The table below shows the amount of waste production (in millions
of tonnes) in six different countries over a twenty-year period.
The given table details the statistical report showing how much waste(in millions of tonnes) is produced by six different countries over a period of 20 years from 1980 to 2000.
Looking from the overall perspective, it is readily apparent that over the period as a whole, the United States was by far the biggest contributor in waste, followed next by Japan. Besides this, Ireland and Portugal witnessed a lower amount of waste.
According to the given illustration, to begin with, the United States contributed the highest amount of waste(131 million tonnes), compared to one-fifth by Japan and merely 0.6, 4, 2 million tonnes by Ireland, Poland, and Portugal respectively. By contrast, Korea reported zero waste disposal in the same year.
Over a decade, whilst the United States observed a dramatic rise of about 20 million tonnes as against 4 million tonnes in Japan, just a million tonnes of increment was noticed in Poland, and Portugal, whereas Ireland reduced its emission to zero. However, Korea reported 31 million tonnes of waste in the same year. Further, In 2000, the United States climbed to a peak of 192 million tonnes of waste, while Japan moved up by another 20 million tonnes. On the other hand, although Ireland, Poland, and Japan recorded a slight uptick, reaching 5, 6.6, and 5 million tonnes, Korea dropped its waste below 20 million tonnes by the period end.
\
- The map below is of the town of Garlsdon A new supermarket S is planned for the town The map shows two possible sites for the supermarket 78
- The maps below provide information about an island in 1995 and 2005 59
- The pie charts below show the online sales for retail sectors in New Zealand in 2003 and 2013 Summarise the information by selecting and reporting the main features and make comparisons where relevant 65
- Some people regard video games as harmless fun or even as a useful educational tool Others however believe that video games are having an adverse effect on the people who play them In your opinion do the drawbacks of video games outweigh the benefits 89
- The diagrams below are existing and proposed floor plans for the redevelopment of an art gallery 84
Transition Words or Phrases used:
besides, but, however, if, look, whereas, while, to begin with, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 4.0 7.0 57% => More to be verbs wanted.
Auxiliary verbs: 0.0 1.00243902439 0% => OK
Conjunction : 6.0 6.8 88% => OK
Relative clauses : 1.0 3.15609756098 32% => OK
Pronoun: 5.0 5.60731707317 89% => OK
Preposition: 41.0 33.7804878049 121% => OK
Nominalization: 2.0 3.97073170732 50% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1162.0 965.302439024 120% => OK
No of words: 231.0 196.424390244 118% => OK
Chars per words: 5.0303030303 4.92477711251 102% => OK
Fourth root words length: 3.89854898053 3.73543355544 104% => OK
Word Length SD: 2.533529612 2.65546596893 95% => OK
Unique words: 129.0 106.607317073 121% => OK
Unique words percentage: 0.558441558442 0.547539520022 102% => OK
syllable_count: 351.9 283.868780488 124% => OK
avg_syllables_per_word: 1.5 1.45097560976 103% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 1.0 1.53170731707 65% => OK
Article: 4.0 4.33902439024 92% => OK
Subordination: 2.0 1.07073170732 187% => OK
Conjunction: 4.0 0.482926829268 828% => Less conjunction wanted as sentence beginning.
Preposition: 7.0 3.36585365854 208% => Less preposition wanted as sentence beginnings.
Performance on sentences:
How many sentences: 9.0 8.94146341463 101% => OK
Sentence length: 25.0 22.4926829268 111% => OK
Sentence length SD: 67.7568273632 43.030603864 157% => OK
Chars per sentence: 129.111111111 112.824112599 114% => OK
Words per sentence: 25.6666666667 22.9334400587 112% => OK
Discourse Markers: 9.0 5.23603664747 172% => OK
Paragraphs: 4.0 3.83414634146 104% => OK
Language errors: 0.0 1.69756097561 0% => OK
Sentences with positive sentiment : 3.0 3.70975609756 81% => OK
Sentences with negative sentiment : 3.0 1.13902439024 263% => Less negative sentences wanted.
Sentences with neutral sentiment: 3.0 4.09268292683 73% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.359265411727 0.215688989381 167% => OK
Sentence topic coherence: 0.153829037559 0.103423049105 149% => OK
Sentence topic coherence SD: 0.0975921256324 0.0843802449381 116% => OK
Paragraph topic coherence: 0.218443689046 0.15604864568 140% => OK
Paragraph topic coherence SD: 0.114761845936 0.0819641961636 140% => OK
Essay readability:
automated_readability_index: 15.1 13.2329268293 114% => OK
flesch_reading_ease: 54.56 61.2550243902 89% => OK
smog_index: 3.1 6.51609756098 48% => Smog_index is low.
flesch_kincaid_grade: 11.9 10.3012195122 116% => OK
coleman_liau_index: 12.19 11.4140731707 107% => OK
dale_chall_readability_score: 9.25 8.06136585366 115% => OK
difficult_words: 64.0 40.7170731707 157% => OK
linsear_write_formula: 13.5 11.4329268293 118% => OK
gunning_fog: 12.0 10.9970731707 109% => OK
text_standard: 12.0 11.0658536585 108% => OK
What are above readability scores?
---------------------
Rates: 84.2696629213 out of 100
Scores by essay e-grader: 7.5 Out of 9
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.