Do you agree or disagree with the following statement?
Playing computer games is a waste of time. Children should not be allowed to play them.
One of the most important milestones of recent decades is the advent of computers. One part of this intricate systems that has attracted children's attention is computer games. Some people may hold the view that these games are not beneficial for children and should not be allowed to play them. However, some others may take an opposite viewpoint and believe that they can be helpful in some ways. I firmly agree with the latter one. In what follows, I will elaborate in my viewpoint.
The first point to be mentioned is that playing game is part of the children's life and it can't be eliminated from their life. Also it plays an important role in making their personality in future. So the most important issue is that what kind of games the children tend to play. There are many type of computer games such as: puzzles, violent, mind game. A recent study was conducted among elementary school students, asking them about what kind of computer games they prefer to play. The results were astonishing. About 80% declared that violent games are so enthusiastic and it worth to play. As a result, according to this statistic, many parents are anxious about their children's mental health. But, as an example, I myself experienced playing a puzzle game whose title was "Limbo". It was about a little boy that had been lost and I, as a player, should help him to find his way. Not only it was so funny but also it opened my mind in the field of solving problem and also improved my knowledge in some way. To this point, playing game is not merely waste of time; it depends on what kind of game being played.
Furthermore, as a result of living in apartments and the lack of place for playing games, computer games are a good choice for enjoying your free time. Nowadays, most parents are working and they don't have enough time to play with children or going to places where their children can spend their time (e.g. park, beach, …). What's more, some children are alone and don't have any siblings. So if they don't be allowed to play computer games, what should they do?
This is my deep believe that playing computer games can be beneficial for children. What parents should consider is that what kind of game they play and how much time they allocate to it. So they can limit these issue not eliminate the main issue which is playing computer games.
Post date | Users | Rates | Link to Content |
---|---|---|---|
2020-01-26 | ela87urb@gmail.com | 3 | view |
2020-01-22 | ela87urb@gmail.com | 70 | view |
2020-01-22 | ela87urb@gmail.com | 66 | view |
2020-01-22 | ela87urb@gmail.com | 66 | view |
2020-01-05 | Somayya | 73 | view |
- Do you agree or disagree with the following statement?Playing computer games is a waste of time. Children should not be allowed to play them. 70
- Do you agree or disagree with the following statement?It is important to know about events happening around the world, even if it is unlikely that they will affect your daily life. 70
- TPO 40 Integrated 76
- In the past, young people depended too much on their parents to make decisions for them; today young people are better able to make decisions about their own lives. 70
- Determination of number of Mode shapes required for damage detection in single-span beams using wavelet transform 56
Grammar and spelling errors:
Line 3, column 91, Rule ID: CANT[1]
Message: Did you mean 'can't' or 'cannot'?
Suggestion: can't; cannot
...me is part of the childrens life and it cant be eliminated from their life. Also it ...
^^^^
Line 3, column 91, Rule ID: IT_VBZ[1]
Message: Did you mean 'cants'?
Suggestion: cants
...me is part of the childrens life and it cant be eliminated from their life. Also it ...
^^^^
Line 3, column 127, Rule ID: SENT_START_CONJUNCTIVE_LINKING_ADVERB_COMMA[1]
Message: Did you forget a comma after a conjunctive/linking adverb?
Suggestion: Also,
... it cant be eliminated from their life. Also it plays an important role in making th...
^^^^
Line 3, column 187, Rule ID: IN_PAST[1]
Message: Did you mean: 'in the future'?
Suggestion: in the future
...ortant role in making their personality in future. So the most important issue is that wh...
^^^^^^^^^
Line 3, column 290, Rule ID: MANY_NN[1]
Message: Possible agreement error. The noun type seems to be countable; consider using: 'many types'.
Suggestion: many types
...es the children tend to play. There are many type of computer games such as: puzzles, vio...
^^^^^^^^^
Line 3, column 870, Rule ID: HELP_TO_FIND[1]
Message: This phrase is probably grammatically incorrect. Write 'help him find' instead.
Suggestion: help him find
...ad been lost and I, as a player, should help him to find his way. Not only it was so funny but a...
^^^^^^^^^^^^^^^^
Line 5, column 197, Rule ID: EN_CONTRACTION_SPELLING
Message: Possible spelling mistake found
Suggestion: don't
...days, most parents are working and they dont have enough time to play with children ...
