The chart below shows the global sales of different kinds of digital games from 2000 to 2006.
The chart gives us the information about the international sales of four different varieties of digital games (mobile phone games, handheld games, console games and online games) during the period of seven years i.e. from 2000-2006.Units are measured in billion dollars.
Overall, the handheld games had the highest sales throughout the seven years. Online games and mobile phone games were introduced in the year 2001 and 2002 respectively. There is significant decline in the sales of console games.
From the chart, it can be observed that the amount obtained from the sales of handheld games was around 11 billion dollars in the year 2000.But the sales increased gradually and ended peaking at around 17.5 billion dollars in the year 2006.The sales of console games was highest during the year 2000(approximately 5 billion dollars) but then declined steadily over the seven years. These Console game sales were least in the year 2006(around 2.5 billion dollars).
From the chart, it is evident that the Online game sales and Mobile phone game sales initially made around 0.5 billion dollars in the year 2001 and 1 billion dollars in the year 2002 respectively. The amount made by these two digital games increased steadily and finished highest in the year 2006 earning 7 and 8 billion dollars respectively.
Post date | Users | Rates | Link to Content |
---|---|---|---|
2023-03-10 | Desi Sari Ayuni | 73 | view |
2023-01-06 | hoangminh2409 | 78 | view |
2022-11-03 | ninjam18118 | 61 | view |
2022-01-17 | Komaldeep Sandhu | 73 | view |
2022-01-17 | Komaldeep Sandhu | 73 | view |
- To be an effective leader, a public official must maintain the highest ethical and moral standards 50
- The chart below shows the global sales of different kinds of digital games from 2000 to 2006 67
- "On Balmer Island, where mopeds serve as a popular form of transportation, the population increases to 100,000 during the summer months. To reduce the number of accidents involving mopeds and pedestrians, the town council of Balmer Island should limi 66
- The increasingly rapid pace of life today causes more problems than it solves. 75
- The chart below shows the global sales of different kinds of digital games from 2000 to 2006 67
Grammar and spelling errors:
Line 1, column 231, Rule ID: SENTENCE_WHITESPACE
Message: Add a space between sentences
Suggestion: Units
...riod of seven years i.e. from 2000-2006.Units are measured in billion dollars. Overa...
^^^^^
Line 1, column 253, Rule ID: NODT_DOZEN[1]
Message: Use simply: 'a billion'.
Suggestion: a billion
...e. from 2000-2006.Units are measured in billion dollars. Overall, the handheld games h...
^^^^^^^
Line 3, column 140, Rule ID: SENTENCE_WHITESPACE
Message: Add a space between sentences
Suggestion: But
...und 11 billion dollars in the year 2000.But the sales increased gradually and ended...
^^^
Line 3, column 194, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...increased gradually and ended peaking at around 17.5 billion dollars in the year ...
^^
Line 3, column 241, Rule ID: SENTENCE_WHITESPACE
Message: Add a space between sentences
Suggestion: The
...d 17.5 billion dollars in the year 2006.The sales of console games was highest duri...
^^^
Line 3, column 262, Rule ID: AGREEMENT_SENT_START[3]
Message: You should probably use 'game'.
Suggestion: game
...s in the year 2006.The sales of console games was highest during the year 2000approxi...
^^^^^
Transition Words or Phrases used:
but, if, so, then
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 8.0 7.0 114% => OK
Auxiliary verbs: 1.0 1.00243902439 100% => OK
Conjunction : 10.0 6.8 147% => OK
Relative clauses : 2.0 3.15609756098 63% => OK
Pronoun: 8.0 5.60731707317 143% => Less pronouns wanted
Preposition: 29.0 33.7804878049 86% => OK
Nominalization: 1.0 3.97073170732 25% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1101.0 965.302439024 114% => OK
No of words: 213.0 196.424390244 108% => OK
Chars per words: 5.16901408451 4.92477711251 105% => OK
Fourth root words length: 3.82027741392 3.73543355544 102% => OK
Word Length SD: 2.63534638809 2.65546596893 99% => OK
Unique words: 93.0 106.607317073 87% => More unique words wanted.
Unique words percentage: 0.43661971831 0.547539520022 80% => More unique words wanted or less content wanted.
syllable_count: 327.6 283.868780488 115% => OK
avg_syllables_per_word: 1.5 1.45097560976 103% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 3.0 1.53170731707 196% => OK
Article: 4.0 4.33902439024 92% => OK
Subordination: 0.0 1.07073170732 0% => More adverbial clause wanted.
Conjunction: 1.0 0.482926829268 207% => Less conjunction wanted as sentence beginning.
Preposition: 3.0 3.36585365854 89% => OK
Performance on sentences:
How many sentences: 8.0 8.94146341463 89% => OK
Sentence length: 26.0 22.4926829268 116% => OK
Sentence length SD: 106.04767501 43.030603864 246% => The lengths of sentences changed so frequently.
Chars per sentence: 137.625 112.824112599 122% => OK
Words per sentence: 26.625 22.9334400587 116% => OK
Discourse Markers: 2.125 5.23603664747 41% => More transition words/phrases wanted.
Paragraphs: 4.0 3.83414634146 104% => OK
Language errors: 6.0 1.69756097561 353% => Less language errors wanted.
Sentences with positive sentiment : 5.0 3.70975609756 135% => OK
Sentences with negative sentiment : 0.0 1.13902439024 0% => More negative sentences wanted.
Sentences with neutral sentiment: 3.0 4.09268292683 73% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.286498781984 0.215688989381 133% => OK
Sentence topic coherence: 0.149118148551 0.103423049105 144% => OK
Sentence topic coherence SD: 0.0756719954949 0.0843802449381 90% => OK
Paragraph topic coherence: 0.215775061429 0.15604864568 138% => OK
Paragraph topic coherence SD: 0.0611387797337 0.0819641961636 75% => OK
Essay readability:
automated_readability_index: 16.2 13.2329268293 122% => OK
flesch_reading_ease: 53.55 61.2550243902 87% => OK
smog_index: 8.8 6.51609756098 135% => OK
flesch_kincaid_grade: 12.3 10.3012195122 119% => OK
coleman_liau_index: 13.0 11.4140731707 114% => OK
dale_chall_readability_score: 8.11 8.06136585366 101% => OK
difficult_words: 43.0 40.7170731707 106% => OK
linsear_write_formula: 11.0 11.4329268293 96% => OK
gunning_fog: 12.4 10.9970731707 113% => OK
text_standard: 13.0 11.0658536585 117% => OK
What are above readability scores?
---------------------
Rates: 67.4157303371 out of 100
Scores by essay e-grader: 6.0 Out of 9
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.