Some people think that video games are advantageous, while others believe video games are harmful to the people who play them. Discuss both views and give your opinion.
Some people think that playing video games is beneficial to their users while others say that video games are more disadvantageous. I will discuss both sides of this argument in my essay below and give my personal view in the conclusion.
On the one hand, playing video games has some advantages. Firstly, games help their players relax and therefore improve their work efficiency afterwards. This is extremely important for both working people and students who have to deal with increasing workload nowadays. Secondly, playing games also has some educational purposes. For example, many modern games are designed with English instructions, and players around the world can play together and communicate in English. This motivates players to learn English in order to play the games well.
On the other hand, playing video games frequently causes several problems for players. To begin with, such an activity is really addictive and sometimes takes away too much time, which will make it extremely difficult for people to get out and do exercise. Consequently, these people are likely to suffer from a lot of diseases, such as back pain or maybe obesity, due to this lack of physical exercise. The second disadvantage of playing games is that it can distract players, especially young students, from their study or work. For instance, my younger brother used to spend hours playing games everyday, and now his scores at school are really low.
In conclusion, playing video games is both advantageous and disadvantageous in many aspects. And in my view, the extent to which each user of video games is affected is different and more or less depends on how much time he or she spends on those games.
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Grammar and spelling errors:
Line 3, column 598, Rule ID: EVERYDAY_EVERY_DAY[3]
Message: 'Everyday' is an adjective. Did you mean 'every day'?
Suggestion: every day
...other used to spend hours playing games everyday, and now his scores at school are reall...
^^^^^^^^
Transition Words or Phrases used:
also, consequently, first, firstly, if, may, really, second, secondly, so, therefore, well, while, for example, for instance, in conclusion, such as, in my view, more or less, to begin with, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 11.0 13.1623246493 84% => OK
Auxiliary verbs: 4.0 7.85571142285 51% => OK
Conjunction : 15.0 10.4138276553 144% => OK
Relative clauses : 6.0 7.30460921844 82% => OK
Pronoun: 23.0 24.0651302605 96% => OK
Preposition: 36.0 41.998997996 86% => OK
Nominalization: 2.0 8.3376753507 24% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1420.0 1615.20841683 88% => OK
No of words: 281.0 315.596192385 89% => More content wanted.
Chars per words: 5.05338078292 5.12529762239 99% => OK
Fourth root words length: 4.09427095027 4.20363070211 97% => OK
Word Length SD: 2.67764685544 2.80592935109 95% => OK
Unique words: 168.0 176.041082164 95% => OK
Unique words percentage: 0.597864768683 0.561755894193 106% => OK
syllable_count: 434.7 506.74238477 86% => OK
avg_syllables_per_word: 1.5 1.60771543086 93% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 5.0 5.43587174349 92% => OK
Article: 2.0 2.52805611222 79% => OK
Subordination: 0.0 2.10420841683 0% => More adverbial clause wanted.
Conjunction: 3.0 0.809619238477 371% => Less conjunction wanted as sentence beginning.
Preposition: 5.0 4.76152304609 105% => OK
Performance on sentences:
How many sentences: 15.0 16.0721442886 93% => OK
Sentence length: 18.0 20.2975951904 89% => OK
Sentence length SD: 33.9607616719 49.4020404114 69% => OK
Chars per sentence: 94.6666666667 106.682146367 89% => OK
Words per sentence: 18.7333333333 20.7667163134 90% => OK
Discourse Markers: 13.8666666667 7.06120827912 196% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 1.0 5.01903807615 20% => OK
Sentences with positive sentiment : 9.0 8.67935871743 104% => OK
Sentences with negative sentiment : 6.0 3.9879759519 150% => OK
Sentences with neutral sentiment: 0.0 3.4128256513 0% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.397372468875 0.244688304435 162% => OK
Sentence topic coherence: 0.145822434037 0.084324248473 173% => OK
Sentence topic coherence SD: 0.112249199159 0.0667982634062 168% => OK
Paragraph topic coherence: 0.270708390739 0.151304729494 179% => OK
Paragraph topic coherence SD: 0.101400299998 0.056905535591 178% => OK
Essay readability:
automated_readability_index: 11.7 13.0946893788 89% => Automated_readability_index is low.
flesch_reading_ease: 61.67 50.2224549098 123% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 9.1 11.3001002004 81% => OK
coleman_liau_index: 12.01 12.4159519038 97% => OK
dale_chall_readability_score: 8.07 8.58950901804 94% => OK
difficult_words: 63.0 78.4519038076 80% => More difficult words wanted.
linsear_write_formula: 7.0 9.78957915832 72% => OK
gunning_fog: 9.2 10.1190380762 91% => OK
text_standard: 9.0 10.7795591182 83% => OK
What are above readability scores?
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Rates: 61.797752809 out of 100
Scores by essay e-grader: 5.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.