Today many children spend a lot of time playing computer games and little time on sports. Why is it? Is it a postivive or negative development?
Nowadays, many people at a tender age addicted to play video games instead of doing s ports. there are various of reasons of this situation and I think it is not a positive development.
For all the reasons why students tend to invest time on computer games, none are as significant as the fact that they can gain sense of achievement by doing so. In many video games, there are so call "level up" systems which allow players to improve their characters by gaining skills or abilities. In this manner, teenagers can fulfill their accomplishment which makes they continuous to play. another point that worth to be mentioned is children can be easily influence by other . due to the prevalence of video games, almost all kids are playing. if you are not involving, you will hardly find any common topic to talk with others and become isolated. Otherwise, you can easily make new friends and communicate with others if you are playing the same game with others.
However, students abdicating to video games a harmful phenomenon. The most obvious reason is that it will damage children's health. For example, children rather to spend hours gluing their eyes to the computer monitor than doing outdoor activities obesity and cardiovascular disease are becoming more and more common among children. another point to add is that long time of playing computer games will affect people's social abilities. because computer games are lack of face-to-face communications, teenagers can lost the skill to interact with others.
Under this line of thinking, students addicted to spend time on computer games due to the sense of achievement and the influence of peers and it is not a good phenomenon because it will damage their health and affect their social skill.
Post date | Users | Rates | Link to Content |
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2020-05-31 | Jason021112 | 73 | view |
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- Today many children spend a lot of time playing computer games and little time on sports Why is it Is it a positive or negative development 73
- Today many children spend a lot of time playing computer games and little time on sports Why is it Is it a positive or negative development 73
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Grammar and spelling errors:
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Suggestion: There
...y video games instead of doing s ports. there are various of reasons of this situatio...
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Message: Possible typo: you repeated a whitespace
Suggestion:
...think it is not a positive development. For all the reasons why students tend to...
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Suggestion: Another
...nt which makes they continuous to play. another point that worth to be mentioned is chi...
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Suggestion: .
...hildren can be easily influence by other . due to the prevalence of video games, a...
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...dren can be easily influence by other . due to the prevalence of video games, almos...
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...deo games, almost all kids are playing. if you are not involving, you will hardly ...
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Message: This verb is normally not used in the progressive form. Try a simple form instead.
...es, almost all kids are playing. if you are not involving, you will hardly find any common topic ...
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... are playing the same game with others. However, students abdicating to video ga...
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Line 3, column 237, Rule ID: POSSESIVE_APOSTROPHE[1]
Message: Possible typo: apostrophe is missing. Did you mean 'activities'' or 'activity's'?
Suggestion: activities'; activity's
...the computer monitor than doing outdoor activities obesity and cardiovascular disease are ...
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...ng more and more common among children. another point to add is that long time of playi...
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Suggestion: Because
...s will affect peoples social abilities. because computer games are lack of face-to-face...
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Transition Words or Phrases used:
however, if, so, for example, i think
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 15.0 13.1623246493 114% => OK
Auxiliary verbs: 9.0 7.85571142285 115% => OK
Conjunction : 9.0 10.4138276553 86% => OK
Relative clauses : 6.0 7.30460921844 82% => OK
Pronoun: 23.0 24.0651302605 96% => OK
Preposition: 40.0 41.998997996 95% => OK
Nominalization: 8.0 8.3376753507 96% => OK
Performance on vocabulary words:
No of characters: 1470.0 1615.20841683 91% => OK
No of words: 293.0 315.596192385 93% => More content wanted.
Chars per words: 5.01706484642 5.12529762239 98% => OK
Fourth root words length: 4.13729897018 4.20363070211 98% => OK
Word Length SD: 2.67380690605 2.80592935109 95% => OK
Unique words: 162.0 176.041082164 92% => More unique words wanted.
Unique words percentage: 0.552901023891 0.561755894193 98% => OK
syllable_count: 457.2 506.74238477 90% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 2.0 5.43587174349 37% => OK
Article: 1.0 2.52805611222 40% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 3.0 4.76152304609 63% => OK
Performance on sentences:
How many sentences: 15.0 16.0721442886 93% => OK
Sentence length: 19.0 20.2975951904 94% => OK
Sentence length SD: 48.2579181758 49.4020404114 98% => OK
Chars per sentence: 98.0 106.682146367 92% => OK
Words per sentence: 19.5333333333 20.7667163134 94% => OK
Discourse Markers: 2.46666666667 7.06120827912 35% => More transition words/phrases wanted.
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 11.0 5.01903807615 219% => Less language errors wanted.
Sentences with positive sentiment : 8.0 8.67935871743 92% => OK
Sentences with negative sentiment : 5.0 3.9879759519 125% => OK
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.206061717458 0.244688304435 84% => OK
Sentence topic coherence: 0.0648096416022 0.084324248473 77% => OK
Sentence topic coherence SD: 0.0550656107301 0.0667982634062 82% => OK
Paragraph topic coherence: 0.130949210817 0.151304729494 87% => OK
Paragraph topic coherence SD: 0.0469315528257 0.056905535591 82% => OK
Essay readability:
automated_readability_index: 12.0 13.0946893788 92% => Automated_readability_index is low.
flesch_reading_ease: 52.19 50.2224549098 104% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 10.7 11.3001002004 95% => OK
coleman_liau_index: 11.84 12.4159519038 95% => OK
dale_chall_readability_score: 7.97 8.58950901804 93% => OK
difficult_words: 63.0 78.4519038076 80% => More difficult words wanted.
linsear_write_formula: 11.0 9.78957915832 112% => OK
gunning_fog: 9.6 10.1190380762 95% => OK
text_standard: 12.0 10.7795591182 111% => OK
What are above readability scores?
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Rates: 73.0337078652 out of 100
Scores by essay e-grader: 6.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.