The chart below shows the global sales of different kinds of digital games from 2000 to 2006.
The bar chart illustrates how much income was generated by the sales of different types of digital games between 2000 and 2006.
Overall, handheld games accounted for the highest revenue over the period. In addition, sales of games played online or on mobile phones increased steadily throughout the period, whereas sales of console games declined.
Online and mobile phone games did not account for any sales in 2000. However, in 2001, sales of online games appeared and increased year after year, accounting for about 9 billion dollars in 2006. Similarly, games for mobile phones started to be sold in 2002, and the sales increased, totalling about 7 billion dollars in 2006.
Regarding handheld and console games, in 2001, the sales of these products were significant, with handheld games sold twice as much than the ones for console. However, while handheld games' sales soared and reached almost 18 billion dollars in 2006, sales of console games were declining slightly but steadily over the period, from 6 billion dollars in 2000 to 3 billions of dollars in 2006.
- The quality of healthcare a person receives should not depend on the size of their bank balance The government is responsible for providing a high level of healthcare for all its citizens To what extent do you agree or disagree 82
- Many people say that we now live in "consumer societies" where money and possessions are given too much importance. Others believe that consumer culture has played a vital role in improving our life.Discuss both views and give your opinion. 78
- Obesity was once considered a disease of adults; however, it is increasingly common among children. Why do you think this is happening? What can be done to help children stay healthy? 73
- Individuals can do nothing to improve the environment; only governments and large companies can make a difference.To what extent do you agree or disagree?Give reasons for your answer and include any relevant examples from your own knowledge or experience. 78
- Many people decide on a career path early in their lives and keep to it This they argue leads to a more satisfying working life To what extent do you agree with this view What other things can people do in order to have a satisfying working life 36
Grammar and spelling errors:
Line 7, column 133, Rule ID: AS_ADJ_AS[1]
Message: Comparison is written "as much 'as'".
Suggestion: as
... with handheld games sold twice as much than the ones for console. However, while ha...
^^^^
Line 7, column 361, Rule ID: CD_DOZENS_OF[1]
Message: Use a singular form of the numeral here: '3 billion'.
Suggestion: 3 billion
...riod, from 6 billion dollars in 2000 to 3 billions of dollars in 2006.
^^^^^^^^^^^^^
Transition Words or Phrases used:
but, however, if, regarding, similarly, so, whereas, while, in addition
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 4.0 7.0 57% => More to be verbs wanted.
Auxiliary verbs: 0.0 1.00243902439 0% => OK
Conjunction : 8.0 6.8 118% => OK
Relative clauses : 0.0 3.15609756098 0% => OK
Pronoun: 1.0 5.60731707317 18% => OK
Preposition: 32.0 33.7804878049 95% => OK
Nominalization: 1.0 3.97073170732 25% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 903.0 965.302439024 94% => OK
No of words: 176.0 196.424390244 90% => More content wanted.
Chars per words: 5.13068181818 4.92477711251 104% => OK
Fourth root words length: 3.64232057368 3.73543355544 98% => OK
Word Length SD: 2.37925754749 2.65546596893 90% => OK
Unique words: 94.0 106.607317073 88% => More unique words wanted.
Unique words percentage: 0.534090909091 0.547539520022 98% => OK
syllable_count: 266.4 283.868780488 94% => OK
avg_syllables_per_word: 1.5 1.45097560976 103% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 0.0 1.53170731707 0% => OK
Article: 2.0 4.33902439024 46% => OK
Subordination: 1.0 1.07073170732 93% => OK
Conjunction: 1.0 0.482926829268 207% => Less conjunction wanted as sentence beginning.
Preposition: 6.0 3.36585365854 178% => OK
Performance on sentences:
How many sentences: 8.0 8.94146341463 89% => OK
Sentence length: 22.0 22.4926829268 98% => OK
Sentence length SD: 47.6102339314 43.030603864 111% => OK
Chars per sentence: 112.875 112.824112599 100% => OK
Words per sentence: 22.0 22.9334400587 96% => OK
Discourse Markers: 8.875 5.23603664747 169% => OK
Paragraphs: 4.0 3.83414634146 104% => OK
Language errors: 2.0 1.69756097561 118% => OK
Sentences with positive sentiment : 5.0 3.70975609756 135% => OK
Sentences with negative sentiment : 0.0 1.13902439024 0% => More negative sentences wanted.
Sentences with neutral sentiment: 3.0 4.09268292683 73% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.300476148687 0.215688989381 139% => OK
Sentence topic coherence: 0.152591451587 0.103423049105 148% => OK
Sentence topic coherence SD: 0.0860941234556 0.0843802449381 102% => OK
Paragraph topic coherence: 0.213576709044 0.15604864568 137% => OK
Paragraph topic coherence SD: 0.0765063151706 0.0819641961636 93% => OK
Essay readability:
automated_readability_index: 13.7 13.2329268293 104% => OK
flesch_reading_ease: 57.61 61.2550243902 94% => OK
smog_index: 3.1 6.51609756098 48% => Smog_index is low.
flesch_kincaid_grade: 10.7 10.3012195122 104% => OK
coleman_liau_index: 12.47 11.4140731707 109% => OK
dale_chall_readability_score: 8.68 8.06136585366 108% => OK
difficult_words: 44.0 40.7170731707 108% => OK
linsear_write_formula: 8.0 11.4329268293 70% => OK
gunning_fog: 10.8 10.9970731707 98% => OK
text_standard: 11.0 11.0658536585 99% => OK
What are above readability scores?
---------------------
Rates: 73.0337078652 out of 100
Scores by essay e-grader: 6.5 Out of 9
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.