Some people believe that violence on television and in computer games has a damaging effect on the society Others deny that these factors have any significant influence on people s behaviour What is your opinion

Essay topics:

Some people believe that violence on television and in computer games has a damaging effect on the society. Others deny that these factors have any significant influence on people's behaviour. What is your opinion?

Now a days there are lot of crimes and violence incidents happens around the world, and I believe television and video games at certain point belong to these violence acts that has a negative effect on the society.

It is believed that, video games consume lot of time that’s why people are invested most of the day time in paying games due to that many people are less social as well could not give to sufficient time to family and friends other than to the study. Resultantly, he obtains less marks in academic due to that, in many cases aggressiveness seems in the behavior of the many child. This obsession of video games leads him to be a less disciplined circumstances. That why he get failed in career as well socially.

Moreover, television may even increase the social violence in the era where any kind of violence videos circulated in the name of rating. There is no any kind of rules and regulations over the main stream media. Other than this, media mostly show case the aggressive news for the sake of rating. That videos somehow cause the aggressiveness in the personality of the consumer. Additionally, media telecast the programs of the people who lives very expensive life without having the mean of telecasting them. These programs are cause of inferiority complex among the people. Due to that many people find the violence roots to maintain their ends. Regardless, media should have consider to telecast the programs of entrepreneur ships or some business related.

Taking everything in consideration, I would say that violence in media and show case the inappropriate programs of the audience has influence on the people’s behavior video games is the factor that destroys the kindness and increase the level of violence in behavior in person

Votes
Average: 6.1 (1 vote)
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Comments

Grammar and spelling errors:
Line 1, column 1, Rule ID: NOW_A_DAYS[1]
Message: Did you mean 'nowadays'?
Suggestion: Nowadays
Now a days there are lot of crimes and violence in...
^^^^^^^^^^
Line 1, column 5, Rule ID: A_PLURAL[1]
Message: Don't use indefinite articles with plural words. Did you mean 'a day' or simply 'days'?
Suggestion: a day; days
Now a days there are lot of crimes and violence in...
^^^^^^
Line 3, column 275, Rule ID: FEWER_LESS[2]
Message: Did you mean 'fewer'? The noun marks is countable.
Suggestion: fewer
...n to the study. Resultantly, he obtains less marks in academic due to that, in many ...
^^^^
Line 3, column 369, Rule ID: MANY_NN[1]
Message: Possible agreement error. The noun child seems to be countable; consider using: 'many children'.
Suggestion: many children
...essiveness seems in the behavior of the many child. This obsession of video games leads hi...
^^^^^^^^^^
Line 3, column 473, Rule ID: HE_VERB_AGR[1]
Message: The pronoun 'he' must be used with a third-person verb: 'gets'.
Suggestion: gets
... disciplined circumstances. That why he get failed in career as well socially. ...
^^^
Line 5, column 148, Rule ID: NOW[2]
Message: Did you mean 'now' (=at this moment) instead of 'no' (negation)?
Suggestion: now
...culated in the name of rating. There is no any kind of rules and regulations over ...
^^
Line 5, column 677, Rule ID: HAVE_PART_AGREEMENT[1]
Message: Use past participle here: 'considered'.
Suggestion: considered
...eir ends. Regardless, media should have consider to telecast the programs of entrepreneu...
^^^^^^^^
Line 5, column 677, Rule ID: ADMIT_ENJOY_VB[3]
Message: This verb is used with the gerund form: 'consider telecasting'.
Suggestion: consider telecasting
...eir ends. Regardless, media should have consider to telecast the programs of entrepreneur ships or s...
^^^^^^^^^^^^^^^^^^^^
Line 6, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...eneur ships or some business related. Taking everything in consideration, I wo...
^^^
Line 7, column 277, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
... level of violence in behavior in person
^^^^^

Transition Words or Phrases used:
if, may, moreover, so, well, kind of, in many cases

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 8.0 13.1623246493 61% => OK
Auxiliary verbs: 4.0 7.85571142285 51% => OK
Conjunction : 8.0 10.4138276553 77% => OK
Relative clauses : 12.0 7.30460921844 164% => OK
Pronoun: 22.0 24.0651302605 91% => OK
Preposition: 45.0 41.998997996 107% => OK
Nominalization: 10.0 8.3376753507 120% => OK

Performance on vocabulary words:
No of characters: 1482.0 1615.20841683 92% => OK
No of words: 299.0 315.596192385 95% => More content wanted.
Chars per words: 4.95652173913 5.12529762239 97% => OK
Fourth root words length: 4.1583189471 4.20363070211 99% => OK
Word Length SD: 2.73230842592 2.80592935109 97% => OK
Unique words: 161.0 176.041082164 91% => More unique words wanted.
Unique words percentage: 0.538461538462 0.561755894193 96% => OK
syllable_count: 471.6 506.74238477 93% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 7.0 5.43587174349 129% => OK
Article: 0.0 2.52805611222 0% => OK
Subordination: 0.0 2.10420841683 0% => More adverbial clause wanted.
Conjunction: 1.0 0.809619238477 124% => OK
Preposition: 1.0 4.76152304609 21% => More preposition wanted as sentence beginning.

Performance on sentences:
How many sentences: 14.0 16.0721442886 87% => OK
Sentence length: 21.0 20.2975951904 103% => OK
Sentence length SD: 69.8656509572 49.4020404114 141% => OK
Chars per sentence: 105.857142857 106.682146367 99% => OK
Words per sentence: 21.3571428571 20.7667163134 103% => OK
Discourse Markers: 3.64285714286 7.06120827912 52% => More transition words/phrases wanted.
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 10.0 5.01903807615 199% => OK
Sentences with positive sentiment : 1.0 8.67935871743 12% => More positive sentences wanted.
Sentences with negative sentiment : 11.0 3.9879759519 276% => Less negative sentences wanted.
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.238868688506 0.244688304435 98% => OK
Sentence topic coherence: 0.0692555002484 0.084324248473 82% => OK
Sentence topic coherence SD: 0.0570641575688 0.0667982634062 85% => OK
Paragraph topic coherence: 0.144940015506 0.151304729494 96% => OK
Paragraph topic coherence SD: 0.0251955512856 0.056905535591 44% => Paragraphs are similar to each other. Some content may get duplicated or it is not exactly right on the topic.

Essay readability:
automated_readability_index: 12.6 13.0946893788 96% => OK
flesch_reading_ease: 50.16 50.2224549098 100% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 11.5 11.3001002004 102% => OK
coleman_liau_index: 11.49 12.4159519038 93% => OK
dale_chall_readability_score: 8.01 8.58950901804 93% => OK
difficult_words: 63.0 78.4519038076 80% => More difficult words wanted.
linsear_write_formula: 18.0 9.78957915832 184% => OK
gunning_fog: 10.4 10.1190380762 103% => OK
text_standard: 12.0 10.7795591182 111% => OK
What are above readability scores?

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Rates: 61.797752809 out of 100
Scores by essay e-grader: 5.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.