Your school wants to improve the quality of students' life in the dormitory. Which one of the
following do you think the school should build in dorms?
• Quiet study area (A quiet place for study)
• Exercise room for students to keep physical well-being
• Room for entertainment (like watching movies)
Without a shadow of a doubt, dormitories and their facilities have a pivotal role in the students’ education and life. A pleasant atmosphere in dormitories alongside with favorable facilities can have a magnificent positive effect on students. In this vein, while some people are of the opinion that dormitories should have a quiet study room, others believe that it is more essential to build an up-to-date exercise area for students in order to maintain their physical health. A third group of people, however, believes that building an entertainment room in dormitories is more crucial. I concur with this group for two main reasons, on which I will elaborate in the following paragraphs.
First of all, students can gather in the entertainment room and meet new people; therefore, it is beneficial for their social skills. It is crystal clear that entertainment rooms are perfect places for students to enjoy their time together while they are doing some fun activities. Spending time on these activities, students can become acquaintance with more people and expand their social circle. My own experience is a compelling example of this. In my first year of college when I was living in the dormitory, we did not possess any specific place to gather with other students and socialize. As a result, I was not able to find many friends in the first year. But the year after that, the university decided to build a room for students to get together and enjoy some entertainment facilities, such as video games and board games. I remember we spent so many hours in that room and had so much fun. Consequently, at the end of the second year, I had found lots of amazing friends and we had great days together at that room. Had not the university built that entertainment room, I would not have these adorable friends nowadays.
Furthermore, the other reason that deserves to be mentioned is that entertainment rooms are necessary for students to alleviate their stress and become relax. Student’s life is full of various assignments, deadlines, and arduous exams. Students are under a massive pressure due to their duties; therefore, owning a place to have fun entertainments is definitely indispensable for their mental health. When they become exhausted and nervous, they can use the entertainments facilities and reduce the burden of the tasks on them. As a result, they can be fresh again and study more efficiently and become more energetic. For example, after a challenging project, they can all gather in the room and relieve the stress of that task. Therefore, assigning a place to students to have fun is useful for their mental health.
In conclusion, having the aforementioned reasons and examples into account, I firmly believe that creating a room for entertainment is significantly advantageous for students. Not only do students can have new friendships and expand their social circle, but they also can unwind their stress, which is beneficial for their mental health.
- Because modern life is very complex it is essential for young people to have the ability to plan and organize Agree or disagree 70
- Do you agree or disagree with the following statement Although science and technology will continue to improve the most significant improvements for the quality of people s lives have already taken place 73
- It is better to go on a trip by oneself than to take a group tour with a guide 87
- Imagine that a professor requires students to learn as much as possible about a subject in a short period of life Is it better for the professor to require students to work together in a group or is it better to require students to work alone 73
- If you want to choose a purpose which one do you choose Helping other people Enhancing time management Improving physical well being and eating healthy food 73
Transition Words or Phrases used:
also, but, consequently, first, furthermore, however, if, second, so, therefore, third, while, for example, in conclusion, such as, as a result, first of all
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 20.0 15.1003584229 132% => OK
Auxiliary verbs: 11.0 9.8082437276 112% => OK
Conjunction : 20.0 13.8261648746 145% => OK
Relative clauses : 16.0 11.0286738351 145% => OK
Pronoun: 52.0 43.0788530466 121% => Less pronouns wanted
Preposition: 59.0 52.1666666667 113% => OK
Nominalization: 10.0 8.0752688172 124% => OK
Performance on vocabulary words:
No of characters: 2503.0 1977.66487455 127% => OK
No of words: 493.0 407.700716846 121% => OK
Chars per words: 5.07707910751 4.8611393121 104% => OK
Fourth root words length: 4.71206996034 4.48103885553 105% => OK
Word Length SD: 2.93831433797 2.67179642975 110% => OK
Unique words: 232.0 212.727598566 109% => OK
Unique words percentage: 0.470588235294 0.524837075471 90% => More unique words wanted or less content wanted.
syllable_count: 770.4 618.680645161 125% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 13.0 9.59856630824 135% => OK
Article: 4.0 3.08781362007 130% => OK
Subordination: 5.0 3.51792114695 142% => OK
Conjunction: 3.0 1.86738351254 161% => OK
Preposition: 7.0 4.94265232975 142% => OK
Performance on sentences:
How many sentences: 24.0 20.6003584229 117% => OK
Sentence length: 20.0 20.1344086022 99% => OK
Sentence length SD: 40.8706462173 48.9658058833 83% => OK
Chars per sentence: 104.291666667 100.406767564 104% => OK
Words per sentence: 20.5416666667 20.6045352989 100% => OK
Discourse Markers: 6.54166666667 5.45110844103 120% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 0.0 5.5376344086 0% => OK
Sentences with positive sentiment : 18.0 11.8709677419 152% => OK
Sentences with negative sentiment : 2.0 3.85842293907 52% => More negative sentences wanted.
Sentences with neutral sentiment: 4.0 4.88709677419 82% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.292762976133 0.236089414692 124% => OK
Sentence topic coherence: 0.0907225590321 0.076458572812 119% => OK
Sentence topic coherence SD: 0.0676200156696 0.0737576698707 92% => OK
Paragraph topic coherence: 0.198443241865 0.150856017488 132% => OK
Paragraph topic coherence SD: 0.039311568752 0.0645574589148 61% => OK
Essay readability:
automated_readability_index: 12.8 11.7677419355 109% => OK
flesch_reading_ease: 51.18 58.1214874552 88% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 11.1 10.1575268817 109% => OK
coleman_liau_index: 12.18 10.9000537634 112% => OK
dale_chall_readability_score: 8.09 8.01818996416 101% => OK
difficult_words: 108.0 86.8835125448 124% => OK
linsear_write_formula: 12.0 10.002688172 120% => OK
gunning_fog: 10.0 10.0537634409 99% => OK
text_standard: 12.0 10.247311828 117% => OK
What are above readability scores?
---------------------
Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 73.3333333333 out of 100
Scores by essay e-grader: 22.0 Out of 30
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.