Some people say that computer games are bad for childrens by all means while other believe that these games are contributing to childrens development.
With the rise is modernisation, a man has transformed his life tremendously .He has progressed from walking bare foot in the jungles to take the first step on the moon.Neverthless, there are some issues which remain irrevocable and as complex as ever. For instance the given topic asserts that Is computer games are good or bad for the childrens? Through this essay i shall explore the dimensions of this topic through examples and assertions and shape up my opinion by the end.
On one side , there is a people who belives that computer games are good for the childerns. It is believed that playing video games improve the hand-eye coordination of the child.It is suggested that childrens can learn the various visual attentions skills.It is important for the overall development of the childrens because childrens can learn how to follow the instructions carefully. It sharpen the memory of the children.They learn the lesson of multitasking. It increase the creativity skills in the childrens.
Contrary to this ,some people believes that playing computer games is the wastage of time. childrens who plays video games are socially isolated .They don't have time to interact with their parents. They do not participate in any outdoor activities due to which health problem are created. Main effect of playing more video games is that our eye-sight becomes week . Their nature becomes aggressive which can reduce the strength bond of the child with their family.
Neverthless, weighting both the opinions i believe that there is no single conclusion. childers should have to play computer games but in limit.It is important for the overall development of the child. within the limit so that it may not effect the other facets of life.
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- The following graph and pie chart shows the sales of a company in the first and the second quadrent of the year. 67
- The tables below give the information about the world population and distribution in 1950 and 2000 with an estimate of the situation in 2050 59
- The pie chart below shows the main reasons why agricultural land becomes less productive. The table shows how these causes affected three regions of the world during the 1990. 30
Grammar and spelling errors:
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...an has transformed his life tremendously .He has progressed from walking bare foot...
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... has transformed his life tremendously .He has progressed from walking bare foot i...
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...gles to take the first step on the moon.Neverthless, there are some issues which remain irr...
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...d for the childrens? Through this essay i shall explore the dimensions of this to...
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...up my opinion by the end. On one side , there is a people who belives that comp...
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... the hand-eye coordination of the child.It is suggested that childrens can learn t...
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...rn the various visual attentions skills.It is important for the overall developmen...
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...rn the various visual attentions skills.It is important for the overall developmen...
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...w to follow the instructions carefully. It sharpen the memory of the children.They...
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...o follow the instructions carefully. It sharpen the memory of the children.They learn t...
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.... It sharpen the memory of the children.They learn the lesson of multitasking. It in...
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...ey learn the lesson of multitasking. It increase the creativity skills in the childrens....
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...s in the childrens. Contrary to this ,some people believes that playing comput...
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... computer games is the wastage of time. childrens who plays video games are socially isol...
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... plays video games are socially isolated .They dont have time to interact with the...
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...lays video games are socially isolated .They dont have time to interact with their p...
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...video games are socially isolated .They dont have time to interact with their parent...
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...games is that our eye-sight becomes week . Their nature becomes aggressive which c...
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...everthless, weighting both the opinions i believe that there is no single conclus...
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...eve that there is no single conclusion. childers should have to play computer games but ...
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...ave to play computer games but in limit.It is important for the overall developmen...
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...r the overall development of the child. within the limit so that it may not effect the...
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...ld. within the limit so that it may not effect the other facets of life.
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Transition Words or Phrases used:
but, first, if, may, so, for instance
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 15.0 13.1623246493 114% => OK
Auxiliary verbs: 6.0 7.85571142285 76% => OK
Conjunction : 5.0 10.4138276553 48% => More conjunction wanted.
Relative clauses : 13.0 7.30460921844 178% => OK
Pronoun: 30.0 24.0651302605 125% => Less pronouns wanted
Preposition: 31.0 41.998997996 74% => OK
Nominalization: 5.0 8.3376753507 60% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1457.0 1615.20841683 90% => OK
No of words: 285.0 315.596192385 90% => More content wanted.
Chars per words: 5.11228070175 5.12529762239 100% => OK
Fourth root words length: 4.10876417139 4.20363070211 98% => OK
Word Length SD: 2.82451412241 2.80592935109 101% => OK
Unique words: 167.0 176.041082164 95% => More unique words wanted.
Unique words percentage: 0.585964912281 0.561755894193 104% => OK
syllable_count: 438.3 506.74238477 86% => OK
avg_syllables_per_word: 1.5 1.60771543086 93% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 11.0 5.43587174349 202% => Less pronouns wanted as sentence beginning.
Article: 1.0 2.52805611222 40% => OK
Subordination: 0.0 2.10420841683 0% => More adverbial clause wanted.
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 4.0 4.76152304609 84% => OK
Performance on sentences:
How many sentences: 15.0 16.0721442886 93% => OK
Sentence length: 19.0 20.2975951904 94% => OK
Sentence length SD: 65.3063209464 49.4020404114 132% => OK
Chars per sentence: 97.1333333333 106.682146367 91% => OK
Words per sentence: 19.0 20.7667163134 91% => OK
Discourse Markers: 2.46666666667 7.06120827912 35% => More transition words/phrases wanted.
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 23.0 5.01903807615 458% => Less language errors wanted.
Sentences with positive sentiment : 7.0 8.67935871743 81% => OK
Sentences with negative sentiment : 4.0 3.9879759519 100% => OK
Sentences with neutral sentiment: 4.0 3.4128256513 117% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.310605521853 0.244688304435 127% => OK
Sentence topic coherence: 0.101389573287 0.084324248473 120% => OK
Sentence topic coherence SD: 0.102254889037 0.0667982634062 153% => OK
Paragraph topic coherence: 0.178052806703 0.151304729494 118% => OK
Paragraph topic coherence SD: 0.0514348093677 0.056905535591 90% => OK
Essay readability:
automated_readability_index: 12.1 13.0946893788 92% => Automated_readability_index is low.
flesch_reading_ease: 60.65 50.2224549098 121% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 9.5 11.3001002004 84% => OK
coleman_liau_index: 12.36 12.4159519038 100% => OK
dale_chall_readability_score: 8.68 8.58950901804 101% => OK
difficult_words: 74.0 78.4519038076 94% => OK
linsear_write_formula: 13.5 9.78957915832 138% => OK
gunning_fog: 9.6 10.1190380762 95% => OK
text_standard: 10.0 10.7795591182 93% => OK
What are above readability scores?
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Rates: 61.797752809 out of 100
Scores by essay e-grader: 5.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.