^^^^
Line 5, column 323, Rule ID: EN_CONTRACTION_SPELLING
Message: Possible spelling mistake found
Suggestion: What's
...n spend their time e.g. park, beach, …. Whats more, some children are alone and dont ...
^^^^^
Line 5, column 363, Rule ID: EN_CONTRACTION_SPELLING
Message: Possible spelling mistake found
Suggestion: don't
...Whats more, some children are alone and dont have any siblings. So if they dont be a...
^^^^
Line 5, column 398, Rule ID: EN_CONTRACTION_SPELLING
Message: Possible spelling mistake found
Suggestion: don't
... and dont have any siblings. So if they dont be allowed to play computer games, what...
^^^^
Line 7, column 281, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
... issue which is playing computer games.
^^^^^^^^^^
Transition Words or Phrases used:
also, but, e.g., first, furthermore, however, if, may, so, thus, kind of, such as, as a result, in my view
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 29.0 15.1003584229 192% => OK
Auxiliary verbs: 11.0 9.8082437276 112% => OK
Conjunction : 12.0 13.8261648746 87% => OK
Relative clauses : 12.0 11.0286738351 109% => OK
Pronoun: 50.0 43.0788530466 116% => OK
Preposition: 44.0 52.1666666667 84% => OK
Nominalization: 1.0 8.0752688172 12% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1948.0 1977.66487455 99% => OK
No of words: 419.0 407.700716846 103% => OK
Chars per words: 4.6491646778 4.8611393121 96% => OK
Fourth root words length: 4.52432199235 4.48103885553 101% => OK
Word Length SD: 2.39907972551 2.67179642975 90% => OK
Unique words: 208.0 212.727598566 98% => OK
Unique words percentage: 0.496420047733 0.524837075471 95% => More unique words wanted or less content wanted.
syllable_count: 594.9 618.680645161 96% => OK
avg_syllables_per_word: 1.4 1.51630824373 92% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 6.0 9.59856630824 63% => OK
Article: 3.0 3.08781362007 97% => OK
Subordination: 4.0 3.51792114695 114% => OK
Conjunction: 0.0 1.86738351254 0% => OK
Preposition: 4.0 4.94265232975 81% => OK
Performance on sentences:
How many sentences: 25.0 20.6003584229 121% => OK
Sentence length: 16.0 20.1344086022 79% => The Avg. Sentence Length is relatively short.
Sentence length SD: 32.2830977448 48.9658058833 66% => OK
Chars per sentence: 77.92 100.406767564 78% => OK
Words per sentence: 16.76 20.6045352989 81% => OK
Discourse Markers: 4.24 5.45110844103 78% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 11.0 5.5376344086 199% => OK
Sentences with positive sentiment : 19.0 11.8709677419 160% => OK
Sentences with negative sentiment : 4.0 3.85842293907 104% => OK
Sentences with neutral sentiment: 2.0 4.88709677419 41% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.398074340629 0.236089414692 169% => OK
Sentence topic coherence: 0.116649678878 0.076458572812 153% => OK
Sentence topic coherence SD: 0.0895215234743 0.0737576698707 121% => OK
Paragraph topic coherence: 0.261277494482 0.150856017488 173% => OK
Paragraph topic coherence SD: 0.0321363091454 0.0645574589148 50% => Paragraphs are similar to each other. Some content may get duplicated or it is not exactly right on the topic.
Essay readability:
automated_readability_index: 8.9 11.7677419355 76% => Automated_readability_index is low.
flesch_reading_ease: 72.16 58.1214874552 124% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 7.2 10.1575268817 71% => OK
coleman_liau_index: 9.39 10.9000537634 86% => OK
dale_chall_readability_score: 7.14 8.01818996416 89% => OK
difficult_words: 72.0 86.8835125448 83% => More difficult words wanted.
linsear_write_formula: 6.5 10.002688172 65% => OK
gunning_fog: 8.4 10.0537634409 84% => OK
text_standard: 7.0 10.247311828 68% => The average readability is low. Need to imporve the language.
What are above readability scores?
---------------------
Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 70.0 out of 100
Scores by essay e-grader: 21.0 Out of 30
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.