Entertainment such as electronic games on portal devices is harmful to individuals and the society they live in. Do you agree or disagree?
The industry era 4.0 has brought an enormous amount of benefits to our life in medical treatment, transportation, and also entertainment. Some people say that new-age entertainment such as electronic games on portal devices is harmful to both individuals and the community. Personally, I partly agree with it.
On the one hand, there is no doubt that these electronic games have a positive impact on our life. Firstly, like other kinds of entertainment, electronic games on portal devices help us to stress out and wind down after a long day at school or work. Some strategy games are also used to training the brain of the players and are encouraged to play with the right way and sensible amount of time. Secondly, game production and operation is now one of the billion-dollar industries in the day and age. It not only makes millions of employments around the world but also contributes to the annual country budget an enormous amount of money.
On the other hand, it’s reasonable that some people disagree with that kind of entertainment and consider it as a threat to the development of society and the life of each individual. The first reason is that these kind of games are very addictive, so players are likely to spend a lot of money and time on it, that may effects their real lives. A large number of teenagers all around the world are attracted by them and use most of their time playing games instead of studying every day, which leads to their bad results in school. The other reason is that electronic game on portal devices is also the cause of the increasing crime rate in recent years all around the world. Addicted players always have a tendency of depositing their money into the games to exchange good virtual items in the game. Therefore, they have to try all ways to get money, including doing illegal things.
In conclusion, it comes to me that despite some certain benefits, electronic games on portal devices should be controlled strictly to decrease the bad effects it brings to individuals and the whole community.
Post date | Users | Rates | Link to Content |
---|---|---|---|
2021-07-20 | charlie_ng | 73 | view |
2019-11-21 | nguyenduchuy2705 | 92 | view |
Grammar and spelling errors:
Line 1, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
The industry era 4.0 has brought an enor...
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Line 3, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
... Personally, I partly agree with it. On the one hand, there is no doubt that ...
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Line 5, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
... budget an enormous amount of money. On the other hand, it’s reasonable that ...
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Line 5, column 218, Rule ID: THIS_NNS[2]
Message: Did you mean 'this kind' or 'these kinds'?
Suggestion: this kind; these kinds
...ch individual. The first reason is that these kind of games are very addictive, so players...
^^^^^^^^^^
Line 5, column 355, Rule ID: LARGE_NUMBER_OF[1]
Message: Specify a number, remove phrase, or simply use 'many' or 'numerous'
Suggestion: Many; Numerous
... it, that may effects their real lives. A large number of teenagers all around the world are attr...
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Line 5, column 839, Rule ID: ALL_WAYS[1]
Message: Did you mean 'always'?
Suggestion: always
...n the game. Therefore, they have to try all ways to get money, including doing illegal t...
^^^^^^^^
Transition Words or Phrases used:
also, but, first, firstly, if, may, second, secondly, so, therefore, in conclusion, kind of, no doubt, such as, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 12.0 13.1623246493 91% => OK
Auxiliary verbs: 2.0 7.85571142285 25% => OK
Conjunction : 14.0 10.4138276553 134% => OK
Relative clauses : 9.0 7.30460921844 123% => OK
Pronoun: 28.0 24.0651302605 116% => OK
Preposition: 60.0 41.998997996 143% => OK
Nominalization: 8.0 8.3376753507 96% => OK
Performance on vocabulary words:
No of characters: 1705.0 1615.20841683 106% => OK
No of words: 353.0 315.596192385 112% => OK
Chars per words: 4.83002832861 5.12529762239 94% => OK
Fourth root words length: 4.33454660006 4.20363070211 103% => OK
Word Length SD: 2.71314461257 2.80592935109 97% => OK
Unique words: 193.0 176.041082164 110% => OK
Unique words percentage: 0.546742209632 0.561755894193 97% => OK
syllable_count: 537.3 506.74238477 106% => OK
avg_syllables_per_word: 1.5 1.60771543086 93% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 6.0 5.43587174349 110% => OK
Article: 4.0 2.52805611222 158% => OK
Subordination: 0.0 2.10420841683 0% => More adverbial clause wanted.
Conjunction: 1.0 0.809619238477 124% => OK
Preposition: 4.0 4.76152304609 84% => OK
Performance on sentences:
How many sentences: 15.0 16.0721442886 93% => OK
Sentence length: 23.0 20.2975951904 113% => OK
Sentence length SD: 42.2886378226 49.4020404114 86% => OK
Chars per sentence: 113.666666667 106.682146367 107% => OK
Words per sentence: 23.5333333333 20.7667163134 113% => OK
Discourse Markers: 8.6 7.06120827912 122% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 6.0 5.01903807615 120% => OK
Sentences with positive sentiment : 8.0 8.67935871743 92% => OK
Sentences with negative sentiment : 4.0 3.9879759519 100% => OK
Sentences with neutral sentiment: 3.0 3.4128256513 88% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.281801376758 0.244688304435 115% => OK
Sentence topic coherence: 0.0893705623488 0.084324248473 106% => OK
Sentence topic coherence SD: 0.0886113620138 0.0667982634062 133% => OK
Paragraph topic coherence: 0.176412667466 0.151304729494 117% => OK
Paragraph topic coherence SD: 0.0501786446474 0.056905535591 88% => OK
Essay readability:
automated_readability_index: 13.1 13.0946893788 100% => OK
flesch_reading_ease: 56.59 50.2224549098 113% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 11.1 11.3001002004 98% => OK
coleman_liau_index: 11.03 12.4159519038 89% => OK
dale_chall_readability_score: 7.86 8.58950901804 92% => OK
difficult_words: 69.0 78.4519038076 88% => OK
linsear_write_formula: 9.0 9.78957915832 92% => OK
gunning_fog: 11.2 10.1190380762 111% => OK
text_standard: 9.0 10.7795591182 83% => OK
What are above readability scores?
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Rates: 73.0337078652 out of 100
Scores by essay e-grader: 6.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.