visula-spatial intelligence
The passage explains how people with high visual-spatial intelligence are privileged, especially in playing games. The lecture elaborates the idea by explaining how chess players benefit from high visual-spatial intelligence.
Firstly, it is mentioned in the passage that the superior visual sense of such people help them to recognize the patterns immediately. A chess player also keep the image of the chessboard and the positions of all pieces in mind. By rebuilding the board in their mind, they extract the pattern and decide to make the best move.
Secondly, the passage says that high visual-spatial intelligence leads to several related capacities, especially in creating various mental images of complex objects. The best example of such capacity is shown in blind-folded chess playing. In that case, the player cannot see the boards. However, by creating the images of the pieces of chess board, the player can simultaneously play with more than one opponent.
Finally, it is noted that the powerful visual imagination also makes the people capable of predicting patterns of reasoning. This is why a chess player can easily recognize the character of a specific play, finding out the opponent’s plan, and take the best strategy to respond properly.
The lecture give a perfect example of a game to show why people with high visual-spatial Intelligence are good at playing games and enjoy them a lot.
Post date | Users | Rates | Link to Content |
---|---|---|---|
2020-09-27 | nargess1981 | 78 | view |
- Integrated essay- Schooling system 90
- Compare the advantages of marrying at young age to marrying at an older age. State and support your preference. 95
- Integrated 80
- Integrated writing. 85
- Advertisements influence people's behavior in a negative way. Do you agree or disagree with the statement. Use specific reasons and examples to support your opinion. 58
Grammar and spelling errors:
Line 9, column 13, Rule ID: MASS_AGREEMENT[2]
Message: Possible agreement error - use third-person verb forms for singular and mass nouns: 'gives'.
Suggestion: gives
...egy to respond properly. The lecture give a perfect example of a game to show why...
^^^^
Transition Words or Phrases used:
also, finally, first, firstly, however, if, second, secondly, so
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 6.0 10.4613686534 57% => More to be verbs wanted.
Auxiliary verbs: 3.0 5.04856512141 59% => OK
Conjunction : 4.0 7.30242825607 55% => More conjunction wanted.
Relative clauses : 4.0 12.0772626932 33% => More relative clauses wanted.
Pronoun: 11.0 22.412803532 49% => OK
Preposition: 34.0 30.3222958057 112% => OK
Nominalization: 5.0 5.01324503311 100% => OK
Performance on vocabulary words:
No of characters: 1202.0 1373.03311258 88% => OK
No of words: 226.0 270.72406181 83% => More content wanted.
Chars per words: 5.3185840708 5.08290768461 105% => OK
Fourth root words length: 3.87727950738 4.04702891845 96% => OK
Word Length SD: 2.99264245137 2.5805825403 116% => OK
Unique words: 124.0 145.348785872 85% => More unique words wanted.
Unique words percentage: 0.548672566372 0.540411800872 102% => OK
syllable_count: 362.7 419.366225166 86% => OK
avg_syllables_per_word: 1.6 1.55342163355 103% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 4.0 3.25607064018 123% => OK
Article: 8.0 8.23620309051 97% => OK
Subordination: 0.0 1.25165562914 0% => More adverbial clause wanted.
Conjunction: 1.0 1.51434878587 66% => OK
Preposition: 3.0 2.5761589404 116% => OK
Performance on sentences:
How many sentences: 12.0 13.0662251656 92% => OK
Sentence length: 18.0 21.2450331126 85% => The Avg. Sentence Length is relatively short.
Sentence length SD: 34.0351125882 49.2860985944 69% => OK
Chars per sentence: 100.166666667 110.228320801 91% => OK
Words per sentence: 18.8333333333 21.698381199 87% => OK
Discourse Markers: 5.33333333333 7.06452816374 75% => OK
Paragraphs: 5.0 4.09492273731 122% => OK
Language errors: 1.0 4.19205298013 24% => OK
Sentences with positive sentiment : 10.0 4.33554083885 231% => Less positive sentences wanted.
Sentences with negative sentiment : 0.0 4.45695364238 0% => More negative sentences wanted.
Sentences with neutral sentiment: 2.0 4.27373068433 47% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.136754531482 0.272083759551 50% => OK
Sentence topic coherence: 0.0520903125166 0.0996497079465 52% => OK
Sentence topic coherence SD: 0.0775694609716 0.0662205650399 117% => OK
Paragraph topic coherence: 0.0875382363265 0.162205337803 54% => OK
Paragraph topic coherence SD: 0.0768619387545 0.0443174109184 173% => OK
Essay readability:
automated_readability_index: 13.0 13.3589403974 97% => OK
flesch_reading_ease: 53.21 53.8541721854 99% => OK
smog_index: 8.8 5.55761589404 158% => OK
flesch_kincaid_grade: 10.3 11.0289183223 93% => OK
coleman_liau_index: 13.58 12.2367328918 111% => OK
dale_chall_readability_score: 8.65 8.42419426049 103% => OK
difficult_words: 59.0 63.6247240618 93% => OK
linsear_write_formula: 10.5 10.7273730684 98% => OK
gunning_fog: 9.2 10.498013245 88% => OK
text_standard: 9.0 11.2008830022 80% => OK
What are above readability scores?
---------------------
Rates: 78.3333333333 out of 100
Scores by essay e-grader: 23.5 Out of 30
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.