do agree or disagree/ playing computer games is a waste of time and children should not be allowed to play them

Along with the development of technology, a tremendous change happened to our daily life. Instead of playing in the natural environment, the computer games gradually occupied more and more time of the children. It looks like negative to the growth of the young generation, but, when it comes to the question, if children should be forbidden by playing computer games. My reply is obvious no.

First and foremost, computer games are designed by intellectual people for relaxation and entertainment. Without entertainment, the whole world will be horrible. And some computer games are designed elaborately with tremendous landscape and huge view of world. There are sorts of different kinds of games such as engineering car topic or traveling topic. Children could learn something from the computer games. It sometimes will save your money for more experience.

Secondly, it is uncontroversial /no doubt/ doubtless that computer games is time-consuming and easily addicted into, especially for the children who are weak in self-controlling. But the key point for the solution is a learning of time management rather than never trying it. As the children growing up, it is unavoidable/ inevitable for them to learn how to manage and balance their time. Better to learn, to operate and practice it under the guidance of their parents.

The last and not the least, it is a tendency for the development of the computer technology. It is unavoidable for everyone in the society. Disadvantages are associated with the great change as well. For example, the use of computer lead to a declination of our eyesight, but sometimes the sacrifice of it should be accepted. We could never gain something without pay .

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Average: 7 (1 vote)
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Grammar and spelling errors:
Line 3, column 415, Rule ID: ADVERB_WORD_ORDER[10]
Message: The adverb 'sometimes' is usually put between 'will' and 'save'.
Suggestion: will sometimes save
...n something from the computer games. It sometimes will save your money for more experience. Seco...
^^^^^^^^^^^^^^^^^^^
Line 7, column 368, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Don't put a space before the full stop
Suggestion: .
...e could never gain something without pay .
^^

Transition Words or Phrases used:
but, first, if, look, second, secondly, so, well, for example, no doubt, such as

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 15.0 15.1003584229 99% => OK
Auxiliary verbs: 6.0 9.8082437276 61% => OK
Conjunction : 12.0 13.8261648746 87% => OK
Relative clauses : 3.0 11.0286738351 27% => More relative clauses wanted.
Pronoun: 19.0 43.0788530466 44% => OK
Preposition: 36.0 52.1666666667 69% => OK
Nominalization: 14.0 8.0752688172 173% => OK

Performance on vocabulary words:
No of characters: 1437.0 1977.66487455 73% => OK
No of words: 275.0 407.700716846 67% => More content wanted.
Chars per words: 5.22545454545 4.8611393121 107% => OK
Fourth root words length: 4.07223819929 4.48103885553 91% => OK
Word Length SD: 3.08473375442 2.67179642975 115% => OK
Unique words: 157.0 212.727598566 74% => More unique words wanted.
Unique words percentage: 0.570909090909 0.524837075471 109% => OK
syllable_count: 451.8 618.680645161 73% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 8.0 9.59856630824 83% => OK
Article: 5.0 3.08781362007 162% => OK
Subordination: 3.0 3.51792114695 85% => OK
Conjunction: 3.0 1.86738351254 161% => OK
Preposition: 4.0 4.94265232975 81% => OK

Performance on sentences:
How many sentences: 19.0 20.6003584229 92% => OK
Sentence length: 14.0 20.1344086022 70% => The Avg. Sentence Length is relatively short.
Sentence length SD: 38.6540878065 48.9658058833 79% => OK
Chars per sentence: 75.6315789474 100.406767564 75% => OK
Words per sentence: 14.4736842105 20.6045352989 70% => OK
Discourse Markers: 4.21052631579 5.45110844103 77% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 2.0 5.5376344086 36% => OK
Sentences with positive sentiment : 10.0 11.8709677419 84% => OK
Sentences with negative sentiment : 4.0 3.85842293907 104% => OK
Sentences with neutral sentiment: 5.0 4.88709677419 102% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.266386652348 0.236089414692 113% => OK
Sentence topic coherence: 0.0687342796778 0.076458572812 90% => OK
Sentence topic coherence SD: 0.0753206802697 0.0737576698707 102% => OK
Paragraph topic coherence: 0.156397661152 0.150856017488 104% => OK
Paragraph topic coherence SD: 0.0733188471892 0.0645574589148 114% => OK

Essay readability:
automated_readability_index: 10.4 11.7677419355 88% => Automated_readability_index is low.
flesch_reading_ease: 57.27 58.1214874552 99% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 8.8 10.1575268817 87% => OK
coleman_liau_index: 12.46 10.9000537634 114% => OK
dale_chall_readability_score: 8.35 8.01818996416 104% => OK
difficult_words: 70.0 86.8835125448 81% => More difficult words wanted.
linsear_write_formula: 7.5 10.002688172 75% => OK
gunning_fog: 7.6 10.0537634409 76% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?

---------------------
We are expecting: No. of Words: 350 while No. of Different Words: 200
Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:

para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.

So how to find out those reasons. There is a formula:

reasons == advantages or

reasons == disadvantages

for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.

or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.


Rates: 70.0 out of 100
Scores by essay e-grader: 21.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.