The rating system for electronic games is similar to the movie rating system in that it provides consumers with a quick reference so that they can determine if the subject matter and contents are appropriate. This electronic game rating system is not working because it is self regulated and the fines for violating the rating system are nominal. As a result an independent body should oversee the game industry and companies that knowingly violate the rating system should be prohibited from releasing a game for two years."
The argument claims that the electronic games rating system, although similar to the movie rating system, is not working because it is self regulated and violation fines are nominal, Hence, the gaming rating system should be overseen by an independent body. Stated in this way the argument fails to mention several key factors, on the basis of which it could be evaluated. The conclusion relies on assumptions, for which there is no clear evidence. Therefore, the argument is rather weak, unconvincing, and has several flaws.
First, the argument readily assumes that because the electronic game rating system is self regulated, it is not working well. This statement is a stretch and not substantiated in any way. There are numerous examples in other areas of business or commerce, where the entities are self regulated and rather successful. For instance, FIA, the Formula1 racing organization is self regulated. Yet, the sport is very popular and successful, drawing millions of spectators around the world each year. Tickets are rather expensive, races are shown on pay-per-view, and nearly all drivers are paid very well. Another example is the paralleled movie rating system that the argument mentions. The author fails to clarify whether it is working well, but it is clear that the movie rating system is pretty well received by people, who often base their decisions to go see a movie with kids or not on the movie rating. It has never been a case when someone would feel cheated by the movie rating and express disappointment afterwards. Since the movie rating system is also self regulated, it follows that this regulatory method is working pretty well and it is not obvious how it can be the reason for the poor electronic game rating system. The argument would have been much clearer if it explicitly gave examples of how the self regulatory system led to bad ratings and customer dissatisfaction.
Second, the argument claims that any violation fees for bad electronic game ratings are nominal. It thus suggests that this is yet another reason for the rating system not working. This is again a very weak and unsupported claim as the argument does not demonstrate any correlation between the monetary amount of the fines and the quality of the electronic game rating system. In fact, the argument does not even draw a parallel with the mentioned movie rating system and its violation fines. If any such correlation had been shown for the movie rating system, which supposedly works well, then the author would have sounded a bit more convincing. In addition, if the argument provided evidence that low violation fines lead to electronic game manufacturers to ignore any regulations with respect to the game rating system, the argument could have been strengthened even further.
Finally, the argument concludes that an independent body should oversee the game industry and companies that violate the rating system, should be punished. From this statement again, it is not at all clear how an independent regulatory body can do a better job than a self regulated one. Without supporting evidence and examples from other businesses where independent regulatory bodies have done a great job, one is left with the impression that the claim is more of a wishful thinking rather than substantive evidence. As a result, this conclusion has no legs to stand on.
In summary, the argument is flawed and therefore unconvincing. It could be considerably strengthened if the author clearly mentioned all the relevant facts. In order to assess the merits of a certain situation, it is essential to have full knowledge of all contributing factors. Without this information, the argument remains unsubstantiated and open to debate.
