Some people say that playing computer games is bad for children in every aspect. Others say that playing computer games can have positive effects on the way children develop. Discuss both views and give your opinion.
Currently, many people argue that if children play video games, it can negatively affect the development of children, yet remaining people disagree with the opinion. Personally, I believe that this development has both pros and cons because of the following reasons.
Granted, one may argue that playing video games takes a lot of children’s time to finish the games, so children spend time on unnecessary and meaningless activities. It is true that the average time of each game’s stage is 20-40 minutes, so some children can not spend time on more crucial activities such as doing homework, household chores, etc. However, nowadays, with the development of technology and science, video games play an important role in educational activities. For example, through a surveyed period, before studying any kinds of subjects, children should improve mental health by training their brain with puzzle games.
Admittedly, one might argue that if children stay at home and play videos too much, they can become passive individuals and develop difficulty. In some cases, the perspective can be right because without going outside and endeavouring to directly communicate with different buddies, they cannot improve their life skills. In contrast, due to the pandemic period when people stick at home and impossibly commute to schools or stations, playing video games play a crucial role in maintaining the balance between physical and mental people’s health and activities. Nowadays, thanks to the appearance of video games, children can keep communicating with their friends, and they proactively accept new unfamiliar traditions and cultures from international friends from many countries.
In conclusion, from personal perspective, I believe that playing video games play an important role in the development of children of both physical and mental health because it can keep children proactively communicating with their friends in the most challenging situations, and it is the key to help children study productively.
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2021-10-15 | minhquanvn | 73 | view |
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- Some people say that playing computer games is bad for children in every aspect Others say that playing computer games can have positive effects on the way children develop Discuss both views and give your opinion 73
- The chart below shows the value of one country s exports in various categories during 2015 and 2016 The table shows the percentage change in each category of exports in 2016 compared with 2015 Summarise the information by selecting and reporting the main 100
Grammar and spelling errors:
Line 5, column 100, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...nd play videos too much, they can become passive individuals and develop difficul...
^^
Transition Words or Phrases used:
however, if, may, so, for example, in conclusion, in contrast, such as, in some cases, it is true
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 4.0 13.1623246493 30% => More to be verbs wanted.
Auxiliary verbs: 10.0 7.85571142285 127% => OK
Conjunction : 15.0 10.4138276553 144% => OK
Relative clauses : 7.0 7.30460921844 96% => OK
Pronoun: 20.0 24.0651302605 83% => OK
Preposition: 41.0 41.998997996 98% => OK
Nominalization: 7.0 8.3376753507 84% => OK
Performance on vocabulary words:
No of characters: 1725.0 1615.20841683 107% => OK
No of words: 310.0 315.596192385 98% => OK
Chars per words: 5.56451612903 5.12529762239 109% => OK
Fourth root words length: 4.19604776685 4.20363070211 100% => OK
Word Length SD: 2.93113644754 2.80592935109 104% => OK
Unique words: 172.0 176.041082164 98% => OK
Unique words percentage: 0.554838709677 0.561755894193 99% => OK
syllable_count: 513.9 506.74238477 101% => OK
avg_syllables_per_word: 1.7 1.60771543086 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 6.0 5.43587174349 110% => OK
Article: 1.0 2.52805611222 40% => OK
Subordination: 1.0 2.10420841683 48% => OK
Conjunction: 3.0 0.809619238477 371% => Less conjunction wanted as sentence beginning.
Preposition: 7.0 4.76152304609 147% => OK
Performance on sentences:
How many sentences: 11.0 16.0721442886 68% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 28.0 20.2975951904 138% => The Avg. Sentence Length is relatively long.
Sentence length SD: 59.3568839261 49.4020404114 120% => OK
Chars per sentence: 156.818181818 106.682146367 147% => OK
Words per sentence: 28.1818181818 20.7667163134 136% => OK
Discourse Markers: 8.81818181818 7.06120827912 125% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 1.0 5.01903807615 20% => OK
Sentences with positive sentiment : 6.0 8.67935871743 69% => OK
Sentences with negative sentiment : 4.0 3.9879759519 100% => OK
Sentences with neutral sentiment: 1.0 3.4128256513 29% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.276368979046 0.244688304435 113% => OK
Sentence topic coherence: 0.118289367002 0.084324248473 140% => OK
Sentence topic coherence SD: 0.0653889596076 0.0667982634062 98% => OK
Paragraph topic coherence: 0.200697962686 0.151304729494 133% => OK
Paragraph topic coherence SD: 0.0279297367442 0.056905535591 49% => Paragraphs are similar to each other. Some content may get duplicated or it is not exactly right on the topic.
Essay readability:
automated_readability_index: 18.8 13.0946893788 144% => OK
flesch_reading_ease: 34.6 50.2224549098 69% => OK
smog_index: 11.2 7.44779559118 150% => OK
flesch_kincaid_grade: 15.4 11.3001002004 136% => OK
coleman_liau_index: 15.26 12.4159519038 123% => OK
dale_chall_readability_score: 8.95 8.58950901804 104% => OK
difficult_words: 77.0 78.4519038076 98% => OK
linsear_write_formula: 14.5 9.78957915832 148% => OK
gunning_fog: 13.2 10.1190380762 130% => OK
text_standard: 15.0 10.7795591182 139% => OK
What are above readability scores?
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Rates: 73.0337078652 out of 100
Scores by essay e-grader: 6.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.