Nowadays, many of the children around the globe become addicted to video games. This phenomenon has multiple negative impacts on the child. Some people argue that such games should be prohibited especially among youth, similarly, I utterly agree with this opinion for the following reasons.
Firstly, teenagers spend most of their time playing this games that actually do not carry any benefit for them. On the other hand, this addiction leads to a noticeable decline in their school performance. Moreover, recent studies show that failure rate increased among video game addicts. Thus, children should be prevented from playing these games. For instance, when I was at the high school, a friend of mine was really like to play this kind of games, thus, he consumes his time playing instead of studying even in the exam time. Consequently, he failed in all the subjects, so, he had to repeat the year. Even though he was really depressed and frustrated, he continued in his careless behaviors until he fired from the school. After many years another friend told me that he became a drug addict and end up on the jail. As a result, he jeopardizes his entire career for nothing.
Secondly, these games have negative side effects in one health, children who addict to that kind of games usually spend long hours sitting in one place, so, they are less active than their peers. That put them at the risk of obesity besides other multiple health problems. In addition, through focusing on the screen, they can harm their eyes to a huge extent. Moreover, they become less social and that can affect their ability to build a relationship with other people, which is one of the most basic human skill. For example, last year when I was studying medicine at the University of Khartoum, my roommate used to spend all the break time in the room playing on his computer. No matter how many times I tried to build a connection with him he always pushes me away. However, after a while I knew that he did not have any friends when I talked with him later, he told me that he used to stay alone playing video games since he was five years old. So, obviously, It was difficult for him to start a new relationship with the students at the college.
In conclusion, video games should be prevented particularly among young children, due to its various devastating effects. Due to the fact that they can destroy the child career and personality in the future.
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Transition Words or Phrases used:
actually, besides, consequently, first, firstly, however, if, moreover, really, second, secondly, similarly, so, thus, while, for example, for instance, in addition, in conclusion, kind of, as a result, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 11.0 15.1003584229 73% => OK
Auxiliary verbs: 6.0 9.8082437276 61% => OK
Conjunction : 4.0 13.8261648746 29% => More conjunction wanted.
Relative clauses : 15.0 11.0286738351 136% => OK
Pronoun: 61.0 43.0788530466 142% => Less pronouns wanted
Preposition: 60.0 52.1666666667 115% => OK
Nominalization: 5.0 8.0752688172 62% => OK
Performance on vocabulary words:
No of characters: 2026.0 1977.66487455 102% => OK
No of words: 425.0 407.700716846 104% => OK
Chars per words: 4.76705882353 4.8611393121 98% => OK
Fourth root words length: 4.54043259262 4.48103885553 101% => OK
Word Length SD: 2.44706561085 2.67179642975 92% => OK
Unique words: 234.0 212.727598566 110% => OK
Unique words percentage: 0.550588235294 0.524837075471 105% => OK
syllable_count: 617.4 618.680645161 100% => OK
avg_syllables_per_word: 1.5 1.51630824373 99% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 16.0 9.59856630824 167% => OK
Article: 1.0 3.08781362007 32% => OK
Subordination: 5.0 3.51792114695 142% => OK
Conjunction: 0.0 1.86738351254 0% => OK
Preposition: 6.0 4.94265232975 121% => OK
Performance on sentences:
How many sentences: 22.0 20.6003584229 107% => OK
Sentence length: 19.0 20.1344086022 94% => OK
Sentence length SD: 41.6870721384 48.9658058833 85% => OK
Chars per sentence: 92.0909090909 100.406767564 92% => OK
Words per sentence: 19.3181818182 20.6045352989 94% => OK
Discourse Markers: 10.0 5.45110844103 183% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 0.0 5.5376344086 0% => OK
Sentences with positive sentiment : 7.0 11.8709677419 59% => More positive sentences wanted.
Sentences with negative sentiment : 13.0 3.85842293907 337% => Less negative sentences wanted.
Sentences with neutral sentiment: 2.0 4.88709677419 41% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.153159981933 0.236089414692 65% => OK
Sentence topic coherence: 0.0468186613385 0.076458572812 61% => OK
Sentence topic coherence SD: 0.0537922981473 0.0737576698707 73% => OK
Paragraph topic coherence: 0.100001548533 0.150856017488 66% => OK
Paragraph topic coherence SD: 0.0167254388906 0.0645574589148 26% => Paragraphs are similar to each other. Some content may get duplicated or it is not exactly right on the topic.
Essay readability:
automated_readability_index: 10.7 11.7677419355 91% => Automated_readability_index is low.
flesch_reading_ease: 60.65 58.1214874552 104% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 9.5 10.1575268817 94% => OK
coleman_liau_index: 10.39 10.9000537634 95% => OK
dale_chall_readability_score: 7.96 8.01818996416 99% => OK
difficult_words: 91.0 86.8835125448 105% => OK
linsear_write_formula: 7.0 10.002688172 70% => OK
gunning_fog: 9.6 10.0537634409 95% => OK
text_standard: 10.0 10.247311828 98% => OK
What are above readability scores?
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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 70.0 out of 100
Scores by essay e-grader: 21.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.