Do you agree or disagree with the following statement?
Playing computer games is a waste of time. Children should not be allowed to play them.
Use specific reasons and examples to support your answer.
Today, our societies are dealing with various problems which are more challenging than the past. With arising technology, human' problems have doubtlessly been increased. One of the most important problems is how we should react about computer games. Certainly, some people if asked would agree with the statement that children should not be allowed to play computer games, while others would mention that the question depends on a great deal of factors; for example type of games, and society' situation and other factors must be considered. As far as I am concerned, I adopt a firm position that children should be allowed to play computer games particularly if these games to be mental and beneficial for their brain. In what follows I will cogently pinpoint my most conspicuous reasons to justify my point of view.
First of all, it is important to consider nowadays it is inevitable to admit our children need to play computer game because they are exposed to computer or smart phones and it will certainly has some bad effects on children if we do not let them to plays. Thus, not allowing children to play computer game is a big mistake that will result in some great problems for parents and their children. By way of example, I can recall my nephew Arash that his parents did not permit him to play computer games. His father was playing chess or soccer with him for couple of days, but he did not like those games. After a little while, his parents explored that he went Play station ( place in which children play computer games) instead of school.
Another significant point to be mentioned is that children with the help of these games could develop their visualization and analyzing power and also improve their IQ particularly if they play mental games. Moreover, playing computer games would make tired children and stimulate them to do physical exercise. Same nephew, Arash, now is playing computer game in his free times, and his parents learn that he is happier than the past that they did not allow him to play although he is playing only one hour in a day.
Finally, in addition to what was mentioned above computer games could help children to spend their free or leisure times instead of communicating with friends who would have more negative and bad effects on them rather than playing computer games. The results of a study conducted in my country indicate that nowadays threats of real friends in society are far higher than playing computer games. But, they mentioned that they just investigate computer games that government has corroborated.
By way of conclusion, based on the arguments explored above, I am of the opinion that in most cases computer games should not be forbidden to play by children. Not only will help parents to live next their children without any problem but also it assist children to grow their visualization and analyzing power and have a good chance to be far away from bad friends. Consequently, it is highly suggested parents and authorities put more emphasis on decent scheduling pertaining to time and type of computer games that are proper and useful for children.
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2020-01-26 | ela87urb@gmail.com | 3 | view |
2020-01-22 | ela87urb@gmail.com | 70 | view |
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2020-01-22 | ela87urb@gmail.com | 66 | view |
2020-01-05 | Somayya | 73 | view |
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Grammar and spelling errors:
Line 3, column 193, Rule ID: DID_BASEFORM[1]
Message: The verb 'will' requires the base form of the verb: 'have'
Suggestion: have
...r or smart phones and it will certainly has some bad effects on children if we do n...
^^^
Line 3, column 674, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...rents explored that he went Play station place in which children play computer ga...
^^
Line 9, column 248, Rule ID: IT_VBZ[1]
Message: Did you mean 'assists'?
Suggestion: assists
...hildren without any problem but also it assist children to grow their visualization an...
^^^^^^
Transition Words or Phrases used:
also, but, consequently, finally, first, if, moreover, so, thus, while, for example, in addition, first of all, in most cases
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 24.0 15.1003584229 159% => OK
Auxiliary verbs: 17.0 9.8082437276 173% => OK
Conjunction : 20.0 13.8261648746 145% => OK
Relative clauses : 17.0 11.0286738351 154% => OK
Pronoun: 62.0 43.0788530466 144% => Less pronouns wanted
Preposition: 67.0 52.1666666667 128% => OK
Nominalization: 10.0 8.0752688172 124% => OK
Performance on vocabulary words:
No of characters: 2602.0 1977.66487455 132% => OK
No of words: 532.0 407.700716846 130% => OK
Chars per words: 4.89097744361 4.8611393121 101% => OK
Fourth root words length: 4.80261649409 4.48103885553 107% => OK
Word Length SD: 2.54645070952 2.67179642975 95% => OK
Unique words: 244.0 212.727598566 115% => OK
Unique words percentage: 0.458646616541 0.524837075471 87% => More unique words wanted or less content wanted.
syllable_count: 794.7 618.680645161 128% => OK
avg_syllables_per_word: 1.5 1.51630824373 99% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 9.0 9.59856630824 94% => OK
Article: 1.0 3.08781362007 32% => OK
Subordination: 3.0 3.51792114695 85% => OK
Conjunction: 3.0 1.86738351254 161% => OK
Preposition: 6.0 4.94265232975 121% => OK
Performance on sentences:
How many sentences: 20.0 20.6003584229 97% => OK
Sentence length: 26.0 20.1344086022 129% => The Avg. Sentence Length is relatively long.
Sentence length SD: 62.5583527596 48.9658058833 128% => OK
Chars per sentence: 130.1 100.406767564 130% => OK
Words per sentence: 26.6 20.6045352989 129% => OK
Discourse Markers: 6.25 5.45110844103 115% => OK
Paragraphs: 5.0 4.53405017921 110% => OK
Language errors: 3.0 5.5376344086 54% => OK
Sentences with positive sentiment : 14.0 11.8709677419 118% => OK
Sentences with negative sentiment : 4.0 3.85842293907 104% => OK
Sentences with neutral sentiment: 2.0 4.88709677419 41% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.371347215276 0.236089414692 157% => OK
Sentence topic coherence: 0.12736528078 0.076458572812 167% => OK
Sentence topic coherence SD: 0.0701077270619 0.0737576698707 95% => OK
Paragraph topic coherence: 0.232792581858 0.150856017488 154% => OK
Paragraph topic coherence SD: 0.0447963120976 0.0645574589148 69% => OK
Essay readability:
automated_readability_index: 14.9 11.7677419355 127% => OK
flesch_reading_ease: 53.55 58.1214874552 92% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 12.3 10.1575268817 121% => OK
coleman_liau_index: 11.38 10.9000537634 104% => OK
dale_chall_readability_score: 8.04 8.01818996416 100% => OK
difficult_words: 105.0 86.8835125448 121% => OK
linsear_write_formula: 10.5 10.002688172 105% => OK
gunning_fog: 12.4 10.0537634409 123% => OK
text_standard: 12.0 10.247311828 117% => OK
What are above readability scores?
---------------------
Rates: 73.3333333333 out of 100
Scores by essay e-grader: 22.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.