
...age is, when children, use the computer in a consistent manner, eventually their grades will deplete a...
^^^^^^^^^^^^^^^^^^^^^^
Line 7, column 547, Rule ID: EN_A_VS_AN
Message: Use 'a' instead of 'an' if the following word doesn't start with a vowel sound, e.g. 'a sentence', 'a university'
Suggestion: a
... to commence her course. So, this gives an conclusion that computer sometimes bad ...
^^
Line 9, column 331, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
... facility in the past that I encountered few mentally-ill children, in which thei...
^^
Line 9, column 506, Rule ID: FEWER_LESS[2]
Message: Did you mean 'fewer'? The noun tantrums is countable.
Suggestion: fewer
... stimulate their brain to stay calm and less tantrums, but, with their educators suc...
^^^^
Transition Words or Phrases used:
but, first, however, if, may, so, well, another thing, for example, in fact, such as, on the contrary, to begin with, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 18.0 15.1003584229 119% => OK
Auxiliary verbs: 21.0 9.8082437276 214% => Less auxiliary verb wanted.
Conjunction : 15.0 13.8261648746 108% => OK
Relative clauses : 17.0 11.0286738351 154% => OK
Pronoun: 62.0 43.0788530466 144% => Less pronouns wanted
Preposition: 67.0 52.1666666667 128% => OK
Nominalization: 7.0 8.0752688172 87% => OK
Performance on vocabulary words:
No of characters: 2582.0 1977.66487455 131% => OK
No of words: 510.0 407.700716846 125% => OK
Chars per words: 5.06274509804 4.8611393121 104% => OK
Fourth root words length: 4.75217629947 4.48103885553 106% => OK
Word Length SD: 2.81935693885 2.67179642975 106% => OK
Unique words: 219.0 212.727598566 103% => OK
Unique words percentage: 0.429411764706 0.524837075471 82% => More unique words wanted or less content wanted.
syllable_count: 797.4 618.680645161 129% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 14.0 9.59856630824 146% => OK
Article: 1.0 3.08781362007 32% => OK
Subordination: 3.0 3.51792114695 85% => OK
Conjunction: 0.0 1.86738351254 0% => OK
Preposition: 16.0 4.94265232975 324% => Less preposition wanted as sentence beginnings.
Performance on sentences:
How many sentences: 27.0 20.6003584229 131% => OK
Sentence length: 18.0 20.1344086022 89% => OK
Sentence length SD: 81.7924201867 48.9658058833 167% => OK
Chars per sentence: 95.6296296296 100.406767564 95% => OK
Words per sentence: 18.8888888889 20.6045352989 92% => OK
Discourse Markers: 5.0 5.45110844103 92% => OK
Paragraphs: 7.0 4.53405017921 154% => Less paragraphs wanted.
Language errors: 7.0 5.5376344086 126% => OK
Sentences with positive sentiment : 16.0 11.8709677419 135% => OK
Sentences with negative sentiment : 8.0 3.85842293907 207% => Less negative sentences wanted.
Sentences with neutral sentiment: 3.0 4.88709677419 61% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.307619881423 0.236089414692 130% => OK
Sentence topic coherence: 0.121902079375 0.076458572812 159% => OK
Sentence topic coherence SD: 0.0908941260799 0.0737576698707 123% => OK
Paragraph topic coherence: 0.189680870137 0.150856017488 126% => OK
Paragraph topic coherence SD: 0.0855868953251 0.0645574589148 133% => OK
Essay readability:
automated_readability_index: 11.8 11.7677419355 100% => OK
flesch_reading_ease: 53.21 58.1214874552 92% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 10.3 10.1575268817 101% => OK
coleman_liau_index: 12.07 10.9000537634 111% => OK
dale_chall_readability_score: 7.72 8.01818996416 96% => OK
difficult_words: 103.0 86.8835125448 119% => OK
linsear_write_formula: 6.5 10.002688172 65% => OK
gunning_fog: 9.2 10.0537634409 92% => OK
text_standard: 12.0 10.247311828 117% => OK
What are above readability scores?
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Rates: 73.3333333333 out of 100
Scores by essay e-grader: 22.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.