Some people think reading stories in books is better than watching TV or playing computer games for children. To what extent do you agree or disagree?
It is not uncommon that Children nowadays gain knowledge or entertain themselves by reading books and playing computer games or watching TV. Although reading books can be always seen as a better way for children to study, I would argue that watching tv or play computer games also play an equally important role in their life.
There are many TV programs which are very popular among young children, like the cartoon, dancing video and so on. These programs (especially informative television) can attract children’s attention and encourage their interest, and it is easy for young kids to understand the theme of programs. For example, these kids who often watch some videos about table manners are more likely to develop good behavior patterns from a young age. By contrast, children who just care much about books may not understand and acquire easily this kind of knowledge.
In addition, playing computer games is sometimes regarded as a good way to cultivate children’s creativity. Children playing electronic games are more likely to understand rules and how to become a final champion. Unlike books, Since games can give children a real experience by playing a role. In other words, these children should not only use hands but also use their brain. As a result, those children can do an exercise in intelligence and creativity, which is beneficial to their development later.
Meanwhile, we must recognize that books show the same importance in children life. There are too young to not be able to distinguish the difference between right and wrong. Books aimed for children would be a good choice to improve the level of knowledge, probably because these books are composed of best contents (such as educational stories, fairy tale and so on) which are suitable for young kids with limited understanding abilities or problem-solving abilities. In contrast, without books, children who spend much time playing games or watching games may lose interesting in studying.
In conclusion, I would argue that books and some entertainment activities for children would have the same significance in children’s life.
Post date | Users | Rates | Link to Content |
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2019-06-26 | Zahra5604 | 73 | view |
2020-08-11 | Truong12345 | 89 | view |
2021-12-21 | arihathena | 87 | view |
2021-08-03 | trieu23012021 | 78 | view |
2021-11-04 | nguyenphuongngocnhi | 73 | view |
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Transition Words or Phrases used:
also, but, if, may, so, while, for example, in addition, in conclusion, in contrast, kind of, such as, as a result, in other words
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 14.0 13.1623246493 106% => OK
Auxiliary verbs: 12.0 7.85571142285 153% => OK
Conjunction : 16.0 10.4138276553 154% => OK
Relative clauses : 10.0 7.30460921844 137% => OK
Pronoun: 20.0 24.0651302605 83% => OK
Preposition: 37.0 41.998997996 88% => OK
Nominalization: 9.0 8.3376753507 108% => OK
Performance on vocabulary words:
No of characters: 1801.0 1615.20841683 112% => OK
No of words: 342.0 315.596192385 108% => OK
Chars per words: 5.26608187135 5.12529762239 103% => OK
Fourth root words length: 4.30037696126 4.20363070211 102% => OK
Word Length SD: 2.88848193028 2.80592935109 103% => OK
Unique words: 188.0 176.041082164 107% => OK
Unique words percentage: 0.549707602339 0.561755894193 98% => OK
syllable_count: 550.8 506.74238477 109% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 8.0 5.43587174349 147% => OK
Article: 0.0 2.52805611222 0% => OK
Subordination: 3.0 2.10420841683 143% => OK
Conjunction: 1.0 0.809619238477 124% => OK
Preposition: 8.0 4.76152304609 168% => OK
Performance on sentences:
How many sentences: 16.0 16.0721442886 100% => OK
Sentence length: 21.0 20.2975951904 103% => OK
Sentence length SD: 51.6795640824 49.4020404114 105% => OK
Chars per sentence: 112.5625 106.682146367 106% => OK
Words per sentence: 21.375 20.7667163134 103% => OK
Discourse Markers: 8.125 7.06120827912 115% => OK
Paragraphs: 5.0 4.38176352705 114% => OK
Language errors: 0.0 5.01903807615 0% => OK
Sentences with positive sentiment : 14.0 8.67935871743 161% => OK
Sentences with negative sentiment : 1.0 3.9879759519 25% => More negative sentences wanted.
Sentences with neutral sentiment: 1.0 3.4128256513 29% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.308010550642 0.244688304435 126% => OK
Sentence topic coherence: 0.110996781682 0.084324248473 132% => OK
Sentence topic coherence SD: 0.0823833015856 0.0667982634062 123% => OK
Paragraph topic coherence: 0.19213641144 0.151304729494 127% => OK
Paragraph topic coherence SD: 0.092048045548 0.056905535591 162% => OK
Essay readability:
automated_readability_index: 14.1 13.0946893788 108% => OK
flesch_reading_ease: 50.16 50.2224549098 100% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 11.5 11.3001002004 102% => OK
coleman_liau_index: 13.29 12.4159519038 107% => OK
dale_chall_readability_score: 8.19 8.58950901804 95% => OK
difficult_words: 76.0 78.4519038076 97% => OK
linsear_write_formula: 13.5 9.78957915832 138% => OK
gunning_fog: 10.4 10.1190380762 103% => OK
text_standard: 14.0 10.7795591182 130% => OK
What are above readability scores?
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Rates: 73.0337078652 out of 100
Scores by essay e-grader: 6.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.