Some people think that young people playing electronic and computer games is helpful, some think it is a waste of time. Discuss both views and give your opinion

Essay topics:

Some people think that young people playing electronic and computer games is helpful, some think it is a waste of time. Discuss both views and give your opinion

It is often argued by some that, innovative artificial intelligence plays would have betterment in many ways. While, others believe that which would be time wasting. However, in my opinion, such time consuming games often produce detrimental effect on the people to the core.

On the one hand, people who think electronic and computer games enhance the intellectual capacity and critical thinking. Because, many games deliberately working individuals brain by scrutinize to solve problems, identify the hidden targets and so on. People who plays such games may have keen knowledge to tackle issues and solute complex agendas. For example, famous computer game of finding words for different pictures helps children to develop ingenious terms. Similarly, some video games often helps players to improve memory and grasping power in some extent. speed up the writing and reading skills may also the benefits of certain sort of computer games.

On the other hand, people who oppose such technical games in terms of wastage of time and may lead to health and addictive issues later in life. In brief, health problems related to the eye and ear would be the pernicious effect on information technology games. Prolonged usage of these games resulted in loss of vision hearing impairment and some how problems with sensation. For instance, people playing games for free time would lead to addiction and failure to escape from such non sense control of urge to play like Blue whale game. Moreover, many games has cruelty, subliminal emotions would become danger to the players to the core.

To sum up, in my perception, games are always beneficial in some extend. Nonetheless, make use of such games may produce adverse effects on life and behaviours. Every one should aware about the consequences of every innovation in modern world even in the games.

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Average: 6.7 (1 vote)
This essay topic by users
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2018-09-10 eyraen 67 view
Essays by user eyraen :

Comments

Grammar and spelling errors:
Line 1, column 111, Rule ID: SENTENCE_FRAGMENT[1]
Message: “While” at the beginning of a sentence requires a 2nd clause. Maybe a comma, question or exclamation mark is missing, or the sentence is incomplete and should be joined with the following sentence.
...ays would have betterment in many ways. While, others believe that which would be tim...
^^^^^
Line 3, column 289, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...on. People who plays such games may have keen knowledge to tackle issues and solu...
^^
Line 3, column 569, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Speed
...mory and grasping power in some extent. speed up the writing and reading skills may a...
^^^^^
Line 5, column 344, Rule ID: SOME_HOW[1]
Message: Did you mean 'somehow'?
Suggestion: somehow
...n loss of vision hearing impairment and some how problems with sensation. For instance, ...
^^^^^^^^
Line 7, column 66, Rule ID: SOME_EXTEND[1]
Message: Did you mean 'extent' ("extent" is a noun, "extend" is a verb)?
Suggestion: extent
...on, games are always beneficial in some extend. Nonetheless, make use of such games ma...
^^^^^^

Transition Words or Phrases used:
also, however, if, may, moreover, nonetheless, similarly, so, while, for example, for instance, in brief, sort of, in my opinion, to sum up, on the other hand

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 4.0 13.1623246493 30% => More to be verbs wanted.
Auxiliary verbs: 10.0 7.85571142285 127% => OK
Conjunction : 12.0 10.4138276553 115% => OK
Relative clauses : 6.0 7.30460921844 82% => OK
Pronoun: 6.0 24.0651302605 25% => OK
Preposition: 48.0 41.998997996 114% => OK
Nominalization: 10.0 8.3376753507 120% => OK

Performance on vocabulary words:
No of characters: 1554.0 1615.20841683 96% => OK
No of words: 300.0 315.596192385 95% => OK
Chars per words: 5.18 5.12529762239 101% => OK
Fourth root words length: 4.16179145029 4.20363070211 99% => OK
Word Length SD: 2.53779431791 2.80592935109 90% => OK
Unique words: 179.0 176.041082164 102% => OK
Unique words percentage: 0.596666666667 0.561755894193 106% => OK
syllable_count: 496.8 506.74238477 98% => OK
avg_syllables_per_word: 1.7 1.60771543086 106% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 1.0 5.43587174349 18% => OK
Article: 0.0 2.52805611222 0% => OK
Subordination: 0.0 2.10420841683 0% => More adverbial clause wanted.
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 6.0 4.76152304609 126% => OK

Performance on sentences:
How many sentences: 17.0 16.0721442886 106% => OK
Sentence length: 17.0 20.2975951904 84% => The Avg. Sentence Length is relatively short.
Sentence length SD: 23.9805284334 49.4020404114 49% => The essay contains lots of sentences with the similar length. More sentence varieties wanted.
Chars per sentence: 91.4117647059 106.682146367 86% => OK
Words per sentence: 17.6470588235 20.7667163134 85% => OK
Discourse Markers: 9.29411764706 7.06120827912 132% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 5.0 5.01903807615 100% => OK
Sentences with positive sentiment : 10.0 8.67935871743 115% => OK
Sentences with negative sentiment : 6.0 3.9879759519 150% => OK
Sentences with neutral sentiment: 1.0 3.4128256513 29% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.275039859866 0.244688304435 112% => OK
Sentence topic coherence: 0.0831467682152 0.084324248473 99% => OK
Sentence topic coherence SD: 0.0643864437236 0.0667982634062 96% => OK
Paragraph topic coherence: 0.161628468226 0.151304729494 107% => OK
Paragraph topic coherence SD: 0.059889199931 0.056905535591 105% => OK

Essay readability:
automated_readability_index: 11.8 13.0946893788 90% => Automated_readability_index is low.
flesch_reading_ease: 45.76 50.2224549098 91% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 11.1 11.3001002004 98% => OK
coleman_liau_index: 12.47 12.4159519038 100% => OK
dale_chall_readability_score: 9.01 8.58950901804 105% => OK
difficult_words: 86.0 78.4519038076 110% => OK
linsear_write_formula: 7.5 9.78957915832 77% => OK
gunning_fog: 8.8 10.1190380762 87% => OK
text_standard: 9.0 10.7795591182 83% => OK
What are above readability scores?

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Rates: 67.4157303371 out of 100
Scores by essay e-grader: 6.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.