Do you agree or disagree with the following statement?
Playing computer games is a waste of time. Children should not be allowed to play them.
Use specific reasons and examples to support your answer.
In the past few years, video games have become a great part of the teenagers' entertainment system. We all know a lot of children obsessed with such games who spend a lot of their time on them. A lot of people believe that these games should be prohibited for children, however, in my view, they can be even helpful under some specific circumstances.
First of all, we should control the amount of time that our children spend playing video games, in order to make sure that they have not become addicted to it. Computer games addiction can be a very serious issue for families, especially families with teenager boys. If they become so attached to the games, they would play none-stop and as a result, their performance at school would be deeply affected. Changing the kids’ attitude after they have become addicted, would not be easy at all. It will require a lot of attentions, discussions, and even some therapy sessions to solve this issue.
Additionally, the content of the games should be considered very carefully. Video games who encompasses wild and aggressive missions and encourage violence in children are absolutely inappropriate. If we allow playing such harmful games, the consequences could be very costly for our family. We should choose games which are according to their age and help them to become more creative as the enjoy playing them.
Age of the child also plays an important role. Games that can be harmful to some kids at very young age, could be a perfect mean of entertainment for teenagers and keep them away from many other dangerous and unhealthy activities that teenagers often become interested in. For example, my cousin used to love playing video games. Despite his good performance at school, his parents didn’t approve of these games and they forced him to sell his Xbox so that he would study more and prepare himself for getting a scholarship for college. However, he found some other harmful activities to replace video games and in these activities, he made some bad friends who gradually turn him to a whole different person. His grades decline greatly, he became a smoker and he did not pursue studding after high school. This story taught me that forbidding computer games does not always result in a better behavior of children.
In conclusion, if we provide the games with appropriate content and in addition, monitor the amount of time our kids spent on these games, not only it wouldn’t hurt their health and their studying, but also it can be a very good source of entertainment and help to improve their intelligence.
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Grammar and spelling errors:
Line 1, column 68, Rule ID: POSSESIVE_APOSTROPHE[1]
Message: Possible typo: apostrophe is missing. Did you mean 'teenagers'' or 'teenager's'?
Suggestion: teenagers'; teenager's
...o games have become a great part of the teenagers entertainment system. We all know a lot...
^^^^^^^^^
Line 3, column 389, Rule ID: A_INFINITVE[1]
Message: Probably a wrong construction: a/the + infinitive
...nd help them to become more creative as the enjoy playing them. Age of the child also pl...
^^^^^^^^^
Transition Words or Phrases used:
also, but, first, however, if, so, even so, for example, in addition, in conclusion, as a result, first of all, in my view
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 12.0 15.1003584229 79% => OK
Auxiliary verbs: 15.0 9.8082437276 153% => OK
Conjunction : 15.0 13.8261648746 108% => OK
Relative clauses : 11.0 11.0286738351 100% => OK
Pronoun: 56.0 43.0788530466 130% => Less pronouns wanted
Preposition: 50.0 52.1666666667 96% => OK
Nominalization: 9.0 8.0752688172 111% => OK
Performance on vocabulary words:
No of characters: 2156.0 1977.66487455 109% => OK
No of words: 438.0 407.700716846 107% => OK
Chars per words: 4.92237442922 4.8611393121 101% => OK
Fourth root words length: 4.57476223824 4.48103885553 102% => OK
Word Length SD: 2.68461697906 2.67179642975 100% => OK
Unique words: 224.0 212.727598566 105% => OK
Unique words percentage: 0.511415525114 0.524837075471 97% => OK
syllable_count: 672.3 618.680645161 109% => OK
avg_syllables_per_word: 1.5 1.51630824373 99% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 14.0 9.59856630824 146% => OK
Article: 3.0 3.08781362007 97% => OK
Subordination: 3.0 3.51792114695 85% => OK
Conjunction: 2.0 1.86738351254 107% => OK
Preposition: 5.0 4.94265232975 101% => OK
Performance on sentences:
How many sentences: 20.0 20.6003584229 97% => OK
Sentence length: 21.0 20.1344086022 104% => OK
Sentence length SD: 59.4314731434 48.9658058833 121% => OK
Chars per sentence: 107.8 100.406767564 107% => OK
Words per sentence: 21.9 20.6045352989 106% => OK
Discourse Markers: 6.1 5.45110844103 112% => OK
Paragraphs: 5.0 4.53405017921 110% => OK
Language errors: 2.0 5.5376344086 36% => OK
Sentences with positive sentiment : 12.0 11.8709677419 101% => OK
Sentences with negative sentiment : 6.0 3.85842293907 156% => OK
Sentences with neutral sentiment: 2.0 4.88709677419 41% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.219020000376 0.236089414692 93% => OK
Sentence topic coherence: 0.0764407772512 0.076458572812 100% => OK
Sentence topic coherence SD: 0.0481094713565 0.0737576698707 65% => OK
Paragraph topic coherence: 0.138949956404 0.150856017488 92% => OK
Paragraph topic coherence SD: 0.0529871447015 0.0645574589148 82% => OK
Essay readability:
automated_readability_index: 12.7 11.7677419355 108% => OK
flesch_reading_ease: 58.62 58.1214874552 101% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 10.3 10.1575268817 101% => OK
coleman_liau_index: 11.26 10.9000537634 103% => OK
dale_chall_readability_score: 7.96 8.01818996416 99% => OK
difficult_words: 91.0 86.8835125448 105% => OK
linsear_write_formula: 10.5 10.002688172 105% => OK
gunning_fog: 10.4 10.0537634409 103% => OK
text_standard: 11.0 10.247311828 107% => OK
What are above readability scores?
---------------------
Rates: 76.6666666667 out of 100
Scores by essay e-grader: 23.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.