Do you agree or disagree with the statement Playing a game is fun only when you win Use specific reasons and examples to support your answer

Essay topics:

Do you agree or disagree with the statement: Playing a game is fun only when you win. Use specific reasons and examples to support your answer

After a day in a hustle and bustle life in this generation, peplenreally need to find something to relax, and playing a game is one of the most effective ways. But some of players will only find it fun if they win. I am not agree with that statement for some reasons.
Firstly, a game is made to gathering everybody. While playing, they will know each othe better. Not just in games, they can communicate after that, and learn new things from each conversations.
Another reason is that a game can improve both one's mental health and physical health. In a game that needs to think logically, players can learn how to make a plan or analyze. Also, a physical game helps people develop their muscles and being more active. If lose, they can learn from their mistakes or others' , then try to improve it in the next time to reach higher level.
For example, at Tet holiday, Vietnamese usually play cards. If someone lose, they will have a punishment which depends on the rule. And if we really play it for entertain, without gaining the victory, it will be a very great time to gathering family members.
In conclusion, being the winner is good, but being the runner-up is not too bad that some kind of people think. Just play it to relax and having a healthy competition, the competitors can gain not only a fun time but also many things to learn after a game.

Votes
Average: 7.8 (2 votes)
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2023-02-07 ptthuong 78 view

Comments

Grammar and spelling errors:
Line 1, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
After a day in a hustle and bustle life ...
^^^
Line 1, column 168, Rule ID: MOST_SOME_OF_NNS[1]
Message: After 'some of', you should use 'the' ('some of the players') or simply say ''some players''.
Suggestion: some of the players; some players
... is one of the most effective ways. But some of players will only find it fun if they win. I am...
^^^^^^^^^^^^^^^
Line 1, column 228, Rule ID: BEEN_PART_AGREEMENT[2]
Message: Consider using a past participle here: 'agreed'.
Suggestion: agreed
... only find it fun if they win. I am not agree with that statement for some reasons. ...
^^^^^
Line 2, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
... with that statement for some reasons. Firstly, a game is made to gathering eve...
^^^
Line 3, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...rn new things from each conversations. Another reason is that a game can improv...
^^^
Line 3, column 313, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Put a space after the comma, but not before the comma
Suggestion: ,
... can learn from their mistakes or others , then try to improve it in the next time...
^^
Line 4, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
... the next time to reach higher level. For example, at Tet holiday, Vietnamese ...
^^^
Line 4, column 75, Rule ID: HE_VERB_AGR[1]
Message: The pronoun 'someone' must be used with a third-person verb: 'loses'.
Suggestion: loses
...etnamese usually play cards. If someone lose, they will have a punishment which depe...
^^^^
Line 5, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...eat time to gathering family members. In conclusion, being the winner is good,...
^^^

Transition Words or Phrases used:
also, but, first, firstly, if, really, so, then, while, for example, in conclusion, kind of

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 9.0 13.1623246493 68% => OK
Auxiliary verbs: 10.0 7.85571142285 127% => OK
Conjunction : 12.0 10.4138276553 115% => OK
Relative clauses : 6.0 7.30460921844 82% => OK
Pronoun: 20.0 24.0651302605 83% => OK
Preposition: 29.0 41.998997996 69% => OK
Nominalization: 4.0 8.3376753507 48% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.

Performance on vocabulary words:
No of characters: 1114.0 1615.20841683 69% => OK
No of words: 247.0 315.596192385 78% => More content wanted.
Chars per words: 4.51012145749 5.12529762239 88% => OK
Fourth root words length: 3.96437052324 4.20363070211 94% => OK
Word Length SD: 2.43760589033 2.80592935109 87% => OK
Unique words: 144.0 176.041082164 82% => More unique words wanted.
Unique words percentage: 0.582995951417 0.561755894193 104% => OK
syllable_count: 345.6 506.74238477 68% => OK
avg_syllables_per_word: 1.4 1.60771543086 87% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 6.0 5.43587174349 110% => OK
Article: 3.0 2.52805611222 119% => OK
Subordination: 4.0 2.10420841683 190% => OK
Conjunction: 5.0 0.809619238477 618% => Less conjunction wanted as sentence beginning.
Preposition: 5.0 4.76152304609 105% => OK

Performance on sentences:
How many sentences: 15.0 16.0721442886 93% => OK
Sentence length: 16.0 20.2975951904 79% => The Avg. Sentence Length is relatively short.
Sentence length SD: 34.7725306656 49.4020404114 70% => OK
Chars per sentence: 74.2666666667 106.682146367 70% => OK
Words per sentence: 16.4666666667 20.7667163134 79% => OK
Discourse Markers: 6.06666666667 7.06120827912 86% => OK
Paragraphs: 5.0 4.38176352705 114% => OK
Language errors: 9.0 5.01903807615 179% => OK
Sentences with positive sentiment : 9.0 8.67935871743 104% => OK
Sentences with negative sentiment : 3.0 3.9879759519 75% => OK
Sentences with neutral sentiment: 3.0 3.4128256513 88% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.126965844507 0.244688304435 52% => OK
Sentence topic coherence: 0.0458861031005 0.084324248473 54% => OK
Sentence topic coherence SD: 0.0467762117701 0.0667982634062 70% => OK
Paragraph topic coherence: 0.0713820526747 0.151304729494 47% => OK
Paragraph topic coherence SD: 0.0514384221421 0.056905535591 90% => OK

Essay readability:
automated_readability_index: 8.0 13.0946893788 61% => Automated_readability_index is low.
flesch_reading_ease: 72.16 50.2224549098 144% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 7.2 11.3001002004 64% => OK
coleman_liau_index: 8.58 12.4159519038 69% => OK
dale_chall_readability_score: 7.43 8.58950901804 87% => OK
difficult_words: 47.0 78.4519038076 60% => More difficult words wanted.
linsear_write_formula: 7.0 9.78957915832 72% => OK
gunning_fog: 8.4 10.1190380762 83% => OK
text_standard: 7.0 10.7795591182 65% => The average readability is low. Need to imporve the language.
What are above readability scores?

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Minimum 250 words wanted.

Rates: 56.1797752809 out of 100
Scores by essay e-grader: 5.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.