Computer games
Many people have different beliefs and conceptions about playing computer games. I personally agree with the statement that computer gaming is a waste of time and it is useless too since it will harm the health, and lesser time spend with family members. I feel this way for two main reasons which I will explore in the following paragraphs.
First, gaming on a computer screen is one of the bad habits inhibited by the younger generations. This is because staring and playing a game on the computer can cause health issues such as eyesight problems from a young age. My personal experience is a compelling example of this. My brother who is five years used to play a video game every day and was addicted to it. After some years, he had suffered from an eye problem and is now using a negative power glass. This is the consequence of prolonged playing and enjoying the computer game. It is certainly clear that children will face health consequences by playing computer games.
Secondly, when kids get hanged on playing games on a computer, it tends to have less family time; thereby no communication is being carried out between kids and parents. Drawing from my personal experience, my cousin also has playing habits on screen for a longer duration every day reaching from school. She used to grab the games directly without imitating anyone inside the home. Consequently, the inter-relationship between the children and the family becomes narrower and lacks a communication bridge. Subsequently, the bonding between kids and family members seems to get hampered due to this gaming technology. As a result, computer gaming will disturb the correlation and connection of the family.
In conclusion, children will acquire health issues, and the interconnection and communication with parents will decline by playing games. This is because kids will spend hours playing games and see no one other than themselves.
Post date | Users | Rates | Link to Content |
---|---|---|---|
2023-07-12 | Iman karim | 76 | view |
2023-07-12 | Iman karim | 60 | view |
2023-04-24 | sonyeoso | 73 | view |
2023-03-08 | ngaliulin | 60 | view |
2022-11-17 | anman | 70 | view |
Comments
Well, I agree that computer…
Well, I agree that computer games can be quite dangerous for health, but you should've mentioned the good side of them as well.
Transition Words or Phrases used:
also, consequently, first, if, second, secondly, so, i feel, in conclusion, such as, as a result
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 13.0 15.1003584229 86% => OK
Auxiliary verbs: 8.0 9.8082437276 82% => OK
Conjunction : 15.0 13.8261648746 108% => OK
Relative clauses : 5.0 11.0286738351 45% => More relative clauses wanted.
Pronoun: 23.0 43.0788530466 53% => OK
Preposition: 37.0 52.1666666667 71% => OK
Nominalization: 11.0 8.0752688172 136% => OK
Performance on vocabulary words:
No of characters: 1606.0 1977.66487455 81% => OK
No of words: 317.0 407.700716846 78% => More content wanted.
Chars per words: 5.06624605678 4.8611393121 104% => OK
Fourth root words length: 4.21953715646 4.48103885553 94% => OK
Word Length SD: 2.82995718413 2.67179642975 106% => OK
Unique words: 177.0 212.727598566 83% => More unique words wanted.
Unique words percentage: 0.558359621451 0.524837075471 106% => OK
syllable_count: 489.6 618.680645161 79% => OK
avg_syllables_per_word: 1.5 1.51630824373 99% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 12.0 9.59856630824 125% => OK
Article: 2.0 3.08781362007 65% => OK
Subordination: 3.0 3.51792114695 85% => OK
Conjunction: 2.0 1.86738351254 107% => OK
Preposition: 2.0 4.94265232975 40% => More preposition wanted as sentence beginning.
Performance on sentences:
How many sentences: 18.0 20.6003584229 87% => OK
Sentence length: 17.0 20.1344086022 84% => The Avg. Sentence Length is relatively short.
Sentence length SD: 31.3656747983 48.9658058833 64% => OK
Chars per sentence: 89.2222222222 100.406767564 89% => OK
Words per sentence: 17.6111111111 20.6045352989 85% => OK
Discourse Markers: 5.33333333333 5.45110844103 98% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 0.0 5.5376344086 0% => OK
Sentences with positive sentiment : 7.0 11.8709677419 59% => More positive sentences wanted.
Sentences with negative sentiment : 7.0 3.85842293907 181% => OK
Sentences with neutral sentiment: 4.0 4.88709677419 82% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.359052185102 0.236089414692 152% => OK
Sentence topic coherence: 0.134584609949 0.076458572812 176% => OK
Sentence topic coherence SD: 0.131289314024 0.0737576698707 178% => OK
Paragraph topic coherence: 0.224127807158 0.150856017488 149% => OK
Paragraph topic coherence SD: 0.107722309229 0.0645574589148 167% => OK
Essay readability:
automated_readability_index: 11.3 11.7677419355 96% => OK
flesch_reading_ease: 62.68 58.1214874552 108% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 8.7 10.1575268817 86% => OK
coleman_liau_index: 11.83 10.9000537634 109% => OK
dale_chall_readability_score: 8.12 8.01818996416 101% => OK
difficult_words: 73.0 86.8835125448 84% => More difficult words wanted.
linsear_write_formula: 10.5 10.002688172 105% => OK
gunning_fog: 8.8 10.0537634409 88% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
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We are expecting: No. of Words: 350 while No. of Different Words: 200
Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 76.6666666667 out of 100
Scores by essay e-grader: 23.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.