Today many children spend a lot of time playing computer games and less time on sports Why Is it a positive or a negative development

Essay topics:

Today, many children spend a lot of time playing computer games and less time on sports. Why? Is it a positive or a negative development?

Today’s children are different from the children of previous generations. They are more interested in playing video games or sitting hours on the play stations than in playing outdoor games. This essay intends to analyze the reasons of this phenomenon and it would not be wrong to say that this is a negative development.
To begin with, the main reason why children spend more time on electronic games is that today’s children are technology oriented. No matter how young the child is, he knows everything about the features of computer and mobile phones. To add to it, parents also prefer their children playing indoor games under the air-conditioner, instead of going out and getting dirty.
No doubt, there are definite advantages of playing video games in moderation. But, the problem is that these games are addicting, and when children play these games for hours at a stretch at the cost of outdoor activities, the negative effects overshadow the positive ones. The major disadvantage is that these games are isolating, as these are usually played alone. In contrast, outdoor games teach children to socialize and make friends.
Moreover, another disadvantage of playing less outdoor games is that the children of today are suffering from obesity, which in turn leads to many other problems. Children today, lack in the strength and stamina, which develops by outdoor play. Furthermore researchers have found a new disorder, known as ‘Nature Deficit Disorder’, which is seen in children who play indoors. They found out that children, who were in contact with nature, were less stressed out with life. So basically when kids don’t play outside in the natural world, they miss the great benefits that nature provides.
To sum up, there are many reasons why children of the modern world play more video games, and it is indubitably a negative development so must be controlled over before it becomes a monstrous situation.

Votes
Average: 7.3 (1 vote)

Comments

Grammar and spelling errors:
Line 4, column 245, Rule ID: SENT_START_CONJUNCTIVE_LINKING_ADVERB_COMMA[1]
Message: Did you forget a comma after a conjunctive/linking adverb?
Suggestion: Furthermore,
...tamina, which develops by outdoor play. Furthermore researchers have found a new disorder, ...
^^^^^^^^^^^

Transition Words or Phrases used:
also, but, furthermore, if, moreover, so, in contrast, no doubt, to begin with, to sum up

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 21.0 13.1623246493 160% => OK
Auxiliary verbs: 2.0 7.85571142285 25% => OK
Conjunction : 8.0 10.4138276553 77% => OK
Relative clauses : 14.0 7.30460921844 192% => OK
Pronoun: 23.0 24.0651302605 96% => OK
Preposition: 45.0 41.998997996 107% => OK
Nominalization: 4.0 8.3376753507 48% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.

Performance on vocabulary words:
No of characters: 1626.0 1615.20841683 101% => OK
No of words: 316.0 315.596192385 100% => OK
Chars per words: 5.14556962025 5.12529762239 100% => OK
Fourth root words length: 4.21620550194 4.20363070211 100% => OK
Word Length SD: 2.68105778043 2.80592935109 96% => OK
Unique words: 178.0 176.041082164 101% => OK
Unique words percentage: 0.563291139241 0.561755894193 100% => OK
syllable_count: 495.9 506.74238477 98% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 5.0 5.43587174349 92% => OK
Article: 4.0 2.52805611222 158% => OK
Subordination: 1.0 2.10420841683 48% => OK
Conjunction: 2.0 0.809619238477 247% => Less conjunction wanted as sentence beginning.
Preposition: 5.0 4.76152304609 105% => OK

Performance on sentences:
How many sentences: 16.0 16.0721442886 100% => OK
Sentence length: 19.0 20.2975951904 94% => OK
Sentence length SD: 38.8633423035 49.4020404114 79% => OK
Chars per sentence: 101.625 106.682146367 95% => OK
Words per sentence: 19.75 20.7667163134 95% => OK
Discourse Markers: 5.5625 7.06120827912 79% => OK
Paragraphs: 5.0 4.38176352705 114% => OK
Language errors: 1.0 5.01903807615 20% => OK
Sentences with positive sentiment : 5.0 8.67935871743 58% => More positive sentences wanted.
Sentences with negative sentiment : 9.0 3.9879759519 226% => Less negative sentences wanted.
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.378861365514 0.244688304435 155% => OK
Sentence topic coherence: 0.116365986694 0.084324248473 138% => OK
Sentence topic coherence SD: 0.0741508572043 0.0667982634062 111% => OK
Paragraph topic coherence: 0.191948146843 0.151304729494 127% => OK
Paragraph topic coherence SD: 0.032798520251 0.056905535591 58% => OK

Essay readability:
automated_readability_index: 12.7 13.0946893788 97% => OK
flesch_reading_ease: 52.19 50.2224549098 104% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 10.7 11.3001002004 95% => OK
coleman_liau_index: 12.59 12.4159519038 101% => OK
dale_chall_readability_score: 8.38 8.58950901804 98% => OK
difficult_words: 76.0 78.4519038076 97% => OK
linsear_write_formula: 8.5 9.78957915832 87% => OK
gunning_fog: 9.6 10.1190380762 95% => OK
text_standard: 9.0 10.7795591182 83% => OK
What are above readability scores?

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Rates: 73.0337078652 out of 100
Scores by essay e-grader: 6.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.