These days childrebn play a lot of computer games. Dou you think it is a good thing? Give your opinion with relevant example?
Playing computer games by many children is being happened because people have easy access to computers these days. Playing computer games has pros and cons and bad effects can be minimized by taking some steps.
On the one hand, playing computer games have some positive effects like it increases the capability handling computers or technology. Most of the students learn the use of computers by playing games therefore it definitely increases their efficiency in computer. Furthermore, these computer games are tricky and several hurdles are kept in craving the level, so it is a good brain exercise as children try to solve the problem and think about it to remove the obstructions. Apart from this, these games need concenteration of mind, the child try to concenterate and keep proper coordination of hands and eyes so it develop children’s motor skills. Every game has its goal and the child try to achieve that goal therefore he learns the value of keeping goals which increases his/her decision making power. Sense of competition also grows in children when they play these games with their mates.
On the other hand, playing these games leaves many ill effects upon children. Firstly, children are fun loving so they begin to enjoy these games and spend several hours on these games which is a sheer time waste. They begin to take less interest in studies and outdoor games that are also beneficial for them. Secondly, sitting long hours before computers leads to several health problems like the problem of eyes, sitting posture and back pain that may harm their physical growth. Thirdly, there are many games in which agression is shown in the form
of beating or killing that is not good for them and it leave bad effect on their mental growth. They themselves begin to behave aggressively with elders or their mates. Fourthly, most of the computer games can be played by a single person that lead the child to sit long hours alone and it decreases his/her interaction with other friends or family.
We can minimize these bad effects by keeping our eyes on children. Parents can limit their playing games and they should take their children for other activities like sports. Parents can spend more time with them and watch over the games that they are playing. They should watch whether their games are aggressive in nature or not. We should aware children about the ill effects of excessive use of computer as they are children and don’t know what is good or bad for them. Parents and school can inquire them for studies and can tell them these are more important for you.
To conclude, everything has its pros and cons . Children are innocent they do not know themselves so there is a no doubt that computers games have benefits and the bad effectscan be minimized by better care and awarness to children.
Post date | Users | Rates | Link to Content |
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2018-06-23 | Singh Brar | 61 | view |
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Grammar and spelling errors:
Line 2, column 615, Rule ID: IT_VBZ[1]
Message: Did you mean 'develops'?
Suggestion: develops
...er coordination of hands and eyes so it develop children's motor skills. Every gam...
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Line 3, column 552, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
... in which agression is shown in the form of beating or killing that is not good ...
^^^
Line 4, column 22, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...hown in the form of beating or killing that is not good for them and it leave b...
^^
Line 4, column 57, Rule ID: IT_VBZ[1]
Message: Did you mean 'leaves'?
Suggestion: leaves
...lling that is not good for them and it leave bad effect on their mental growth. They...
^^^^^
Line 6, column 46, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Don't put a space before the full stop
Suggestion: .
...nclude, everything has its pros and cons . Children are innocent they do not know ...
^^
Transition Words or Phrases used:
also, first, firstly, furthermore, may, second, secondly, so, therefore, third, thirdly, apart from, no doubt, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 21.0 13.1623246493 160% => OK
Auxiliary verbs: 12.0 7.85571142285 153% => OK
Conjunction : 26.0 10.4138276553 250% => Less conjunction wanted
Relative clauses : 11.0 7.30460921844 151% => OK
Pronoun: 60.0 24.0651302605 249% => Less pronouns wanted
Preposition: 54.0 41.998997996 129% => OK
Nominalization: 4.0 8.3376753507 48% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 2355.0 1615.20841683 146% => OK
No of words: 481.0 315.596192385 152% => Less content wanted.
Chars per words: 4.89604989605 5.12529762239 96% => OK
Fourth root words length: 4.68313059816 4.20363070211 111% => OK
Word Length SD: 2.42552416459 2.80592935109 86% => OK
Unique words: 219.0 176.041082164 124% => OK
Unique words percentage: 0.455301455301 0.561755894193 81% => More unique words wanted or less content wanted.
syllable_count: 715.5 506.74238477 141% => OK
avg_syllables_per_word: 1.5 1.60771543086 93% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 7.0 5.43587174349 129% => OK
Article: 1.0 2.52805611222 40% => OK
Subordination: 0.0 2.10420841683 0% => More adverbial clause wanted.
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 5.0 4.76152304609 105% => OK
Performance on sentences:
How many sentences: 23.0 16.0721442886 143% => OK
Sentence length: 20.0 20.2975951904 99% => OK
Sentence length SD: 44.429209214 49.4020404114 90% => OK
Chars per sentence: 102.391304348 106.682146367 96% => OK
Words per sentence: 20.9130434783 20.7667163134 101% => OK
Discourse Markers: 5.5652173913 7.06120827912 79% => OK
Paragraphs: 6.0 4.38176352705 137% => Less paragraphs wanted.
Language errors: 5.0 5.01903807615 100% => OK
Sentences with positive sentiment : 14.0 8.67935871743 161% => OK
Sentences with negative sentiment : 7.0 3.9879759519 176% => OK
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.131676727042 0.244688304435 54% => OK
Sentence topic coherence: 0.0505367699181 0.084324248473 60% => OK
Sentence topic coherence SD: 0.0375497935328 0.0667982634062 56% => OK
Paragraph topic coherence: 0.0836714711444 0.151304729494 55% => OK
Paragraph topic coherence SD: 0.0378105142999 0.056905535591 66% => OK
Essay readability:
automated_readability_index: 12.1 13.0946893788 92% => Automated_readability_index is low.
flesch_reading_ease: 59.64 50.2224549098 119% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 9.9 11.3001002004 88% => OK
coleman_liau_index: 11.14 12.4159519038 90% => OK
dale_chall_readability_score: 7.25 8.58950901804 84% => OK
difficult_words: 80.0 78.4519038076 102% => OK
linsear_write_formula: 11.0 9.78957915832 112% => OK
gunning_fog: 10.0 10.1190380762 99% => OK
text_standard: 10.0 10.7795591182 93% => OK
What are above readability scores?
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Maximum five paragraphs wanted.
Rates: 61.797752809 out of 100
Scores by essay e-grader: 5.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.