Some children spend a long tim each day on their smartphone. Why is this? Is this a positive or a negative development.
Nowadays, digital phones are a hot topic in modern life. Whilst there are many benefits to the mobiles for adolescents, this essay disagrees and belives they have many drawbacks. This essay will endevour to discuss both points before coming to a reason conclusion.
The young ones love to use digital devices because game are entertaining. Anyone with phones can access thousands of games at the touch of a button. These mean there are endless opportunities for them to enjoy themselves, and can often spend many hours each day consuming new games without even thinking. As a result children spend too much of their free time in front of screen instead of being outside doing things like riding bike or playing sports. For example, my cousin is 8 years old and spends 8 hours a day on parent's iPhone.
Some people believe this is a positive because some game can be pedagogical beneficial. Many game teach little one maths, problem solving, and the new words. However, there are others who believe there are many drawbacks. Firstly, some game can be addicting. Secondly, kids will not spend as much time with the parents and family. Thirdly, some game have too many things that can cause children to become violent. For example, 89% of iPhone games were found to have extreme violence in them.
To recapitulate, cell phones have pletora of apps to keep offspring entertained, but parents must balance the positives with the negatives before considering to give access to their progency.
Post date | Users | Rates | Link to Content |
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2024-02-27 | reverjae | 67 | view |
2024-02-23 | Wardiati Yusuf | 84 | view |
2024-02-23 | Wardiati Yusuf | 73 | view |
2024-02-23 | Wardiati Yusuf | 61 | view |
2024-01-28 | Lethanh54 | 56 | view |
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Grammar and spelling errors:
Line 3, column 88, Rule ID: MANY_NN[1]
Message: Possible agreement error. The noun game seems to be countable; consider using: 'Many games'.
Suggestion: Many games
...ome game can be pedagogical beneficial. Many game teach little one maths, problem solving...
^^^^^^^^^
Line 3, column 98, Rule ID: MASS_AGREEMENT[2]
Message: Possible agreement error - use third-person verb forms for singular and mass nouns: 'teaches'.
Suggestion: teaches
...an be pedagogical beneficial. Many game teach little one maths, problem solving, and ...
^^^^^
Line 3, column 111, Rule ID: ONE_PLURAL[1]
Message: Don't use the numeral 'one' with plural words. Did you mean 'one math', 'a math', or simply 'maths'?
Suggestion: one math; a math; maths
...ical beneficial. Many game teach little one maths, problem solving, and the new words. Ho...
^^^^^^^^^
Transition Words or Phrases used:
but, first, firstly, however, if, second, secondly, so, third, thirdly, for example, as a result
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 12.0 13.1623246493 91% => OK
Auxiliary verbs: 8.0 7.85571142285 102% => OK
Conjunction : 7.0 10.4138276553 67% => OK
Relative clauses : 2.0 7.30460921844 27% => More relative clauses wanted.
Pronoun: 12.0 24.0651302605 50% => OK
Preposition: 31.0 41.998997996 74% => OK
Nominalization: 2.0 8.3376753507 24% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1240.0 1615.20841683 77% => OK
No of words: 250.0 315.596192385 79% => More content wanted.
Chars per words: 4.96 5.12529762239 97% => OK
Fourth root words length: 3.97635364384 4.20363070211 95% => OK
Word Length SD: 2.50836679933 2.80592935109 89% => OK
Unique words: 153.0 176.041082164 87% => More unique words wanted.
Unique words percentage: 0.612 0.561755894193 109% => OK
syllable_count: 393.3 506.74238477 78% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 4.0 5.43587174349 74% => OK
Article: 1.0 2.52805611222 40% => OK
Subordination: 1.0 2.10420841683 48% => OK
Conjunction: 3.0 0.809619238477 371% => Less conjunction wanted as sentence beginning.
Preposition: 1.0 4.76152304609 21% => More preposition wanted as sentence beginning.
Performance on sentences:
How many sentences: 16.0 16.0721442886 100% => OK
Sentence length: 15.0 20.2975951904 74% => The Avg. Sentence Length is relatively short.
Sentence length SD: 39.5940336414 49.4020404114 80% => OK
Chars per sentence: 77.5 106.682146367 73% => OK
Words per sentence: 15.625 20.7667163134 75% => OK
Discourse Markers: 6.0 7.06120827912 85% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 3.0 5.01903807615 60% => OK
Sentences with positive sentiment : 6.0 8.67935871743 69% => OK
Sentences with negative sentiment : 3.0 3.9879759519 75% => OK
Sentences with neutral sentiment: 7.0 3.4128256513 205% => Less facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.185617547804 0.244688304435 76% => OK
Sentence topic coherence: 0.0541511703398 0.084324248473 64% => OK
Sentence topic coherence SD: 0.0532899462244 0.0667982634062 80% => OK
Paragraph topic coherence: 0.103319395768 0.151304729494 68% => OK
Paragraph topic coherence SD: 0.0163024433821 0.056905535591 29% => Paragraphs are similar to each other. Some content may get duplicated or it is not exactly right on the topic.
Essay readability:
automated_readability_index: 9.7 13.0946893788 74% => Automated_readability_index is low.
flesch_reading_ease: 56.25 50.2224549098 112% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 9.1 11.3001002004 81% => OK
coleman_liau_index: 11.19 12.4159519038 90% => OK
dale_chall_readability_score: 8.04 8.58950901804 94% => OK
difficult_words: 58.0 78.4519038076 74% => More difficult words wanted.
linsear_write_formula: 6.5 9.78957915832 66% => OK
gunning_fog: 8.0 10.1190380762 79% => OK
text_standard: 10.0 10.7795591182 93% => OK
What are above readability scores?
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More content wanted.
Rates: 61.797752809 out of 100
Scores by essay e-grader: 5.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.