Nowadays children rely too much on the technology like computers smartphone video games for fun and entertainment playing simpler toys or playing outside with friends would be better for children s development

With the advance in technology, the ways of recreation for children are getting more and more diverse and have a digitalized trend. However, games that do not rely on the cybernetic space, such as playing chess or hanging out with friends, also deserve our attention because compared with entertainment relying on technology, those that do not are better for children's development physically and mentally.

The first benefit is that playing with simpler toys that do not rely too much on technology is better for children's physical health. The study, conducted by Children Health Centre in 2020, revealed that the time children spend on high-tech devices, such as computer games and smartphones, is much higher than the time playing outside.
And further investigations state that compared with children who spend more time playing outside, those who do not are more at risk of suffering from myopia and other eye diseases. Also, Children who indulge themselves with digital screens not only have problems with their eyes but also with their spines. This is primarily due to poor posture while playing computer games. It leads to the excessive inward curvature of their spines, which is detrimental to their body growth. Therefore, the experts from the aforementioned study highly suggested that playing outside and sports can have a positive impact on preventing children's bodies from these physical health issues.

In addition to improving physical health, children can also be great beneficiaries of their psychological development if they play outside with friends. On the one hand, there is many of junk information and temptations in computer games, such as violence, porn, crimes, bleeding scenes, etc. As the saying goings, monkey see monkey do. Children are too young to tell right from wrong and can be easily deceived by the cybernetic space. On the other hand, in terms of playing outside with friends, children can have opportunities to have a real connection with the world instead of chatting with a profile on the screen, where they can confront their shyness and communicate with friends by using multiple ways of communication, such as eye contact, body languages, and even tones of speaking. By doing so, children are more likely to have a comprehensive understanding of communication and interpersonal relationship, which is the cornerstone leading to healthy psychological development.

Admittedly, some people may think that playing high-tech games asks for higher intelligence. But actually, I think playing with low-tech toys or playing outside can also foster creativity and observation as digital toys do, which can further strengthen their comprehensive cognitive skills. Simple toys do not mean that you do not need to rely on intelligence and creativity. Taking chess as an example, though the rules of chess are simple, the ways of winning the games are not easy. There are trillions of strategies to untie a dilemma during the games. The simpler the rule, the harder it is to play it well.

To sum up, playing with simpler toys or playing outside is always a better choice for children's physical and psychological development. A world where children could spend most of their time playing outside with friends and not rely heavily on technology would be a beneficial one for them.

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Average: 7.3 (1 vote)
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Transition Words or Phrases used:
actually, also, but, first, however, if, may, so, then, therefore, well, while, i think, in addition, such as, to sum up, on the other hand

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 20.0 15.1003584229 132% => OK
Auxiliary verbs: 11.0 9.8082437276 112% => OK
Conjunction : 21.0 13.8261648746 152% => OK
Relative clauses : 17.0 11.0286738351 154% => OK
Pronoun: 31.0 43.0788530466 72% => OK
Preposition: 76.0 52.1666666667 146% => OK
Nominalization: 17.0 8.0752688172 211% => Less nominalizations (nouns with a suffix like: tion ment ence ance) wanted.

Performance on vocabulary words:
No of characters: 2793.0 1977.66487455 141% => OK
No of words: 532.0 407.700716846 130% => OK
Chars per words: 5.25 4.8611393121 108% => OK
Fourth root words length: 4.80261649409 4.48103885553 107% => OK
Word Length SD: 2.86610375065 2.67179642975 107% => OK
Unique words: 253.0 212.727598566 119% => OK
Unique words percentage: 0.475563909774 0.524837075471 91% => More unique words wanted or less content wanted.
syllable_count: 831.6 618.680645161 134% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 5.0 9.59856630824 52% => OK
Article: 8.0 3.08781362007 259% => Less articles wanted as sentence beginning.
Subordination: 2.0 3.51792114695 57% => OK
Conjunction: 3.0 1.86738351254 161% => OK
Preposition: 7.0 4.94265232975 142% => OK

Performance on sentences:
How many sentences: 23.0 20.6003584229 112% => OK
Sentence length: 23.0 20.1344086022 114% => OK
Sentence length SD: 70.948822046 48.9658058833 145% => OK
Chars per sentence: 121.434782609 100.406767564 121% => OK
Words per sentence: 23.1304347826 20.6045352989 112% => OK
Discourse Markers: 6.04347826087 5.45110844103 111% => OK
Paragraphs: 6.0 4.53405017921 132% => Less paragraphs wanted.
Language errors: 0.0 5.5376344086 0% => OK
Sentences with positive sentiment : 16.0 11.8709677419 135% => OK
Sentences with negative sentiment : 5.0 3.85842293907 130% => OK
Sentences with neutral sentiment: 2.0 4.88709677419 41% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.449450693896 0.236089414692 190% => OK
Sentence topic coherence: 0.137457222838 0.076458572812 180% => OK
Sentence topic coherence SD: 0.118037289635 0.0737576698707 160% => OK
Paragraph topic coherence: 0.284533057682 0.150856017488 189% => OK
Paragraph topic coherence SD: 0.113967859695 0.0645574589148 177% => OK

Essay readability:
automated_readability_index: 14.9 11.7677419355 127% => OK
flesch_reading_ease: 48.13 58.1214874552 83% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 12.3 10.1575268817 121% => OK
coleman_liau_index: 13.47 10.9000537634 124% => OK
dale_chall_readability_score: 8.31 8.01818996416 104% => OK
difficult_words: 119.0 86.8835125448 137% => OK
linsear_write_formula: 14.5 10.002688172 145% => OK
gunning_fog: 11.2 10.0537634409 111% => OK
text_standard: 15.0 10.247311828 146% => OK
What are above readability scores?

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Rates: 73.3333333333 out of 100
Scores by essay e-grader: 22.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.