Some people believe that violence on television and in computer games has a damaging effect on the society. Others deny that these factors have any significant influence on people’s behavior. What is your opinion?
There is currently a contentious argument over whether the brutality on TV and in video games has an influence on the public. Some people are of the opinion that these elements have any serious effect on society’s activities. I totally disagree with this opinion because of the two reasons, the brutality on TV and in video games can affect the society especially children, and it can also make the viewers want to go out and fight. The main reason why I believe savagery has an effect on people is that the influence of the brutality on TV and in video games is very dangerous, it can badly influence on not only adult but also children. The children are not old enough to be aware that the violence is just fictional, and since that the children can build up a think that the real life is full of fighting. This happened to my cousin. He not only used to watch action movies but also played various kinds of games which have guns and knife. As a result, he was very gingerly when he went out, even he was scared of going out. But at this point, on account of being forbidden to the electronics, he is better than he was in the past. Another reason why I support the notion that the savagery has an effect on people is due to the fact that the brutality makes people feel enjoyable, happy but it makes them lose their empathy with others. And especially is that it can create a feeling that they want to go out and fight. A number of people causing the scuffle are the people who used to watch violence in youth. A brother of my friend is an example of this case. When he was young, he liked to watch violent or brutal scenes on TV. Up to the present time, he now is very horrid and sadly, he is the cause of many scuffles. In conclusion, for the reasons I have mentioned above, I strongly believed that violence on television and in computer games has a damaging effect on the society. Given this situation, it seems to me that parents should find and search for programs which their children should watch, which not, and finally parents should always pay attention to their children.
Post date | Users | Rates | Link to Content |
---|---|---|---|
2021-10-09 | tranthiphuongthao1986 | 84 | view |
2021-10-02 | tranthiphuongthao1986 | 56 | view |
2020-12-27 | rhytm8910 | 56 | view |
2020-10-09 | naina.1234 | 78 | view |
- ome people believe that it s good to share as much information as possible in scientific research business and the academic world Others believe some information is too important valuable to be shared freely Discuss both views and give your opinion 73
- Some people believe that violence on television and in computer games has a damaging effect on the society Others deny that these factors have any significant influence on people s behavior What is your opinion 56
- Some people believe that violence on television and in computer games has a damaging effect on the society Others deny that these factors have any significant influence on people s behavior What s your opinion 84
- Space exploration is much too expensive and the money should be spent on more important things What s your opinion 84
Grammar and spelling errors:
Line 1, column 434, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...e the viewers want to go out and fight. The main reason why I believe savagery h...
^^^^^^^^^^^
Line 1, column 773, Rule ID: A_INFINITVE[1]
Message: Probably a wrong construction: a/the + infinitive
...nd since that the children can build up a think that the real life is full of fighting....
^^^^^^^
Line 1, column 1147, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
..., he is better than he was in the past. Another reason why I support the notion ...
^^^^^^^^^^^
Line 1, column 1748, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...adly, he is the cause of many scuffles. In conclusion, for the reasons I have me...
^^^^^^^^^^^
Transition Words or Phrases used:
also, but, finally, if, so, in conclusion, as a result
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 20.0 13.1623246493 152% => OK
Auxiliary verbs: 8.0 7.85571142285 102% => OK
Conjunction : 18.0 10.4138276553 173% => OK
Relative clauses : 17.0 7.30460921844 233% => Less relative clauses wanted (maybe 'which' is over used).
Pronoun: 45.0 24.0651302605 187% => Less pronouns wanted
Preposition: 54.0 41.998997996 129% => OK
Nominalization: 9.0 8.3376753507 108% => OK
Performance on vocabulary words:
No of characters: 1703.0 1615.20841683 105% => OK
No of words: 386.0 315.596192385 122% => OK
Chars per words: 4.41191709845 5.12529762239 86% => OK
Fourth root words length: 4.43248042346 4.20363070211 105% => OK
Word Length SD: 2.36199681778 2.80592935109 84% => OK
Unique words: 186.0 176.041082164 106% => OK
Unique words percentage: 0.481865284974 0.561755894193 86% => More unique words wanted or less content wanted.
syllable_count: 533.7 506.74238477 105% => OK
avg_syllables_per_word: 1.4 1.60771543086 87% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 11.0 5.43587174349 202% => Less pronouns wanted as sentence beginning.
Article: 5.0 2.52805611222 198% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 5.0 0.809619238477 618% => Less conjunction wanted as sentence beginning.
Preposition: 3.0 4.76152304609 63% => OK
Performance on sentences:
How many sentences: 17.0 16.0721442886 106% => OK
Sentence length: 22.0 20.2975951904 108% => OK
Sentence length SD: 56.080700626 49.4020404114 114% => OK
Chars per sentence: 100.176470588 106.682146367 94% => OK
Words per sentence: 22.7058823529 20.7667163134 109% => OK
Discourse Markers: 3.17647058824 7.06120827912 45% => More transition words/phrases wanted.
Paragraphs: 1.0 4.38176352705 23% => More paragraphs wanted.
Language errors: 4.0 5.01903807615 80% => OK
Sentences with positive sentiment : 4.0 8.67935871743 46% => More positive sentences wanted.
Sentences with negative sentiment : 12.0 3.9879759519 301% => Less negative sentences wanted.
Sentences with neutral sentiment: 1.0 3.4128256513 29% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.216111565459 0.244688304435 88% => OK
Sentence topic coherence: 0.0768719344071 0.084324248473 91% => OK
Sentence topic coherence SD: 0.10915733855 0.0667982634062 163% => OK
Paragraph topic coherence: 0.216111565459 0.151304729494 143% => OK
Paragraph topic coherence SD: 0.0 0.056905535591 0% => Paragraphs are similar to each other. Some content may get duplicated or it is not exactly right on the topic.
Essay readability:
automated_readability_index: 10.7 13.0946893788 82% => Automated_readability_index is low.
flesch_reading_ease: 66.07 50.2224549098 132% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 9.5 11.3001002004 84% => OK
coleman_liau_index: 8.59 12.4159519038 69% => OK
dale_chall_readability_score: 7.67 8.58950901804 89% => OK
difficult_words: 72.0 78.4519038076 92% => OK
linsear_write_formula: 14.0 9.78957915832 143% => OK
gunning_fog: 10.8 10.1190380762 107% => OK
text_standard: 11.0 10.7795591182 102% => OK
What are above readability scores?
---------------------
Minimum four paragraphs wanted.
Rates: 56.1797752809 out of 100
Scores by essay e-grader: 5.0 Out of 9
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.