Do you agree or disagree with the following statement? Playing computer games is a waste of time. Children should not be allowed to play them. Use specific reasons and examples to support your answer.
In today's modern world, advanced technology plays a crucial role in everyone's life. people in different age ranges allocate some of their time to electronic devices such as computers, smart phones, and televisions, to name but a few. In this regard, there is a long-standing discussion among psychologists about as to whether children should be allowed to play computer games or not. some psychologists believe that playing computer games is not bad for children at all for some reasons. others, however, advocate the idea that parents should prohibit children from playing computer game. I personally, concur with the latter. In the following paragraphs, I will delve into the most important reasons.
It is crystal clear that children have to spend majority of their time on doing assignments at home. they have a limit time after school to complete their schoolwork, so they have to give primacy to homework rather than playing. computer games are addictive. therefore, if student be accustomed to computer games, educational drop is very plausible and evident in children educational status. The more amounts of time are spent on computer game, the less scores are obtained by students.
Secondly, computer games can endanger students' health. By and large, electronic devices weaken individuals' eye-sight. they also lead to obesity and gaining weight. other dangerous and significant problems may occur in long-term such as hearth diseases and blood pressure. students spend a lot of time sitting on the chair in school that is not proper for their health. therefore, they have to have mobility at home not to suffer diseases.
Last but not least, the majority of games include savage and ferocious characters and scenes which is not proper for child's spirit. they promote violence in the society, so they intensify crime rate. For example, my nephew played a game whose story was killing civilian people. By doing so, he obtained a lot of money and he could buy everything in the game. this clearly demonstrates the harmful effect of PC games.
All in all, parents should not provide their offspring with electronic devices such as computer games. this is because they contribute in child's status, to the detriment of educational progress and physical and mental health. Hence, should parents inhibit children from playing computer games; we will have a better society in future from many aspects.
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Grammar and spelling errors:
Line 1, column 85, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: People
...plays a crucial role in everyones life. people in different age ranges allocate some o...
^^^^^^
Line 1, column 313, Rule ID: WHETHER[6]
Message: Can you shorten this phrase to just 'whether', or rephrase the sentence to avoid "as to"?
Suggestion: whether
...ng discussion among psychologists about as to whether children should be allowed to play comp...
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Line 1, column 385, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Some
... allowed to play computer games or not. some psychologists believe that playing comp...
^^^^
Line 1, column 489, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Others
...d for children at all for some reasons. others, however, advocate the idea that parent...
^^^^^^
Line 5, column 102, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: They
...heir time on doing assignments at home. they have a limit time after school to compl...
^^^^
Line 5, column 230, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Computer
...rimacy to homework rather than playing. computer games are addictive. therefore, if stud...
^^^^^^^^
Line 5, column 260, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Therefore
... playing. computer games are addictive. therefore, if student be accustomed to computer g...
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Line 5, column 451, Rule ID: FEWER_LESS[2]
Message: Did you mean 'fewer'? The noun scores is countable.
Suggestion: fewer
...of time are spent on computer game, the less scores are obtained by students. S...
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Line 9, column 119, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: They
...c devices weaken individuals eye-sight. they also lead to obesity and gaining weight...
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Line 9, column 165, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Other
...lso lead to obesity and gaining weight. other dangerous and significant problems may ...
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Line 9, column 273, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Students
... as hearth diseases and blood pressure. students spend a lot of time sitting on the chai...
^^^^^^^^
Line 9, column 370, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Therefore
...ol that is not proper for their health. therefore, they have to have mobility at home not...
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Line 13, column 133, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: They
... which is not proper for childs spirit. they promote violence in the society, so the...
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Line 13, column 360, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: This
...nd he could buy everything in the game. this clearly demonstrates the harmful effect...
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Line 17, column 104, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: This
...ctronic devices such as computer games. this is because they contribute in childs st...
^^^^
Transition Words or Phrases used:
also, but, hence, however, if, may, second, secondly, so, therefore, as to, for example, such as, by and large
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 13.0 15.1003584229 86% => OK
Auxiliary verbs: 9.0 9.8082437276 92% => OK
Conjunction : 14.0 13.8261648746 101% => OK
Relative clauses : 6.0 11.0286738351 54% => More relative clauses wanted.
Pronoun: 26.0 43.0788530466 60% => OK
Preposition: 52.0 52.1666666667 100% => OK
Nominalization: 2.0 8.0752688172 25% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 2035.0 1977.66487455 103% => OK
No of words: 388.0 407.700716846 95% => OK
Chars per words: 5.24484536082 4.8611393121 108% => OK
Fourth root words length: 4.43821085614 4.48103885553 99% => OK
Word Length SD: 2.67963286643 2.67179642975 100% => OK
Unique words: 219.0 212.727598566 103% => OK
Unique words percentage: 0.564432989691 0.524837075471 108% => OK
syllable_count: 625.5 618.680645161 101% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 12.0 9.59856630824 125% => OK
Article: 3.0 3.08781362007 97% => OK
Subordination: 1.0 3.51792114695 28% => OK
Conjunction: 1.0 1.86738351254 54% => OK
Preposition: 7.0 4.94265232975 142% => OK
Performance on sentences:
How many sentences: 26.0 20.6003584229 126% => OK
Sentence length: 14.0 20.1344086022 70% => The Avg. Sentence Length is relatively short.
Sentence length SD: 32.9691670555 48.9658058833 67% => OK
Chars per sentence: 78.2692307692 100.406767564 78% => OK
Words per sentence: 14.9230769231 20.6045352989 72% => OK
Discourse Markers: 4.23076923077 5.45110844103 78% => OK
Paragraphs: 5.0 4.53405017921 110% => OK
Language errors: 15.0 5.5376344086 271% => Less language errors wanted.
Sentences with positive sentiment : 13.0 11.8709677419 110% => OK
Sentences with negative sentiment : 6.0 3.85842293907 156% => OK
Sentences with neutral sentiment: 7.0 4.88709677419 143% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.240171487829 0.236089414692 102% => OK
Sentence topic coherence: 0.0644577445549 0.076458572812 84% => OK
Sentence topic coherence SD: 0.0626464689862 0.0737576698707 85% => OK
Paragraph topic coherence: 0.130398588258 0.150856017488 86% => OK
Paragraph topic coherence SD: 0.07765740826 0.0645574589148 120% => OK
Essay readability:
automated_readability_index: 10.7 11.7677419355 91% => Automated_readability_index is low.
flesch_reading_ease: 57.27 58.1214874552 99% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 8.8 10.1575268817 87% => OK
coleman_liau_index: 12.52 10.9000537634 115% => OK
dale_chall_readability_score: 8.4 8.01818996416 105% => OK
difficult_words: 100.0 86.8835125448 115% => OK
linsear_write_formula: 8.5 10.002688172 85% => OK
gunning_fog: 7.6 10.0537634409 76% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
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Rates: 70.0 out of 100
Scores by essay e-grader: 21.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.