Nowadays many people have access to computers on a wide basis and a large number of children play computer games. What are the positive and the negative impacts of playing computer games and what can be done to minimize the bad effects ?

Essay topics:

Nowadays many people have access to computers on a wide basis and a large number of children play computer games.

What are the positive and the negative impacts of playing computer games and what can be done to minimize the bad effects ?

In this era, computers access has become more and more popular; moreover computer games have attracted numerous young players. This essay will analyse the pros and cons of this phenomenon and provide some suitable solutions.
The benefits for children who play computer games are undeniable. Computer games can enhance the cognitive skills of a child. For example, the game Minecraft requires children to build a house or even a whole city. Compute games can enable children to be more creative. In addition, playing PC games is simply an efficient method of entertaining for children. If played for a suitable amount of time, computer games can reduce considerably the stress .
On the other hand, the detrimental impacts of PC games are obvious. Most of the video games are especially violent. For example, the series game GTA train its players to become a true mafia through evil missions such as robbery, racing,or even assassination. After playing those games, children seem to have an aggressive attitude toward unsatisfied things, which can lead to a degradation in morality and a potential increase in juvenile delinquency. Additionally, some health problems are caused in playing PC games for such a long hour. For example, sitting in front of the screen for 2 hour may lead to the eyesore in children, which may badly affect their ability to read.
Therefore, instant action must be taken to weaken the severity of those issues. Parents should limit the time their children spending playing computer games. Beside, other activities such as music, sport, clubs need encouraging for children; therefore they can forget about the computer games.
In conclusion, although computer games sufficient of entertaining and logical training, their negative effects such as violence and heath issues on children are really serious. I still ensure that solution to these impacts such as limiting time or the encouragement of other activities are absolutely necessary.

Votes
Average: 7.8 (1 vote)
This essay topic by users
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2019-07-11 cuduchieu18082002 78 view
Essays by user cuduchieu18082002 :

Comments

Grammar and spelling errors:
Line 2, column 450, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Don't put a space before the full stop
Suggestion: .
...games can reduce considerably the stress . On the other hand, the detrimental i...
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Line 3, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...s can reduce considerably the stress . On the other hand, the detrimental impac...
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Line 3, column 237, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Put a space after the comma
Suggestion: , or
...gh evil missions such as robbery, racing,or even assassination. After playing those...
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Line 3, column 592, Rule ID: CD_NN[1]
Message: Possible agreement error. The noun 'hour' seems to be countable, so consider using: 'hours'.
Suggestion: hours
...e, sitting in front of the screen for 2 hour may lead to the eyesore in children, wh...
^^^^
Line 4, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...ay badly affect their ability to read. Therefore, instant action must be taken ...
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Line 4, column 136, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...d limit the time their children spending playing computer games. Beside, other ac...
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Line 5, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
... can forget about the computer games. In conclusion, although computer games s...
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Line 5, column 293, Rule ID: ABSOLUTELY_ESSENTIAL[1]
Message: Use simply 'necessary'.
Suggestion: necessary
...e encouragement of other activities are absolutely necessary.
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Transition Words or Phrases used:
if, may, moreover, really, so, still, therefore, for example, in addition, in conclusion, such as, on the other hand

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 9.0 13.1623246493 68% => OK
Auxiliary verbs: 11.0 7.85571142285 140% => OK
Conjunction : 9.0 10.4138276553 86% => OK
Relative clauses : 4.0 7.30460921844 55% => More relative clauses wanted.
Pronoun: 13.0 24.0651302605 54% => OK
Preposition: 32.0 41.998997996 76% => OK
Nominalization: 7.0 8.3376753507 84% => OK

Performance on vocabulary words:
No of characters: 1659.0 1615.20841683 103% => OK
No of words: 312.0 315.596192385 99% => OK
Chars per words: 5.31730769231 5.12529762239 104% => OK
Fourth root words length: 4.20279927342 4.20363070211 100% => OK
Word Length SD: 2.74441452465 2.80592935109 98% => OK
Unique words: 185.0 176.041082164 105% => OK
Unique words percentage: 0.592948717949 0.561755894193 106% => OK
syllable_count: 520.2 506.74238477 103% => OK
avg_syllables_per_word: 1.7 1.60771543086 106% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 3.0 5.43587174349 55% => OK
Article: 4.0 2.52805611222 158% => OK
Subordination: 3.0 2.10420841683 143% => OK
Conjunction: 1.0 0.809619238477 124% => OK
Preposition: 5.0 4.76152304609 105% => OK

Performance on sentences:
How many sentences: 19.0 16.0721442886 118% => OK
Sentence length: 16.0 20.2975951904 79% => The Avg. Sentence Length is relatively short.
Sentence length SD: 40.1838572349 49.4020404114 81% => OK
Chars per sentence: 87.3157894737 106.682146367 82% => OK
Words per sentence: 16.4210526316 20.7667163134 79% => OK
Discourse Markers: 6.10526315789 7.06120827912 86% => OK
Paragraphs: 5.0 4.38176352705 114% => OK
Language errors: 8.0 5.01903807615 159% => OK
Sentences with positive sentiment : 9.0 8.67935871743 104% => OK
Sentences with negative sentiment : 8.0 3.9879759519 201% => Less negative sentences wanted.
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.331238621872 0.244688304435 135% => OK
Sentence topic coherence: 0.116800036962 0.084324248473 139% => OK
Sentence topic coherence SD: 0.0857328102897 0.0667982634062 128% => OK
Paragraph topic coherence: 0.184535235652 0.151304729494 122% => OK
Paragraph topic coherence SD: 0.0715750020304 0.056905535591 126% => OK

Essay readability:
automated_readability_index: 11.8 13.0946893788 90% => Automated_readability_index is low.
flesch_reading_ease: 46.78 50.2224549098 93% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 10.7 11.3001002004 95% => OK
coleman_liau_index: 13.28 12.4159519038 107% => OK
dale_chall_readability_score: 9.24 8.58950901804 108% => OK
difficult_words: 95.0 78.4519038076 121% => OK
linsear_write_formula: 5.5 9.78957915832 56% => Linsear_write_formula is low.
gunning_fog: 8.4 10.1190380762 83% => OK
text_standard: 9.0 10.7795591182 83% => OK
What are above readability scores?

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Rates: 78.6516853933 out of 100
Scores by essay e-grader: 7.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.