Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
Many people argue that video can be seen as a useful aid for education while others think that it can affect gamers badly. I hold a belief that video games do more harm than good.
On the one hand, the idea of using video games in education is advantageous to some extent. First, video games can enhance the imagination, creativity and concentration better than any other education methods. For example, the graphics used in the video games help students in memorizing the new words much easier than photos in the books. Second, children can make more friends who come from many countries through live video games. As a result, they can better their social skills and language skills thanks to talking to their foreign friends.
On the other hand, this trend can highlight a number of valid concerns. The main disadvantage of playing video games for a long time is related to vision problems, which can reduce the quality of life directly. There are lots of kids have to wear glasses from a really young age because their parents allow them to access video games so early and they have to spend a lot of money to recover their vision when they are mature. Furthermore, playing video games can lead to a sedentary lifestyle which causes many dangerous diseases such as obesity and back hurt. Certainly this not only causes physical pain but also prevents them from enjoying their life.
In conclusion, video games might possess many benefits. However, I am more inclined to the view that the drawbacks are likely more significant.
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2023-03-09 | NghiaTran | 71 | view |
2022-09-08 | Luisjackiet | 73 | view |
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2022-08-28 | Huyle121212 | 61 | view |
2022-08-28 | Huyle121212 | 56 | view |
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Grammar and spelling errors:
Line 4, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...s to talking to their foreign friends. On the other hand, this trend can highli...
^^^
Transition Words or Phrases used:
also, but, first, furthermore, however, if, really, second, so, while, for example, in conclusion, such as, as a result, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 6.0 13.1623246493 46% => More to be verbs wanted.
Auxiliary verbs: 9.0 7.85571142285 115% => OK
Conjunction : 5.0 10.4138276553 48% => More conjunction wanted.
Relative clauses : 8.0 7.30460921844 110% => OK
Pronoun: 19.0 24.0651302605 79% => OK
Preposition: 27.0 41.998997996 64% => OK
Nominalization: 6.0 8.3376753507 72% => OK
Performance on vocabulary words:
No of characters: 1276.0 1615.20841683 79% => OK
No of words: 263.0 315.596192385 83% => More content wanted.
Chars per words: 4.85171102662 5.12529762239 95% => OK
Fourth root words length: 4.02706775958 4.20363070211 96% => OK
Word Length SD: 2.38428813472 2.80592935109 85% => OK
Unique words: 160.0 176.041082164 91% => More unique words wanted.
Unique words percentage: 0.608365019011 0.561755894193 108% => OK
syllable_count: 396.0 506.74238477 78% => OK
avg_syllables_per_word: 1.5 1.60771543086 93% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 4.0 5.43587174349 74% => OK
Article: 3.0 2.52805611222 119% => OK
Subordination: 1.0 2.10420841683 48% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 3.0 4.76152304609 63% => OK
Performance on sentences:
How many sentences: 14.0 16.0721442886 87% => OK
Sentence length: 18.0 20.2975951904 89% => OK
Sentence length SD: 39.4795865619 49.4020404114 80% => OK
Chars per sentence: 91.1428571429 106.682146367 85% => OK
Words per sentence: 18.7857142857 20.7667163134 90% => OK
Discourse Markers: 9.85714285714 7.06120827912 140% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 1.0 5.01903807615 20% => OK
Sentences with positive sentiment : 10.0 8.67935871743 115% => OK
Sentences with negative sentiment : 4.0 3.9879759519 100% => OK
Sentences with neutral sentiment: 0.0 3.4128256513 0% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.342343830973 0.244688304435 140% => OK
Sentence topic coherence: 0.127182907516 0.084324248473 151% => OK
Sentence topic coherence SD: 0.0816795587353 0.0667982634062 122% => OK
Paragraph topic coherence: 0.214473001383 0.151304729494 142% => OK
Paragraph topic coherence SD: 0.0475414472778 0.056905535591 84% => OK
Essay readability:
automated_readability_index: 10.8 13.0946893788 82% => Automated_readability_index is low.
flesch_reading_ease: 61.67 50.2224549098 123% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 9.1 11.3001002004 81% => OK
coleman_liau_index: 10.85 12.4159519038 87% => OK
dale_chall_readability_score: 8.19 8.58950901804 95% => OK
difficult_words: 61.0 78.4519038076 78% => More difficult words wanted.
linsear_write_formula: 8.5 9.78957915832 87% => OK
gunning_fog: 9.2 10.1190380762 91% => OK
text_standard: 9.0 10.7795591182 83% => OK
What are above readability scores?
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Rates: 61.797752809 out of 100
Scores by essay e-grader: 5.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.