It goes without saying that, we as Homo sapiens, live in an age when our lifestyle has undergone profound changes and became more sophisticated. By this definition, the swift and monumental scientific and technological achievements have provided convenience and excitement with itself. Therefore, certainly, the most astonishing and worthwhile gift of modern and hectic life is a vacation. Indeed, some features that affect having a delightful vacation are food, location, and friend. The following essay takes an elaborating look at whether which of the pointed factors play a game-changing role in having memorable moments.
There is no denying that the main purpose of a vacation is leaving home and spending time in another place. Hence, the first incentive is finding a desirable spot. If this step not taken the vacation actually loses its meaning. In fact, the other elements of vacation that make it interesting depends on hunting exceptional scenery. Suppose that the considered location doesn't have any sunshade to preserve the people from sunlight and raining; in that case, the pleasure would turn into a disaster. Even though you are with intimate friends and have prepared luxury foods, in this situation, they lose their sense.
In addition, before arranging a trip you yourself select the individuals based on their personality. Hence, automatically you refuse to attend in a group with an unfavorable atmosphere. For instance, if one with athletic inclination takes a trip with artists, the travel would go terrible; because of discrepancy in attitudes and characteristics. Unlike the previous cases, the type of food there is no much matter; since we can eat what we want and it not depend on any location or being in a gathering. In this regard, a group of sociologists and psychologists, at ANU University, provided questionnaires and asked some people to answer them based on their experience. Ultimately, they announced that 76 percent of participants claimed to find the appropriate location as a decisive factor, while friend and food received 14% and 10% votes respectively.
To wrap it up, according to the aforementioned materials we can reach a conclusive conclusion that one of the principal actions that must be taken is to detecting a suitable location. Admittedly, other factors could be solved spontaneously.
- Agree or disagree: to solve the problem of present and future, it is necessary to understand the past. 90
- Do you agree or disagree with the following statement? People would be happier withfewer possessions. 78
- Do you agree or disagree with the following statement? In order to succeed in a new job, the ability to adapt oneself to the new environment is more important than having profound knowledge about this job. 81
- Do you agree or disagree with this statement The best way to learn about a foreign country is to read newspapers and magazines from that country 70
- Do you agree or disagree with the following statement To remain happy and optimistic when you fail is more important than achieving success 80
Grammar and spelling errors:
Line 3, column 165, Rule ID: SENTENCE_FRAGMENT[1]
Message: “If” at the beginning of a sentence requires a 2nd clause. Maybe a comma, question or exclamation mark is missing, or the sentence is incomplete and should be joined with the following sentence.
... incentive is finding a desirable spot. If this step not taken the vacation actual...
^^
Line 3, column 371, Rule ID: EN_CONTRACTION_SPELLING
Message: Possible spelling mistake found
Suggestion: doesn't
...y. Suppose that the considered location doesnt have any sunshade to preserve the peopl...
^^^^^^
Line 4, column 401, Rule ID: NOW[2]
Message: Did you mean 'now' (=at this moment) instead of 'no' (negation)?
Suggestion: now
...evious cases, the type of food there is no much matter; since we can eat what we w...
^^
Line 4, column 458, Rule ID: IT_VBZ[1]
Message: Did you mean 'depends'?
Suggestion: depends
...ince we can eat what we want and it not depend on any location or being in a gathering...
^^^^^^
Transition Words or Phrases used:
actually, first, hence, if, look, so, therefore, while, for instance, in addition, in fact
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 11.0 15.1003584229 73% => OK
Auxiliary verbs: 6.0 9.8082437276 61% => OK
Conjunction : 17.0 13.8261648746 123% => OK
Relative clauses : 11.0 11.0286738351 100% => OK
Pronoun: 34.0 43.0788530466 79% => OK
Preposition: 45.0 52.1666666667 86% => OK
Nominalization: 17.0 8.0752688172 211% => Less nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1978.0 1977.66487455 100% => OK
No of words: 371.0 407.700716846 91% => More content wanted.
Chars per words: 5.33153638814 4.8611393121 110% => OK
Fourth root words length: 4.38877662729 4.48103885553 98% => OK
Word Length SD: 3.12479959907 2.67179642975 117% => OK
Unique words: 235.0 212.727598566 110% => OK
Unique words percentage: 0.633423180593 0.524837075471 121% => OK
syllable_count: 629.1 618.680645161 102% => OK
avg_syllables_per_word: 1.7 1.51630824373 112% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 4.0 9.59856630824 42% => OK
Article: 9.0 3.08781362007 291% => Less articles wanted as sentence beginning.
Subordination: 8.0 3.51792114695 227% => Less adverbial clause wanted.
Conjunction: 1.0 1.86738351254 54% => OK
Preposition: 12.0 4.94265232975 243% => Less preposition wanted as sentence beginnings.
Performance on sentences:
How many sentences: 19.0 20.6003584229 92% => OK
Sentence length: 19.0 20.1344086022 94% => OK
Sentence length SD: 40.4889780153 48.9658058833 83% => OK
Chars per sentence: 104.105263158 100.406767564 104% => OK
Words per sentence: 19.5263157895 20.6045352989 95% => OK
Discourse Markers: 4.73684210526 5.45110844103 87% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 4.0 5.5376344086 72% => OK
Sentences with positive sentiment : 11.0 11.8709677419 93% => OK
Sentences with negative sentiment : 6.0 3.85842293907 156% => OK
Sentences with neutral sentiment: 2.0 4.88709677419 41% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.154014220417 0.236089414692 65% => OK
Sentence topic coherence: 0.0390932925878 0.076458572812 51% => OK
Sentence topic coherence SD: 0.0343776207464 0.0737576698707 47% => Sentences are similar to each other.
Paragraph topic coherence: 0.0779342812263 0.150856017488 52% => OK
Paragraph topic coherence SD: 0.0491839328678 0.0645574589148 76% => OK
Essay readability:
automated_readability_index: 13.4 11.7677419355 114% => OK
flesch_reading_ease: 43.73 58.1214874552 75% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 11.9 10.1575268817 117% => OK
coleman_liau_index: 13.63 10.9000537634 125% => OK
dale_chall_readability_score: 9.64 8.01818996416 120% => OK
difficult_words: 119.0 86.8835125448 137% => OK
linsear_write_formula: 9.0 10.002688172 90% => OK
gunning_fog: 9.6 10.0537634409 95% => OK
text_standard: 10.0 10.247311828 98% => OK
What are above readability scores?
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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 81.6666666667 out of 100
Scores by essay e-grader: 24.5 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.