Technology has made children less creative than they were in the past.
Many communities have been debating whether or not technology has made children less inventive. However, technology sometimes make children lazy. Personally, I believe that technology can improve children’s mind in different aspects. I feel this way for two reasons, which I will explore in the following.
First of all, when children force to use technology in their life, as a result, they try to focus and force their mind to learn how to use it. Thus, they improve their knowledge to use that technology and then use that technology to handle their needs. In addition, by using that they will think to how to add new feature and gain more facilities from it. for example, my little sister, bought a new IPhone and she is very curious to use all the features, she also use to say that if some other features add to it is much better, so I think this is kind of creativity for her. So, not event technology isn’t bad for her, but has many advantages for her to make her to invent new things.
Secondly, Technology help them to be less in danger. Long back, children used to go to school or anywhere else with use of big buses which sometimes they could face many dangers accident because of driver carelessly. But, these days they have their own car or their parents have their own car which can send them to anywhere they want. For instance, one of my friend has his own car and he never worried about the driver’s driving type to drop him to school.
Thirdly, scientist believe that children who play game use to be good problem solver in their own life. Because they always try to win in all games they try to and to win they should think different ways to catch it. as a result their mind is practising to be ready for things to be solved. For example, my nephew is a smart kids who always plays and try to get a way to be win. When I talk to him about some stuff she always try to compare my problem with the game she use to play, thus she always ready to give solution to all my problems.
To sum up, being involve with technology specially for children is very good to improve their view and sense of problem solving. Definitely, children who are involved with new technologies are always much clever than whom aren’t involved.
Post date | Users | Rates | Link to Content |
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2023-10-08 | nguyenthaian0127 | 90 | view |
2023-08-21 | yuktapradeep | 60 | view |
2023-06-09 | theprasad | 66 | view |
2023-05-18 | fanassertive | 71 | view |
2023-05-18 | weiwei | 70 | view |
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Grammar and spelling errors:
Line 1, column 37, Rule ID: WHETHER[7]
Message: Perhaps you can shorten this phrase to just 'whether'. It is correct though if you mean 'regardless of whether'.
Suggestion: whether
Many communities have been debating whether or not technology has made children less inven...
^^^^^^^^^^^^^^
Line 2, column 35, Rule ID: ALLOW_TO[1]
Message: Did you mean 'using'? Or maybe you should add a pronoun? In active voice, 'force' + 'to' takes an object, usually a pronoun.
Suggestion: using
...ing. First of all, when children force to use technology in their life, as a result, ...
^^^^^^
Line 2, column 465, Rule ID: USE_TO_VERB[1]
Message: Did you mean 'used'?
Suggestion: used
...rious to use all the features, she also use to say that if some other features add ...
^^^
Line 2, column 465, Rule ID: HE_VERB_AGR[3]
Message: The pronoun 'she' must be used with a third-person verb: 'uses'.
Suggestion: uses
...rious to use all the features, she also use to say that if some other features add ...
^^^
Line 3, column 170, Rule ID: POSSESIVE_APOSTROPHE[1]
Message: Possible typo: apostrophe is missing. Did you mean 'dangers'' or 'danger's'?
Suggestion: dangers'; danger's
...es which sometimes they could face many dangers accident because of driver carelessly. ...
^^^^^^^
Line 4, column 56, Rule ID: USE_TO_VERB[1]
Message: Did you mean 'used'?
Suggestion: used
...ist believe that children who play game use to be good problem solver in their own ...
^^^
Line 4, column 426, Rule ID: HE_VERB_AGR[3]
Message: The pronoun 'she' must be used with a third-person verb: 'tries'.
Suggestion: tries
...talk to him about some stuff she always try to compare my problem with the game she...
^^^
Line 4, column 470, Rule ID: USE_TO_VERB[1]
Message: Did you mean 'used'?
Suggestion: used
...to compare my problem with the game she use to play, thus she always ready to give ...
^^^
Line 4, column 470, Rule ID: HE_VERB_AGR[1]
Message: The pronoun 'she' must be used with a third-person verb: 'uses'.
Suggestion: uses
...to compare my problem with the game she use to play, thus she always ready to give ...
^^^
Transition Words or Phrases used:
also, but, first, however, if, second, secondly, so, then, third, thirdly, thus, for example, for instance, i feel, i think, in addition, kind of, as a result, first of all, to sum up
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 15.0 15.1003584229 99% => OK
Auxiliary verbs: 6.0 9.8082437276 61% => OK
Conjunction : 12.0 13.8261648746 87% => OK
Relative clauses : 15.0 11.0286738351 136% => OK
Pronoun: 57.0 43.0788530466 132% => Less pronouns wanted
Preposition: 57.0 52.1666666667 109% => OK
Nominalization: 3.0 8.0752688172 37% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1841.0 1977.66487455 93% => OK
No of words: 410.0 407.700716846 101% => OK
Chars per words: 4.49024390244 4.8611393121 92% => OK
Fourth root words length: 4.49982852243 4.48103885553 100% => OK
Word Length SD: 2.39309063929 2.67179642975 90% => OK
Unique words: 205.0 212.727598566 96% => OK
Unique words percentage: 0.5 0.524837075471 95% => OK
syllable_count: 570.6 618.680645161 92% => OK
avg_syllables_per_word: 1.4 1.51630824373 92% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 8.0 9.59856630824 83% => OK
Article: 0.0 3.08781362007 0% => OK
Subordination: 5.0 3.51792114695 142% => OK
Conjunction: 1.0 1.86738351254 54% => OK
Preposition: 3.0 4.94265232975 61% => OK
Performance on sentences:
How many sentences: 20.0 20.6003584229 97% => OK
Sentence length: 20.0 20.1344086022 99% => OK
Sentence length SD: 39.0441737011 48.9658058833 80% => OK
Chars per sentence: 92.05 100.406767564 92% => OK
Words per sentence: 20.5 20.6045352989 99% => OK
Discourse Markers: 9.15 5.45110844103 168% => OK
Paragraphs: 5.0 4.53405017921 110% => OK
Language errors: 9.0 5.5376344086 163% => OK
Sentences with positive sentiment : 14.0 11.8709677419 118% => OK
Sentences with negative sentiment : 3.0 3.85842293907 78% => OK
Sentences with neutral sentiment: 3.0 4.88709677419 61% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.218058498143 0.236089414692 92% => OK
Sentence topic coherence: 0.078822174708 0.076458572812 103% => OK
Sentence topic coherence SD: 0.0681997685849 0.0737576698707 92% => OK
Paragraph topic coherence: 0.138883042333 0.150856017488 92% => OK
Paragraph topic coherence SD: 0.063287873229 0.0645574589148 98% => OK
Essay readability:
automated_readability_index: 10.0 11.7677419355 85% => Automated_readability_index is low.
flesch_reading_ease: 68.1 58.1214874552 117% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 8.7 10.1575268817 86% => OK
coleman_liau_index: 8.76 10.9000537634 80% => OK
dale_chall_readability_score: 7.05 8.01818996416 88% => OK
difficult_words: 63.0 86.8835125448 73% => More difficult words wanted.
linsear_write_formula: 7.5 10.002688172 75% => OK
gunning_fog: 10.0 10.0537634409 99% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
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Rates: 70.0 out of 100
Scores by essay e-grader: 21.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.