Should be banned violate video games? Give your opinion to support your idea
In the Internet era, playing a lot of violent games is more and more prevalent. There are obviously both advantages and disadvantages surrounding this problem. I personally think that play these game which are violent should be prohibited by governments for any purposes. This essay will discuss why violent games should be banned.
There are various problems which must be considered. To be more precise, young individuals are more likely to be vulgar to any people surrounding them. This means violate video games can form their bad awareness in their mind if they concentrate on playing these games day by day. If they are addicted heavily on violate games they can not control their mind and fight other people in the real world. This can lead to a burst of criminal behaviors and the number of offenders will increase significantly.
In addition, those who spend most time on playing violate games can slowly develop in their mindset. Violate games can mislead their mind and affect directly any bad behaviors on them. It is difficult to handle and prevent their actions. Therefore, governments should exert to ban any games which contain violate contents. If the governments do not prevent game companies from creating such these games immediately, those who are playing violate games can become criminals promptly.
Besides that, a growing body of research suggest that not only violate games but other games can affect adversely on players. They do not have enough time to do other things such as studying or working. Results in the future will be not good for individuals if they do not catch up on any news related to their life at the present. According to the survey of Vin University in Viet Nam, about 40% people who are addicted on games will not stop playing such games and they obviously can not live without games. Those are the same as people who are addicted on drugs. It affects not only themselves but also their neighbor because they can do any violate actions to earn money and take money into their games.
In conclusion, playing violate video games can lead to a plethora of bad behaviors, even crimes so the governments should prevent such a situation as soon as possible. In my opinion, I suppose that disadvantages completely outweigh advantages, even it is hard to find any beneficial reasons to protect game companies in this case.
Post date | Users | Rates | Link to Content |
---|---|---|---|
2024-04-10 | phạm khánh linh | view | |
2023-05-01 | boommizard | view | |
2022-11-14 | linhinabagel | view | |
2022-10-09 | nhutam2008 | view | |
2022-10-09 | nhutam2008 | view |
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Transition Words or Phrases used:
also, besides, but, if, so, therefore, i suppose, in addition, in conclusion, such as, in my opinion
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 18.0 13.1623246493 137% => OK
Auxiliary verbs: 19.0 7.85571142285 242% => Less auxiliary verb wanted.
Conjunction : 11.0 10.4138276553 106% => OK
Relative clauses : 11.0 7.30460921844 151% => OK
Pronoun: 40.0 24.0651302605 166% => Less pronouns wanted
Preposition: 46.0 41.998997996 110% => OK
Nominalization: 2.0 8.3376753507 24% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1967.0 1615.20841683 122% => OK
No of words: 400.0 315.596192385 127% => OK
Chars per words: 4.9175 5.12529762239 96% => OK
Fourth root words length: 4.472135955 4.20363070211 106% => OK
Word Length SD: 2.59171637144 2.80592935109 92% => OK
Unique words: 190.0 176.041082164 108% => OK
Unique words percentage: 0.475 0.561755894193 85% => More unique words wanted or less content wanted.
syllable_count: 612.9 506.74238477 121% => OK
avg_syllables_per_word: 1.5 1.60771543086 93% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 11.0 5.43587174349 202% => Less pronouns wanted as sentence beginning.
Article: 1.0 2.52805611222 40% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 8.0 4.76152304609 168% => OK
Performance on sentences:
How many sentences: 22.0 16.0721442886 137% => OK
Sentence length: 18.0 20.2975951904 89% => OK
Sentence length SD: 37.8849116262 49.4020404114 77% => OK
Chars per sentence: 89.4090909091 106.682146367 84% => OK
Words per sentence: 18.1818181818 20.7667163134 88% => OK
Discourse Markers: 4.54545454545 7.06120827912 64% => OK
Paragraphs: 5.0 4.38176352705 114% => OK
Language errors: 0.0 5.01903807615 0% => OK
Sentences with positive sentiment : 2.0 8.67935871743 23% => More positive sentences wanted.
Sentences with negative sentiment : 17.0 3.9879759519 426% => Less negative sentences wanted.
Sentences with neutral sentiment: 3.0 3.4128256513 88% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.203733868382 0.244688304435 83% => OK
Sentence topic coherence: 0.0702996740054 0.084324248473 83% => OK
Sentence topic coherence SD: 0.0541868964284 0.0667982634062 81% => OK
Paragraph topic coherence: 0.134286049645 0.151304729494 89% => OK
Paragraph topic coherence SD: 0.0302966833556 0.056905535591 53% => OK
Essay readability:
automated_readability_index: 10.8 13.0946893788 82% => Automated_readability_index is low.
flesch_reading_ease: 61.67 50.2224549098 123% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 9.1 11.3001002004 81% => OK
coleman_liau_index: 10.96 12.4159519038 88% => OK
dale_chall_readability_score: 7.85 8.58950901804 91% => OK
difficult_words: 84.0 78.4519038076 107% => OK
linsear_write_formula: 7.0 9.78957915832 72% => OK
gunning_fog: 9.2 10.1190380762 91% => OK
text_standard: 11.0 10.7795591182 102% => OK
What are above readability scores?
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Rates: 67.4157303371 out of 100
Scores by essay e-grader: 4.0 Out of 6
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.