Some people regard video games as harmless fun or even as a useful educational tool. others, however, believe that video games are having adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?

Essay topics:

Some people regard video games as harmless fun or even as a useful educational tool. others, however, believe that video games are having adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?

some people believe that video games could be either harmless pastime or even it is a great tool for learning. Opponents, on the other hand, think that video games have a negative side effect on the people who use them. this essay will show one benefit and one drawback of this argument in terms of education and health.

On the one hand of this issue, video games can help children in their classroom. this means, if video games are used at schools as a part of education, children will learn faster than before. In addition, children have been attractive to play video games than studying. Therefore, some countries are going to use video games in education. For example, we know about the Mine-craft education edition which is owned by Microsoft has more than 4 million licensed users around the world. As a result of this, video games may play an important way to improve education.

on the other hand, video games have some harmful on children that stay more than 2 hours in front of the screen, according to the last report of the New York times. For instance, many children were entered to autistic, had due to more using of computer and tablet a lot of time. consequently, we should restrict from utilizing video games and directed it for scientific problem learning.

In conclusion, more and more children today play video games at home and outside. In my opinion, we might benefit from those by inviting the game developers in all countries to interest in developing video games to support the scientific problem of the teaching.

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Average: 5.6 (1 vote)
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2019-04-25 Essameldin 56 view

Comments

Grammar and spelling errors:
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some people believe that video games could b...
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...side effect on the people who use them. this essay will show one benefit and one dra...
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...s can help children in their classroom. this means, if video games are used at schoo...
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Suggestion: On
... important way to improve education. on the other hand, video games have some h...
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Suggestion: Consequently
...g of computer and tablet a lot of time. consequently, we should restrict from utilizing vide...
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Transition Words or Phrases used:
consequently, if, may, so, therefore, for example, for instance, in addition, in conclusion, as a result, in my opinion, on the other hand

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 7.0 13.1623246493 53% => More to be verbs wanted.
Auxiliary verbs: 7.0 7.85571142285 89% => OK
Conjunction : 7.0 10.4138276553 67% => OK
Relative clauses : 5.0 7.30460921844 68% => More relative clauses wanted.
Pronoun: 18.0 24.0651302605 75% => OK
Preposition: 41.0 41.998997996 98% => OK
Nominalization: 9.0 8.3376753507 108% => OK

Performance on vocabulary words:
No of characters: 1286.0 1615.20841683 80% => OK
No of words: 267.0 315.596192385 85% => More content wanted.
Chars per words: 4.81647940075 5.12529762239 94% => OK
Fourth root words length: 4.04229324003 4.20363070211 96% => OK
Word Length SD: 2.47623614192 2.80592935109 88% => OK
Unique words: 150.0 176.041082164 85% => More unique words wanted.
Unique words percentage: 0.561797752809 0.561755894193 100% => OK
syllable_count: 401.4 506.74238477 79% => OK
avg_syllables_per_word: 1.5 1.60771543086 93% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 5.0 5.43587174349 92% => OK
Article: 0.0 2.52805611222 0% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 7.0 4.76152304609 147% => OK

Performance on sentences:
How many sentences: 14.0 16.0721442886 87% => OK
Sentence length: 19.0 20.2975951904 94% => OK
Sentence length SD: 32.2516413125 49.4020404114 65% => OK
Chars per sentence: 91.8571428571 106.682146367 86% => OK
Words per sentence: 19.0714285714 20.7667163134 92% => OK
Discourse Markers: 9.85714285714 7.06120827912 140% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 5.0 5.01903807615 100% => OK
Sentences with positive sentiment : 8.0 8.67935871743 92% => OK
Sentences with negative sentiment : 2.0 3.9879759519 50% => More negative sentences wanted.
Sentences with neutral sentiment: 4.0 3.4128256513 117% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.458722576738 0.244688304435 187% => OK
Sentence topic coherence: 0.18136192393 0.084324248473 215% => Sentence topic similarity is high.
Sentence topic coherence SD: 0.10301760555 0.0667982634062 154% => OK
Paragraph topic coherence: 0.296862863046 0.151304729494 196% => OK
Paragraph topic coherence SD: 0.095873404297 0.056905535591 168% => OK

Essay readability:
automated_readability_index: 10.8 13.0946893788 82% => Automated_readability_index is low.
flesch_reading_ease: 60.65 50.2224549098 121% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 9.5 11.3001002004 84% => OK
coleman_liau_index: 10.68 12.4159519038 86% => OK
dale_chall_readability_score: 7.77 8.58950901804 90% => OK
difficult_words: 54.0 78.4519038076 69% => More difficult words wanted.
linsear_write_formula: 7.5 9.78957915832 77% => OK
gunning_fog: 9.6 10.1190380762 95% => OK
text_standard: 8.0 10.7795591182 74% => OK
What are above readability scores?

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Rates: 56.1797752809 out of 100
Scores by essay e-grader: 5.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.