Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
Many people, and children in particular, enjoy playing computer games. While I accept that these games can sometimes have a positive effect on the user, I believe that they are more likely to have a harmful impact On the one hand, video games can be both entertaining and educational. Users, or gamers, are transported into virtual worlds which are often more exciting and engaging than real-life pastimes. From an educational perspective, these games encourage imagination and creativity, as well as concentration, logical thinking and problem solving, all of which are useful skills outside the gaming context. Furthermore, it has been shown that computer simulation games can improve users motor skills and help to prepare them for real-world tasks, such as flying a plane However, I would argue that these benefits are outweighed by the drawbacks. Gaming can be highly addictive because users are constantly given scores, new targets and frequent rewards to keep them playing. Many children now spend hours each day trying to progress through the levels of a game or to get a higher score than their friends. This type of addiction can have effects ranging from lack of sleep to problems at school, when homework is sacrificed for a few more hours on the computer or console The rise in obesity in recent years has also been linked in part to the sedentary lifestyle and lack of exercise that often accompany gaming addiction. In conclusion, it seems to me that the potential dangers of video games are more significant than the possible benefits.
Post date | Users | Rates | Link to Content |
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2020-01-06 | thaidien | 67 | view |
2019-11-29 | Garrett | 89 | view |
2019-11-17 | Dikshaa_007 | 61 | view |
2019-10-11 | binh01012000 | 56 | view |
2019-09-17 | yazhtut | 78 | view |
- Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefit 56
- Some people think that employers should not care about the way their employees dress, because what matters is the quality of their work. To what extent do you agree or disagree? 11
- New technologies have changed the way children spend their free time. Do advantages of this outweigh disadvantages? 84
- The chart below shows how frequently people in the USA ate in fast food restaurants between 2003 and 2013. Summarise the information by selecting and reporting the main features, and make comparisons where relevant. 56
- Nowadays, young people admire sports stars although they often do not set a good example. Do you think this is a positive or negative development? 56
Transition Words or Phrases used:
also, furthermore, however, if, so, well, while, in conclusion, in particular, such as, as well as
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 12.0 13.1623246493 91% => OK
Auxiliary verbs: 6.0 7.85571142285 76% => OK
Conjunction : 11.0 10.4138276553 106% => OK
Relative clauses : 9.0 7.30460921844 123% => OK
Pronoun: 20.0 24.0651302605 83% => OK
Preposition: 29.0 41.998997996 69% => OK
Nominalization: 5.0 8.3376753507 60% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1296.0 1615.20841683 80% => OK
No of words: 256.0 315.596192385 81% => More content wanted.
Chars per words: 5.0625 5.12529762239 99% => OK
Fourth root words length: 4.0 4.20363070211 95% => OK
Word Length SD: 2.69475764216 2.80592935109 96% => OK
Unique words: 163.0 176.041082164 93% => More unique words wanted.
Unique words percentage: 0.63671875 0.561755894193 113% => OK
syllable_count: 410.4 506.74238477 81% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 6.0 5.43587174349 110% => OK
Article: 0.0 2.52805611222 0% => OK
Subordination: 3.0 2.10420841683 143% => OK
Conjunction: 2.0 0.809619238477 247% => Less conjunction wanted as sentence beginning.
Preposition: 2.0 4.76152304609 42% => More preposition wanted as sentence beginning.
Performance on sentences:
How many sentences: 9.0 16.0721442886 56% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 28.0 20.2975951904 138% => The Avg. Sentence Length is relatively long.
Sentence length SD: 72.6286002911 49.4020404114 147% => OK
Chars per sentence: 144.0 106.682146367 135% => OK
Words per sentence: 28.4444444444 20.7667163134 137% => OK
Discourse Markers: 10.8888888889 7.06120827912 154% => OK
Paragraphs: 1.0 4.38176352705 23% => More paragraphs wanted.
Language errors: 0.0 5.01903807615 0% => OK
Sentences with positive sentiment : 8.0 8.67935871743 92% => OK
Sentences with negative sentiment : 1.0 3.9879759519 25% => More negative sentences wanted.
Sentences with neutral sentiment: 0.0 3.4128256513 0% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.249383267649 0.244688304435 102% => OK
Sentence topic coherence: 0.0956792181012 0.084324248473 113% => OK
Sentence topic coherence SD: 0.0648367770596 0.0667982634062 97% => OK
Paragraph topic coherence: 0.249383267649 0.151304729494 165% => OK
Paragraph topic coherence SD: 0.0 0.056905535591 0% => Paragraphs are similar to each other. Some content may get duplicated or it is not exactly right on the topic.
Essay readability:
automated_readability_index: 16.6 13.0946893788 127% => OK
flesch_reading_ease: 43.06 50.2224549098 86% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 14.2 11.3001002004 126% => OK
coleman_liau_index: 12.36 12.4159519038 100% => OK
dale_chall_readability_score: 9.53 8.58950901804 111% => OK
difficult_words: 73.0 78.4519038076 93% => OK
linsear_write_formula: 11.5 9.78957915832 117% => OK
gunning_fog: 13.2 10.1190380762 130% => OK
text_standard: 12.0 10.7795591182 111% => OK
What are above readability scores?
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Minimum four paragraphs wanted.
Rates: 56.1797752809 out of 100
Scores by essay e-grader: 5.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.