Some people say that playing computer games is bad for children in every aspect. Others say that playing computer games can have positive effects on the way children develop. Discuss both views and give your opinion.
Today, a new generation of youngsters has unprecedented access to modern technological devices such as computers. Although some people believe that overexposure to these devices causes negative effects on children, I am more convinced that technologies can be used as an educational tool to promote children’s learning.
On the one hand, some people argue that spending long hours playing computer games leads to an inactive lifestyle, which could potentially risk children’s health. This is true when they become addicted to the screen, ending up sitting in front of computers for longer durations. Back pain, posture problems, eyesight issues and obesity are therefore more likely to occur because of it. According to BBC News, 23% of children in Australia have obesity due to the overexposure to screens. For these reasons, playing computers games has become a big concern about affecting children’s health for many parents.
On the other hand, these people overlook the positive benefits that technologies can bring to children. One prominent feature of computer games is its advantage in stimulating children’s cognitive development and enhancing their academic achievements. Nowadays, many computer games contain highly complex and abstract instructions, which requires children to develop necessary problem-solving skills as well as critical thinking skills. In addition, some games such as ‘wordsmith’ or mathematical puzzles would support children’s literacy competence and encourage their mathematical thinking. Therefore, computer games can effectively serve as an instrument in improving children’s learning outcomes.
In conclusion, this essay argued that despite its disadvantages of overusing computers in leading to an inactive life, its educational benefits of supporting children’s development cannot be ignored.
Post date | Users | Rates | Link to Content |
---|---|---|---|
2023-04-05 | anhminhbnvn1 | 84 | view |
- Some people say that playing computer games is bad for children in every aspect. Others say that playing computer games can have positive effects on the way children develop. Discuss both views and give your opinion. 78
- Students in school or university learn more from teachers than from other resources (e.g. Internet or TV), do you agree or disagree? 61
- Today many children spend a lot of time playing computer games and little time on sports. Why is it? Is it a positive or negative development? 61
- Some people think that using mobile phones and computers has a negative effect on young people s reading and writing skills To what extent do you agree or disagree 81
- many countries believe that international tourism has harmful effects. Why do they think so? What can be done to change their views? 78
Grammar and spelling errors:
Line 7, column 206, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...n's development cannot be ignored.
^^^^^
Transition Words or Phrases used:
if, look, so, therefore, well, in addition, in conclusion, such as, as well as, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 5.0 13.1623246493 38% => More to be verbs wanted.
Auxiliary verbs: 6.0 7.85571142285 76% => OK
Conjunction : 5.0 10.4138276553 48% => More conjunction wanted.
Relative clauses : 8.0 7.30460921844 110% => OK
Pronoun: 18.0 24.0651302605 75% => OK
Preposition: 31.0 41.998997996 74% => OK
Nominalization: 6.0 8.3376753507 72% => OK
Performance on vocabulary words:
No of characters: 1622.0 1615.20841683 100% => OK
No of words: 265.0 315.596192385 84% => More content wanted.
Chars per words: 6.12075471698 5.12529762239 119% => OK
Fourth root words length: 4.03470204552 4.20363070211 96% => OK
Word Length SD: 3.49380981354 2.80592935109 125% => OK
Unique words: 169.0 176.041082164 96% => OK
Unique words percentage: 0.637735849057 0.561755894193 114% => OK
syllable_count: 502.2 506.74238477 99% => OK
avg_syllables_per_word: 1.9 1.60771543086 118% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 5.0 5.43587174349 92% => OK
Article: 1.0 2.52805611222 40% => OK
Subordination: 1.0 2.10420841683 48% => OK
Conjunction: 1.0 0.809619238477 124% => OK
Preposition: 5.0 4.76152304609 105% => OK
Performance on sentences:
How many sentences: 13.0 16.0721442886 81% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 20.0 20.2975951904 99% => OK
Sentence length SD: 38.3314723843 49.4020404114 78% => OK
Chars per sentence: 124.769230769 106.682146367 117% => OK
Words per sentence: 20.3846153846 20.7667163134 98% => OK
Discourse Markers: 7.46153846154 7.06120827912 106% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 1.0 5.01903807615 20% => OK
Sentences with positive sentiment : 9.0 8.67935871743 104% => OK
Sentences with negative sentiment : 2.0 3.9879759519 50% => More negative sentences wanted.
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.331467034923 0.244688304435 135% => OK
Sentence topic coherence: 0.124188337032 0.084324248473 147% => OK
Sentence topic coherence SD: 0.0750624037821 0.0667982634062 112% => OK
Paragraph topic coherence: 0.186063119863 0.151304729494 123% => OK
Paragraph topic coherence SD: 0.0871446263659 0.056905535591 153% => OK
Essay readability:
automated_readability_index: 17.6 13.0946893788 134% => OK
flesch_reading_ease: 25.8 50.2224549098 51% => Flesch_reading_ease is low.
smog_index: 11.2 7.44779559118 150% => OK
flesch_kincaid_grade: 14.6 11.3001002004 129% => OK
coleman_liau_index: 18.22 12.4159519038 147% => OK
dale_chall_readability_score: 10.17 8.58950901804 118% => OK
difficult_words: 93.0 78.4519038076 119% => OK
linsear_write_formula: 12.0 9.78957915832 123% => OK
gunning_fog: 10.0 10.1190380762 99% => OK
text_standard: 18.0 10.7795591182 167% => OK
What are above readability scores?
---------------------
Rates: 78.6516853933 out of 100
Scores by essay e-grader: 7.0 Out of 9
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.