TOEFL essay: Do you agree or disagree with the following statement? Playing games teaches us about life. Use specific reasons and examples to support your answer.
Play has a significant importance both for adults and children, because every action is meaningful. I totally agree that through playing every individual learns something that might be essential in life. This is due to the fact that people can learn how to efficiently connect with others, and because it is a tool of gaining beneficial knowledge. I will explain my statement in the following essay.
First and forest, many games suppose interaction between various persons, who have different personalities. This means that some can react unexpectedly in some situations, and what might be right for one, could be wrong for other. In other words, when playing some people obey to the rules, but others not. Therefore, using play we can achieve knowledge about people's behavior, and this can be useful in the future when confronted with real situations because we can learn how to handle them. So, children and even adults notice people's face expressions and distinguish between lies and truth, anger and happiness and so forth.
To continue with, parents use games in order to teach their babies many helpful things, and babies discover the world through games also. In essence, parents purchase educative games that contain numbers, letters, animals and so on, and use give their off-springs. Consequently, they accumulate a lot of information about real things, without being aware of their significance, but which will help them in the future. Moreover, kids observe other issues too, they start to make distinction between what might be dangerous or not. For instance, children can face both positive and negative situations. My nephew is very energetic and he likes to experience and try knew things. One day he secretly tried to ride a bike with two wheels, but unfortunately he fell, because he did not know how to do it. Thereafter, his father explained him, that sometimes we have to ask for help in order to avoid dangerous situations. As a result, next time he asked his father to teach him how to ride the bike. Thus, lessons can be learned while playing.
To summarize, games play a prodigious role i every individual's live. This is because, when playing distinct character traits can be noticed and this is vital to understand how to manage with people. Also, play provides acquaintance about things we are surrounded with, especially for children which helps them to understand the world they are living in.
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Grammar and spelling errors:
Line 5, column 133, Rule ID: ALSO_SENT_END[1]
Message: 'Also' is not used at the end of the sentence. Use 'as well' instead.
Suggestion: as well
...babies discover the world through games also. In essence, parents purchase educative...
^^^^
Line 5, column 706, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...new things. One day he secretly tried to ride a bike with two wheels, but unfortu...
^^
Transition Words or Phrases used:
also, but, consequently, first, if, moreover, so, therefore, thus, while, for instance, as a result, in other words
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 16.0 15.1003584229 106% => OK
Auxiliary verbs: 14.0 9.8082437276 143% => OK
Conjunction : 21.0 13.8261648746 152% => OK
Relative clauses : 12.0 11.0286738351 109% => OK
Pronoun: 40.0 43.0788530466 93% => OK
Preposition: 48.0 52.1666666667 92% => OK
Nominalization: 10.0 8.0752688172 124% => OK
Performance on vocabulary words:
No of characters: 2032.0 1977.66487455 103% => OK
No of words: 401.0 407.700716846 98% => OK
Chars per words: 5.06733167082 4.8611393121 104% => OK
Fourth root words length: 4.47492842339 4.48103885553 100% => OK
Word Length SD: 2.69775879215 2.67179642975 101% => OK
Unique words: 232.0 212.727598566 109% => OK
Unique words percentage: 0.57855361596 0.524837075471 110% => OK
syllable_count: 617.4 618.680645161 100% => OK
avg_syllables_per_word: 1.5 1.51630824373 99% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 10.0 9.59856630824 104% => OK
Article: 0.0 3.08781362007 0% => OK
Subordination: 5.0 3.51792114695 142% => OK
Conjunction: 8.0 1.86738351254 428% => Less conjunction wanted as sentence beginning.
Preposition: 5.0 4.94265232975 101% => OK
Performance on sentences:
How many sentences: 22.0 20.6003584229 107% => OK
Sentence length: 18.0 20.1344086022 89% => OK
Sentence length SD: 35.496362286 48.9658058833 72% => OK
Chars per sentence: 92.3636363636 100.406767564 92% => OK
Words per sentence: 18.2272727273 20.6045352989 88% => OK
Discourse Markers: 5.22727272727 5.45110844103 96% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 2.0 5.5376344086 36% => OK
Sentences with positive sentiment : 12.0 11.8709677419 101% => OK
Sentences with negative sentiment : 6.0 3.85842293907 156% => OK
Sentences with neutral sentiment: 4.0 4.88709677419 82% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.1499258936 0.236089414692 64% => OK
Sentence topic coherence: 0.0448808400425 0.076458572812 59% => OK
Sentence topic coherence SD: 0.04501790409 0.0737576698707 61% => OK
Paragraph topic coherence: 0.10058148032 0.150856017488 67% => OK
Paragraph topic coherence SD: 0.0248133421665 0.0645574589148 38% => Paragraphs are similar to each other. Some content may get duplicated or it is not exactly right on the topic.
Essay readability:
automated_readability_index: 11.6 11.7677419355 99% => OK
flesch_reading_ease: 61.67 58.1214874552 106% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 9.1 10.1575268817 90% => OK
coleman_liau_index: 12.13 10.9000537634 111% => OK
dale_chall_readability_score: 8.11 8.01818996416 101% => OK
difficult_words: 91.0 86.8835125448 105% => OK
linsear_write_formula: 8.5 10.002688172 85% => OK
gunning_fog: 9.2 10.0537634409 92% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 76.6666666667 out of 100
Scores by essay e-grader: 23.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.