Playing computer games is a waste of time. Children should not be allowed to play.
Controversy exists over whether children should not play computer games because it wastes their time. As far as I am concerned, playing computer games is not a waste of time and there are multiple advantages in using them because not only games are a great source of entertainment but also, it helps children to be more incentive. In the following paragraphs, I will pinpoint my case.
The first reason worth mentioning is that computer games are entertaining. The development of technology has changed the ways that people lived. Nowadays, in modern lives, parents are oblige to work a great amount of time to supply their needs. Because of that, they could not spend a lot of time with their children. In this situation, video games are handy as a great source of entertainment. Since children are alone playing computer games can entertain them. Moreover, with the advancement of technology, the quality of videos games have increased a lot and made them more interesting in comparison to lower graphic game. Todays, consuls such as play station and xbox have better graphic made game more amusing and real.
A further more subtle point is that engaging in video games can cuase children to be more creative. Video games have a process to be installed. It consists of different steps which should be done by children. At some time, an error can stop the process of installation. Solving problems like this, will help children to learn more and think more carefully. Moreover, computer games are much more complex in comparison to old games. The artificial intelligence system of games have developed a lot which caused games to be more complicated. Furthermore, every mission in a game is difficult for children, and they should think more deeply, look for clues, and connection between different parts of a mission to be able to solve a challenge in the game. The mentioned process and the eagerness to solve a mystery in children enable them to think more creatively.
To make a long story short, based on the aforementioned arguments, engaging in computer games is vital for children due to being a great source of amusement and enabling them to use their brans and think more deeply.
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2023-07-12 | Iman karim | 76 | view |
2023-07-12 | Iman karim | 60 | view |
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2023-03-08 | ngaliulin | 60 | view |
2023-01-20 | prakriti malla | 60 | view |
Comments
Thank you for sharing your…
Thank you for sharing your thoughts. Quite often I play computer games, especially football or sports simulators in general. It helps me not to stress so much. In addition, on the website https://pokiesman.com/ I find very cool tips online while in Australia, which I also periodically play.
Grammar and spelling errors:
Line 3, column 185, Rule ID: BEEN_PART_AGREEMENT[1]
Message: Consider using a past participle here: 'obliged'.
Suggestion: obliged
... Nowadays, in modern lives, parents are oblige to work a great amount of time to suppl...
^^^^^^
Line 3, column 396, Rule ID: SENTENCE_FRAGMENT[1]
Message: “Since” at the beginning of a sentence requires a 2nd clause. Maybe a comma, question or exclamation mark is missing, or the sentence is incomplete and should be joined with the following sentence.
...ndy as a great source of entertainment. Since children are alone playing computer gam...
^^^^^
Transition Words or Phrases used:
also, but, first, furthermore, if, look, moreover, so, such as
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 19.0 15.1003584229 126% => OK
Auxiliary verbs: 9.0 9.8082437276 92% => OK
Conjunction : 11.0 13.8261648746 80% => OK
Relative clauses : 6.0 11.0286738351 54% => More relative clauses wanted.
Pronoun: 23.0 43.0788530466 53% => OK
Preposition: 50.0 52.1666666667 96% => OK
Nominalization: 10.0 8.0752688172 124% => OK
Performance on vocabulary words:
No of characters: 1830.0 1977.66487455 93% => OK
No of words: 370.0 407.700716846 91% => More content wanted.
Chars per words: 4.94594594595 4.8611393121 102% => OK
Fourth root words length: 4.38581623665 4.48103885553 98% => OK
Word Length SD: 2.74168641751 2.67179642975 103% => OK
Unique words: 188.0 212.727598566 88% => More unique words wanted.
Unique words percentage: 0.508108108108 0.524837075471 97% => OK
syllable_count: 580.5 618.680645161 94% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 4.0 9.59856630824 42% => OK
Article: 7.0 3.08781362007 227% => Less articles wanted as sentence beginning.
Subordination: 3.0 3.51792114695 85% => OK
Conjunction: 2.0 1.86738351254 107% => OK
Preposition: 8.0 4.94265232975 162% => OK
Performance on sentences:
How many sentences: 21.0 20.6003584229 102% => OK
Sentence length: 17.0 20.1344086022 84% => The Avg. Sentence Length is relatively short.
Sentence length SD: 53.1051239996 48.9658058833 108% => OK
Chars per sentence: 87.1428571429 100.406767564 87% => OK
Words per sentence: 17.619047619 20.6045352989 86% => OK
Discourse Markers: 2.95238095238 5.45110844103 54% => More transition words/phrases wanted.
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 2.0 5.5376344086 36% => OK
Sentences with positive sentiment : 12.0 11.8709677419 101% => OK
Sentences with negative sentiment : 3.0 3.85842293907 78% => OK
Sentences with neutral sentiment: 6.0 4.88709677419 123% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.413856873296 0.236089414692 175% => OK
Sentence topic coherence: 0.134740491362 0.076458572812 176% => OK
Sentence topic coherence SD: 0.120718074728 0.0737576698707 164% => OK
Paragraph topic coherence: 0.281771371483 0.150856017488 187% => OK
Paragraph topic coherence SD: 0.133764228464 0.0645574589148 207% => More connections among paragraphs wanted.
Essay readability:
automated_readability_index: 10.7 11.7677419355 91% => Automated_readability_index is low.
flesch_reading_ease: 54.22 58.1214874552 93% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 9.9 10.1575268817 97% => OK
coleman_liau_index: 11.13 10.9000537634 102% => OK
dale_chall_readability_score: 8.11 8.01818996416 101% => OK
difficult_words: 85.0 86.8835125448 98% => OK
linsear_write_formula: 8.5 10.002688172 85% => OK
gunning_fog: 8.8 10.0537634409 88% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 68.3333333333 out of 100
Scores by essay e-grader: 20.5 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.