09/10/2017
Some people say that computer games are bad for children by all means; others believe that these games are contributing to children’s development.
Discuss both views and give your own opinion.
Many aver video games have an adverse influence on offspring while others claim the games are useful for progeny’s development. Below both prospects will be discussed and author’s opinion will be stated.
On the one hand, playing on a computer has some disadvantageous effects on children. Firstly, youngsters who often adore action games and shooters are exposed to the violence. Their hero routinely kills and get killed and children who cannot at early age separate themselves from the character become accustomed to committing crimes. Statistically, the number of delinquencies committed by adolescents has doubled since the computer games had become widespread in the 1990s. Secondly, gaming is associated with a sedentary lifestyle and this tendency possesses a threat to offspring's overall well-being and leads to such problems as excessive weight and even diabetes. Many doctors attribute a recent surge in those illnesses to the bad habit of staying all-day-long in front of a laptop screen.Those are several examples that support the first point of view.
On the other hand, some point out gaming has a positive impact on descendants’ development. Primarily, motor skills, reaction and consequently functioning of children’s brains are being forged by video games. To illustrate, a study conducted in the USA has demonstrated the speed of reaction of those who were playing since the age of four is twice of those who avoided playing on computers. Furthermore, being able to socialize in contemporary society is another benefit. Computer games have become so ubiquitous today the majority of pupils and students play them. If a child wants to be accepted by peers and to have friends, he needs to have this experience of playing novel video games because without it he may become an outcast among youngsters. In other words, the second viewpoint appears to be correct.
In my opinion, although there are some drawbacks that are undoubtedly connected with playing computer games, the trend is unstoppable and the number of kids playing keeps growing steadily. Thus, the mankind need embrace the change and accept those games as a beneficial part of a modern culture.
Post date | Users | Rates | Link to Content |
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2017-10-09 | EugeneDubinchuk | 50 | view |
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Comments
Essay evaluation report
Attribute Value Ideal
Final score: 8.0 out of 9
Category: Excellent Excellent
No. of Grammatical Errors: 0 2
No. of Spelling Errors: 0 2
No. of Sentences: 17 15
No. of Words: 348 350
No. of Characters: 1794 1500
No. of Different Words: 211 200
Fourth Root of Number of Words: 4.319 4.7
Average Word Length: 5.155 4.6
Word Length SD: 2.796 2.4
No. of Words greater than 5 chars: 134 100
No. of Words greater than 6 chars: 105 80
No. of Words greater than 7 chars: 73 40
No. of Words greater than 8 chars: 50 20
Use of Passive Voice (%): 0 0
Avg. Sentence Length: 20.471 21.0
Sentence Length SD: 8.016 7.5
Use of Discourse Markers (%): 0.706 0.12
Sentence-Text Coherence: 0.292 0.35
Sentence-Para Coherence: 0.476 0.50
Sentence-Sentence Coherence: 0.048 0.07
Number of Paragraphs: 4 5
Grammar and spelling errors:
Line 3, column 796, Rule ID: SENTENCE_WHITESPACE
Message: Add a space between sentences
Suggestion: Those
...ll-day-long in front of a laptop screen.Those are several examples that support the f...
^^^^^
Transition Words or Phrases used:
but, consequently, first, firstly, furthermore, if, may, second, secondly, so, thus, well, while, in my opinion, in other words, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 18.0 13.1623246493 137% => OK
Auxiliary verbs: 5.0 7.85571142285 64% => OK
Conjunction : 12.0 10.4138276553 115% => OK
Relative clauses : 6.0 7.30460921844 82% => OK
Pronoun: 16.0 24.0651302605 66% => OK
Preposition: 50.0 41.998997996 119% => OK
Nominalization: 6.0 8.3376753507 72% => OK
Performance on vocabulary words:
No of characters: 1860.0 1615.20841683 115% => OK
No of words: 347.0 315.596192385 110% => OK
Chars per words: 5.36023054755 5.12529762239 105% => OK
Fourth root words length: 4.31600926901 4.20363070211 103% => OK
Word Length SD: 3.03746671114 2.80592935109 108% => OK
Unique words: 211.0 176.041082164 120% => OK
Unique words percentage: 0.608069164265 0.561755894193 108% => OK
syllable_count: 575.1 506.74238477 113% => OK
avg_syllables_per_word: 1.7 1.60771543086 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 3.0 5.43587174349 55% => OK
Article: 5.0 2.52805611222 198% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 6.0 4.76152304609 126% => OK
Performance on sentences:
How many sentences: 17.0 16.0721442886 106% => OK
Sentence length: 20.0 20.2975951904 99% => OK
Sentence length SD: 44.9614213717 49.4020404114 91% => OK
Chars per sentence: 109.411764706 106.682146367 103% => OK
Words per sentence: 20.4117647059 20.7667163134 98% => OK
Discourse Markers: 8.58823529412 7.06120827912 122% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 1.0 5.01903807615 20% => OK
Sentences with positive sentiment : 11.0 8.67935871743 127% => OK
Sentences with negative sentiment : 4.0 3.9879759519 100% => OK
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.225424348253 0.244688304435 92% => OK
Sentence topic coherence: 0.0696170969039 0.084324248473 83% => OK
Sentence topic coherence SD: 0.0494577936537 0.0667982634062 74% => OK
Paragraph topic coherence: 0.138338168279 0.151304729494 91% => OK
Paragraph topic coherence SD: 0.0532030609936 0.056905535591 93% => OK
Essay readability:
automated_readability_index: 14.0 13.0946893788 107% => OK
flesch_reading_ease: 42.72 50.2224549098 85% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 12.3 11.3001002004 109% => OK
coleman_liau_index: 13.81 12.4159519038 111% => OK
dale_chall_readability_score: 9.59 8.58950901804 112% => OK
difficult_words: 109.0 78.4519038076 139% => OK
linsear_write_formula: 9.0 9.78957915832 92% => OK
gunning_fog: 10.0 10.1190380762 99% => OK
text_standard: 14.0 10.7795591182 130% => OK
What are above readability scores?
---------------------
Rates: 89.8876404494 out of 100
Scores by essay e-grader: 8.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.