Nowadays more and more children play computer games Why do you think this is the case Is it a positive or negative development

Essay topics:

Nowadays, more and more children play computer games. Why do you think this is the case? Is it a positive or negative development?

Technological gadgets are becoming increasingly popular these days and this is allowing children to spend significant amount of time on computer by playing various games. However, this is particularly happening because of the highly addictive nature of games and I strongly believe that it has certainly negative development on the children.

Although paying games offer positive benefits like improvements in cognitive abilities and gaming skills, these advantages often lead children spending large amount of time on the computer screen. This is because these games are so much interesting that children always feel that they play continuously. As a result, this addictive behavior lead them to stay on video games always which adversely affect their mental health. Moreover, children also deliberately forget about social and academic life when they are too much involved with online games.

There are several downsides commonly associated with some children spending maximum time on website games. One of the major concern is that these games significantly affect the academic performance of primary students. Due to addiction of games, they cannot concentrate on their education which often lead them to fail in the formal examinations. Another problem connected with children is that it is detrimental to one's health. In other words, spending excessive time on computer screen put strain on children's eyes as well as these games bring severe health issues such as insomnia, depression and anxiety. For example, children who plays games cannot sleep well and it will change their behavior eventually not engaging socially with parents.

In conclusion, while there are positive aspects of games on children, the health problems and poor academic performance are crucial factors to state that this is overall negative development. However, if parents put strict supervision on children, computer games will make positive influence on them.

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Average: 7.8 (1 vote)
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Grammar and spelling errors:
Line 5, column 417, Rule ID: ONES[1]
Message: Did you mean 'one's'?
Suggestion: one's
...h children is that it is detrimental to ones health. In other words, spending excess...
^^^^

Transition Words or Phrases used:
also, however, if, moreover, so, well, while, for example, in conclusion, such as, as a result, as well as, in other words

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 13.0 13.1623246493 99% => OK
Auxiliary verbs: 4.0 7.85571142285 51% => OK
Conjunction : 7.0 10.4138276553 67% => OK
Relative clauses : 10.0 7.30460921844 137% => OK
Pronoun: 29.0 24.0651302605 121% => Less pronouns wanted
Preposition: 36.0 41.998997996 86% => OK
Nominalization: 7.0 8.3376753507 84% => OK

Performance on vocabulary words:
No of characters: 1656.0 1615.20841683 103% => OK
No of words: 296.0 315.596192385 94% => More content wanted.
Chars per words: 5.59459459459 5.12529762239 109% => OK
Fourth root words length: 4.14784890444 4.20363070211 99% => OK
Word Length SD: 2.7516181573 2.80592935109 98% => OK
Unique words: 172.0 176.041082164 98% => OK
Unique words percentage: 0.581081081081 0.561755894193 103% => OK
syllable_count: 520.2 506.74238477 103% => OK
avg_syllables_per_word: 1.8 1.60771543086 112% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 5.0 5.43587174349 92% => OK
Article: 1.0 2.52805611222 40% => OK
Subordination: 4.0 2.10420841683 190% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 2.0 4.76152304609 42% => More preposition wanted as sentence beginning.

Performance on sentences:
How many sentences: 14.0 16.0721442886 87% => OK
Sentence length: 21.0 20.2975951904 103% => OK
Sentence length SD: 35.2981470289 49.4020404114 71% => OK
Chars per sentence: 118.285714286 106.682146367 111% => OK
Words per sentence: 21.1428571429 20.7667163134 102% => OK
Discourse Markers: 8.71428571429 7.06120827912 123% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 1.0 5.01903807615 20% => OK
Sentences with positive sentiment : 4.0 8.67935871743 46% => More positive sentences wanted.
Sentences with negative sentiment : 8.0 3.9879759519 201% => Less negative sentences wanted.
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.240347724418 0.244688304435 98% => OK
Sentence topic coherence: 0.0926021649506 0.084324248473 110% => OK
Sentence topic coherence SD: 0.0567884886031 0.0667982634062 85% => OK
Paragraph topic coherence: 0.17728590373 0.151304729494 117% => OK
Paragraph topic coherence SD: 0.0452812250999 0.056905535591 80% => OK

Essay readability:
automated_readability_index: 15.5 13.0946893788 118% => OK
flesch_reading_ease: 33.24 50.2224549098 66% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 13.8 11.3001002004 122% => OK
coleman_liau_index: 15.14 12.4159519038 122% => OK
dale_chall_readability_score: 9.27 8.58950901804 108% => OK
difficult_words: 86.0 78.4519038076 110% => OK
linsear_write_formula: 12.0 9.78957915832 123% => OK
gunning_fog: 10.4 10.1190380762 103% => OK
text_standard: 16.0 10.7795591182 148% => OK
What are above readability scores?

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Rates: 78.6516853933 out of 100
Scores by essay e-grader: 7.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.