Post date | Users | Rates | Link to Content |
---|---|---|---|
2021-07-01 | bhaskar1325 | 78 | view |
2019-11-19 | kagrawal61@gmail.com | 89 | view |
2019-09-30 | adarshad3 | 75 | view |
2019-09-27 | himanshu@23 | 73 | view |
2019-08-14 | jhg hjghj | 61 | view |
- The inflow of immigrant workers into our community has put a downward pressure on wages In fact the average compensation of unskilled labor in our city has declined by nearly 10 over the past 5 years Therefore to protect our local economy it is essential 70
- The rating system for electronic games is similar to the movie rating system in that it provides consumers with a quick reference so that they can determine if the subject matter and contents are appropriate. This electronic game rating system is not work 61
Comments
Essay evaluation report
Attribute Value Ideal
Final score: 3.5 out of 6
Category: Satisfactory Excellent
No. of Grammatical Errors: 0 2
No. of Spelling Errors: 0 2
No. of Sentences: 29 15
No. of Words: 610 350
No. of Characters: 3053 1500
No. of Different Words: 259 200
Fourth Root of Number of Words: 4.97 4.7
Average Word Length: 5.005 4.6
Word Length SD: 2.705 2.4
No. of Words greater than 5 chars: 229 100
No. of Words greater than 6 chars: 164 80
No. of Words greater than 7 chars: 114 40
No. of Words greater than 8 chars: 72 20
Use of Passive Voice (%): 0 0
Avg. Sentence Length: 21.034 21.0
Sentence Length SD: 9.743 7.5
Use of Discourse Markers (%): 0.586 0.12
Sentence-Text Coherence: 0.3 0.35
Sentence-Para Coherence: 0.465 0.50
Sentence-Sentence Coherence: 0.082 0.07
Number of Paragraphs: 5 5
Transition Words or Phrases used:
also, but, finally, first, hence, if, second, so, then, therefore, thus, well, for instance, in addition, in fact, in summary, as a result, with respect to
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 39.0 19.6327345309 199% => OK
Auxiliary verbs: 11.0 12.9520958084 85% => OK
Conjunction : 20.0 11.1786427146 179% => OK
Relative clauses : 18.0 13.6137724551 132% => OK
Pronoun: 35.0 28.8173652695 121% => Less pronouns wanted
Preposition: 48.0 55.5748502994 86% => OK
Nominalization: 34.0 16.3942115768 207% => Less nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 3133.0 2260.96107784 139% => OK
No of words: 610.0 441.139720559 138% => Less content wanted.
Chars per words: 5.13606557377 5.12650576532 100% => OK
Fourth root words length: 4.96972615649 4.56307096286 109% => OK
Word Length SD: 2.79274263915 2.78398813304 100% => OK
Unique words: 270.0 204.123752495 132% => OK
Unique words percentage: 0.44262295082 0.468620217663 94% => More unique words wanted or less content wanted.
syllable_count: 984.6 705.55239521 140% => OK
avg_syllables_per_word: 1.6 1.59920159681 100% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 10.0 4.96107784431 202% => Less pronouns wanted as sentence beginning.
Article: 15.0 8.76447105788 171% => OK
Subordination: 5.0 2.70958083832 185% => OK
Conjunction: 3.0 1.67365269461 179% => OK
Preposition: 9.0 4.22255489022 213% => Less preposition wanted as sentence beginnings.
Performance on sentences:
How many sentences: 29.0 19.7664670659 147% => OK
Sentence length: 21.0 22.8473053892 92% => OK
Sentence length SD: 56.6925286628 57.8364921388 98% => OK
Chars per sentence: 108.034482759 119.503703932 90% => OK
Words per sentence: 21.0344827586 23.324526521 90% => OK
Discourse Markers: 5.34482758621 5.70786347227 94% => OK
Paragraphs: 5.0 5.15768463074 97% => OK
Language errors: 0.0 5.25449101796 0% => OK
Sentences with positive sentiment : 11.0 8.20758483034 134% => OK
Sentences with negative sentiment : 15.0 6.88822355289 218% => Less negative sentences wanted.
Sentences with neutral sentiment: 3.0 4.67664670659 64% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.426015589129 0.218282227539 195% => OK
Sentence topic coherence: 0.122684470255 0.0743258471296 165% => OK
Sentence topic coherence SD: 0.132145998915 0.0701772020484 188% => OK
Paragraph topic coherence: 0.243940589814 0.128457276422 190% => OK
Paragraph topic coherence SD: 0.154196875911 0.0628817314937 245% => More connections among paragraphs wanted.
Essay readability:
automated_readability_index: 13.3 14.3799401198 92% => Automated_readability_index is low.
flesch_reading_ease: 50.16 48.3550499002 104% => OK
smog_index: 8.8 7.1628742515 123% => OK
flesch_kincaid_grade: 11.5 12.197005988 94% => OK
coleman_liau_index: 12.53 12.5979740519 99% => OK
dale_chall_readability_score: 8.15 8.32208582834 98% => OK
difficult_words: 134.0 98.500998004 136% => OK
linsear_write_formula: 11.5 12.3882235529 93% => OK
gunning_fog: 10.4 11.1389221557 93% => OK
text_standard: 12.0 11.9071856287 101% => OK
What are above readability scores?
---------------------
Write the essay in 30 minutes.
Rates: 62.5 out of 100
Scores by essay e-grader: 3.75 Out of 6
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.